Commit Graph

5760 Commits

Author SHA1 Message Date
Sam Lantinga
3beb70c4bc Added mobile application events, with implementations for iOS and Android 2013-05-18 12:48:50 -07:00
Andreas Schiffler
d99b036e08 Update test harness to handle test return codes; fix comment format in harness; update Main test suite to handle globally disabled features 2013-05-18 09:35:09 -07:00
Philipp Wiesemann
27e1a7ca41 Fixed Doxygen warnings. 2013-05-18 14:48:19 +02:00
Philipp Wiesemann
23dad5b9c7 Corrected comment in Java file. 2013-05-18 14:04:37 +02:00
Philipp Wiesemann
1cdf7f6988 Changed import statements in Java file. 2013-05-18 14:03:45 +02:00
Ryan C. Gordon
3928468bfa Made SDL_RectEmpty and SDL_RectEquals macros into SDL_FORCE_INLINE functions.
Fixes compiler warnings for things like this...

  if (SDL_RectEmpty(&rect)) {}

...where the macro turned into "if ( (!(&rect)) && etc )" which some compilers
thought might be a programmer mistake, as "&rect" is always "true".
2013-05-16 12:16:12 -04:00
Sam Lantinga
8bd4a42a14 Fixed bug 1829 - sdl2-config is not executable
leighmanthegreat@hotmail.com

I downloaded SDL2 from hg source.
I built to a ./build directory.
I downloaded SDL_image 2 hg and attempted to build.
When it cannot find a sdl2-config the SDL_image configure correctly suggests setting SDL_CONFIG variable.
Setting this the configure still fails with 'Permission denied' on the call to sdl2-config.
Setting execute permission solves the problem.

If possible, sdl2-config should have executable bit set when it is created.
2013-05-16 01:03:28 -07:00
Sam Lantinga
d6adde2adb Fixed bug 1838 - [Patch] Direct3D resource leak on SDL_DestroyRenderer() 2013-05-16 00:56:19 -07:00
Sam Lantinga
9cf606c47c Fixed bug 1839 - SDL2 Cmake: VIDEO_COCOA check fails on OS X; VIDEO_COCOA sources aren't compiled. 2013-05-16 00:52:33 -07:00
Sam Lantinga
f5b0547030 Martin Gerhardy added support for the Jess Technology USB Game Controller 2013-05-16 00:48:20 -07:00
Sam Lantinga
57fad12ba2 Fixed bug 1846 - _allmul implementation in SDL_stdlib.c doesn't clean up the stack
Colin Barrett

I see this manifest itself (VS2012 x86) as:

"Run-Time Check Failure #0 - The value of ESP was not properly saved across a function call.  This is usually a result of calling a function declared with one calling convention with a function pointer declared with a different calling convention."

in the first call to SDL_GetTicks in my application. The disassembly at the problem line is:

        hires_now.QuadPart *= 1000;
00AD0792  push        0
00AD0794  push        3E8h
00AD0799  mov         eax,dword ptr [ebp-10h]
00AD079C  push        eax
00AD079D  mov         ecx,dword ptr [hires_now]
00AD07A0  push        ecx
00AD07A1  call        _allmul (0AE7D40h)
00AD07A6  mov         dword ptr [hires_now],eax
00AD07A9  mov         dword ptr [ebp-10h],edx

Apparently _allmul should be popping the stack but isn't (other similar functions in SDL_stdlib.c - _alldiv and whatnot - DO pop the stack).

A 'ret 10h' at the end of _allmul appears to do the trick
2013-05-16 00:43:22 -07:00
Sam Lantinga
f14452ed24 There's no need to keep these private. If you extend SDLActivity, you should know what you're doing. 2013-05-15 23:18:29 -07:00
Philipp Wiesemann
5703aaa041 Corrected internal function prototype. 2013-05-15 22:25:00 +02:00
Philipp Wiesemann
fa124e58f7 Corrected internal function prototype. 2013-05-15 22:24:23 +02:00
Philipp Wiesemann
0fb156d243 Changed spelling for consistency. 2013-05-15 22:10:06 +02:00
Philipp Wiesemann
f9a69af2f0 Fixed Doxygen warnings. 2013-05-15 22:00:28 +02:00
Philipp Wiesemann
8da0b7d301 Corrected spelling in header file. 2013-05-13 23:00:50 +02:00
Philipp Wiesemann
a19135fd1a Inlined expression for consistency in render source. 2013-05-13 22:45:06 +02:00
Andreas Schiffler
82d01cd77a Fix fuzzer/fuzzer tests on 64bit Linux; remove invalid negative SDL_Scancode test; disable failing surface/render test cases 2013-05-12 15:00:00 -07:00
Philipp Wiesemann
08e8e38c86 Fixed building on Visual Studio.
Buildbot
2013-05-12 14:25:38 +02:00
Philipp Wiesemann
d1cc72dd52 Fixed bug 1845 - SDL_GetNumTouchDevices() has incorrect prototype
nfxjfg

SDL_touch.h:63:1: warning: function declaration isn't a prototype [-Wstrict-prototypes]

Is:

extern DECLSPEC int SDLCALL SDL_GetNumTouchDevices();

