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Minor cleanup in patches from Coursoud
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@@ -320,12 +320,9 @@ SDL_VideoPaletteChanged(void *userdata, SDL_Palette * palette)
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}
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}
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if (userdata == SDL_VideoSurface) {
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if (SDL_SetDisplayPalette(palette->colors, 0, palette->ncolors) < 0) {
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/* The display surface not necessarily needs to have a palette.
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* Just do nothing here and try to set the texture palette.
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*/
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//return -1;
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}
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/* The display may not have a palette, but always set texture palette */
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SDL_SetDisplayPalette(palette->colors, 0, palette->ncolors);
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if (SDL_SetTexturePalette
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(SDL_VideoTexture, palette->colors, 0, palette->ncolors) < 0) {
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return -1;
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@@ -1467,7 +1467,7 @@ SDL_DestroyWindow(SDL_Window * window)
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SDL_GL_UnloadLibrary();
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}
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/* Now invalidate magic */
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/* Now invalidate magic */
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window->magic = NULL;
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/* Unlink the window from the list */
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