Fixed building on Visual Studio.

Buildbot
This commit is contained in:
Philipp Wiesemann 2013-05-12 14:25:38 +02:00
parent d1cc72dd52
commit 08e8e38c86

View File

@ -794,8 +794,7 @@ GL_UpdateClipRect(SDL_Renderer * renderer)
if (!SDL_RectEmpty(rect)) {
data->glEnable(GL_SCISSOR_TEST);
int lowerLeft = renderer->viewport.h - rect->y - rect->h;
data->glScissor(rect->x, lowerLeft, rect->w, rect->h);
data->glScissor(rect->x, renderer->viewport.h - rect->y - rect->h, rect->w, rect->h);
} else {
data->glDisable(GL_SCISSOR_TEST);
}