Should be:

extern DECLSPEC int SDLCALL SDL_GetNumTouchDevices(void);
2013-05-12 13:42:20 +02:00
Philipp Wiesemann
de43af1b54 Fixed bug 1844 - glScissor calls are wrong - Patch attached
Martin Gerhardy

the coordinate system from sdl is not correctly transformed to the coordinate system of opengl. glScissor expects them to be a little bit different. Attached is a patch that fixes this
2013-05-12 13:40:02 +02:00
Philipp Wiesemann
f38eef4c83 Fixed bug 1843 - SDL_RenderClear prototype doxygen missing
Martin Gerhardy

SDL_RenderClear prototype misses documentation for the return value
2013-05-12 13:25:34 +02:00
Philipp Wiesemann
539f60a57d Corrected spelling in internal include file. 2013-05-12 13:02:07 +02:00
Philipp Wiesemann
4395f05a93 Updated README.android. 2013-05-12 12:59:17 +02:00
Philipp Wiesemann
f67a75ebbb Fixed Android Lint warning in AndroidManifest.xml. 2013-05-10 21:19:40 +02:00
Philipp Wiesemann
06f4beb78f Added missing vi lines. 2013-05-10 21:14:13 +02:00
Philipp Wiesemann
b6cc5b3088 Fixed implicit function declaration warnings. 2013-05-10 21:08:37 +02:00
Philipp Wiesemann
d07e1075c7 Fixed precedence warning in test suite for pixels. 2013-05-10 21:04:51 +02:00
Gabriel Jacobo
d36f97eb89 Fixed typo in GL_UpdateClipRect 2013-05-10 10:33:15 -03:00
Gabriel Jacobo
d4c2a87a5b Fixes OpenGL* Clip Rect functions (by Emmanuel Gil Peyrot) 2013-05-10 10:31:01 -03:00
Sam Lantinga
ae4a085fc1 Updated version to 2.0.0 2013-05-09 16:30:44 -07:00
Jørgen P. Tjernø
124ec4459a Mac: Use cursor rects instead of NSCursor hide/unhide.
This should hopefully fix a class of problems around cursor hiding not behaving correctly on Mac.

http://bugzilla.libsdl.org/show_bug.cgi?id=1824
2013-05-07 16:52:39 -07:00
Philipp Wiesemann
b1ee2a3954 Fixed test suite for mouse using Uint8 instead of Uint32 for buttons.
SDL_GetMouseState() returned Uint8 in SDL 1.2 but was changed recently.
2013-05-06 23:02:37 +02:00
Philipp Wiesemann
a2c97de609 Removed unreachable return statement from test suite for timer. 2013-05-06 23:01:14 +02:00
Philipp Wiesemann
faf4030526 Removed wrong documentation from test suite for render. 2013-05-06 23:00:30 +02:00
Sam Lantinga
5b2f60eaf9 Disable C++ exceptions, use debug format that includes debug information in the static libraries, and standardize on Program Database / Program Database with edit and continue for the DLL debug format. 2013-05-06 13:39:17 -07:00
Andreas Schiffler
04190b3e12 Add test for SDL_GetPixelFormatName to Pixels suite; minor improvements to Pixels suite 2013-05-06 08:13:44 -07:00
Ethan Lee
128baa8bd0 Implemented SDL_GL_SHARE_WITH_CURRENT_CONTEXT for Mac OS X. 2013-05-05 21:01:20 -04:00
Andreas Schiffler
c9f348d9ba Add input validation to SDL_CalculateGammaRamp; add test coverage to Pixels suite; update test cases in Pixels suite 2013-05-05 11:17:40 -07:00
Philipp Wiesemann
2cba589334 Removed not needed block from Java file. 2013-05-05 16:01:19 +02:00
Philipp Wiesemann
b6c14af95e Changed signatures of methods in Java file to return boolean, adapted C++ file.
This way more checking for errors is possible which is currently not done here.
2013-05-05 15:54:56 +02:00
Philipp Wiesemann
1773e82524 Changed signature of method recently added in Java file. 2013-05-05 15:50:21 +02:00
Philipp Wiesemann
bf4b77bbce Fixed SDL_HasScreenKeyboardSupport() returning SDL_TRUE for PSP.
There is currently no implementation and therefore no support.
2013-05-05 15:39:37 +02:00
Philipp Wiesemann
6bf81bca0b Added a method in Java file which may be overridden for custom messages. 2013-05-05 12:53:57 +02:00
Philipp Wiesemann
daf329ee15 Fixed possible leak and its Android Lint warning in Java file. 2013-05-05 12:50:34 +02:00
Philipp Wiesemann
88d34bf7b1 Corrected spelling in C source files of test suites. 2013-05-05 12:47:44 +02:00
Philipp Wiesemann
49b3851430 Fixed SDL_RenderSetClipRect() returning undefined instead of -1 on error. 2013-05-04 22:44:03 +02:00
Andreas Schiffler
511dc6b8f0 Added additional input validation to SDL_AllocPalette; added error codes; added test case to Pixels suite for coverage 2013-05-04 09:11:18 -07:00
Sam Lantinga
7253832be1 First pass on SDL render clip rect functionality 2013-05-04 04:46:00 -07:00