egottlieb
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e497b88e5a
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Updated shapes folder.
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2010-08-09 16:26:45 -04:00 |
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Eli Gottlieb
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61432b5725
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Merging branches. Will begin correcting mistakes introduced by merging.
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2010-08-09 15:41:33 -04:00 |
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Eli Gottlieb
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75d19f4863
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Reformatting code to match the rest of SDL. Variable names seem OK; replaced tabs with 4 spaces each for indentation.
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2010-08-09 15:37:20 -04:00 |
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Sunny Sachanandani
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9aa3fcfe91
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Documentation and code safety updates. (x11 renderer)
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2010-08-08 19:26:30 +05:30 |
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Jim Grandpre
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5f75d528bc
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Removed some debug prints.
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2010-08-07 11:35:24 -04:00 |
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Jim Grandpre
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0f020bbf55
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Fixed Dollar Recognition.
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2010-08-07 11:32:11 -04:00 |
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egottlieb
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75a9691e3e
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Fixed lots of little bugs in Win32 shaping and in SDL_CalculateShapeTree(). Still not actually showing anything on Windows, though there's no crashes and everything compiles fine. Bugger.
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2010-08-06 20:22:14 -04:00 |
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egottlieb
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2ad29056fc
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Fixed the off-by-one bug in SDL_RecursivelyCalculateShapeTree().
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2010-08-06 13:52:38 -04:00 |
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Jim Grandpre
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c3213f36fb
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Re-enabled dollar gesture
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2010-08-06 01:55:38 -04:00 |
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egottlieb
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082b1f9d41
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Finally figured out how to use autorelease pools.
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2010-08-05 21:27:32 -04:00 |
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egottlieb
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86bd63adea
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Improving Cocoa implementation and fixed a small bug in SDL_shape.c.
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2010-08-05 18:58:45 -04:00 |
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egottlieb
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f6801f7941
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Shaped windows for Cocoa build and testshape runs, but the actual shaping doesn't work. Something, however, is definitely happening, because we get the backgrounds drawn in two different colors.
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2010-08-05 01:03:24 -04:00 |
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egottlieb
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c2c9b63c50
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Correcting minor bugs and adding assertions to help me track down a NULL pointer bug in Cocoa code.
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2010-08-05 00:53:38 -04:00 |
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Jim Grandpre
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db352f3b39
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Fixed gestureMulti. Disabled dollar gesture temporarily.
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2010-08-04 23:17:30 -04:00 |
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dewyatt
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6cb78fc012
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Updated to fit SDL style a little more.
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2010-08-04 23:17:12 -04:00 |
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egottlieb
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c4d3ce5615
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Building under OS X with command-line tools now works.
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2010-08-03 23:41:57 -04:00 |
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egottlieb
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db9e3b827b
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Compiling for cocoa now works. Does it run? We'll see.
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2010-08-03 23:22:31 -04:00 |
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egottlieb
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63f5546ab0
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Implemented shaped windows for Cocoa. Still need to see if they actually work.
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2010-08-03 21:56:05 -04:00 |
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dewyatt
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aaf5ab0a46
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Large commit with initial reading string support, TSF UILess code, etc.
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2010-08-03 16:57:49 -04:00 |
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dewyatt
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a83ba70ce5
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Added SDL_wcslcpy and SDL_wcslcat.
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2010-08-03 16:52:10 -04:00 |
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egottlieb
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1123728a5d
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Removed superfluous VS2010 build files.
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2010-08-03 10:10:06 -04:00 |
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egottlieb
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4a74542b6e
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Got basic, pre-actually-writing-anything Cocoa to build.
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2010-08-03 00:47:33 -04:00 |
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Jim Grandpre
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b24755cd8e
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Minimized functionality of gestureSDLTest.
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2010-08-03 00:18:00 -04:00 |
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Eli Gottlieb
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122c35caa0
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Why wasn't this in the repository?
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2010-08-02 23:58:22 -04:00 |
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Eli Gottlieb
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f24f9b94db
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Added SDL_cocoashape.h
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2010-08-02 23:33:04 -04:00 |
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Sunny Sachanandani
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49c44d1baa
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Fixed the code to use the correct scaling transformation matrix with XRender.
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2010-08-03 08:53:20 +05:30 |
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Sunny Sachanandani
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d73650fe60
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Merge.
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2010-08-03 08:05:53 +05:30 |
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egottlieb
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1d4ad960e8
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Added and re-added VS2010 solution files.
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2010-08-02 22:20:13 -04:00 |
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egottlieb
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d8d77da906
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Added VS2010 build files.
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2010-08-02 21:43:08 -04:00 |
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Sunny Sachanandani
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8b6f49c03b
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Added some comments.
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2010-08-02 17:14:09 +05:30 |
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egottlieb
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ce799da578
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Worked on Windows implementation and the quad-trees.
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2010-08-02 01:54:59 -04:00 |
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Sunny Sachanandani
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99444c9c81
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Fixed a huge bug with texture scaling.
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2010-08-02 11:13:40 +05:30 |
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Jim Grandpre
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f54f9af209
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Fixed some Gesture bugs
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2010-08-02 00:14:53 -04:00 |
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egottlieb
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1341532f15
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Added VS2010 tests solution file.
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2010-08-01 23:27:22 -04:00 |
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egottlieb
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94bc2a7db5
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Added Windows build files for testshape.
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2010-08-01 23:26:37 -04:00 |
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egottlieb
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157494348a
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Converted some project files to VS2010, adding new files. Backups were made.
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2010-08-01 23:16:32 -04:00 |
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egottlieb
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ad864c387a
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Changed the file name to its correct, required one.
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2010-08-01 23:07:59 -04:00 |
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Eli Gottlieb
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fd29b00539
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Fixed a couple of bugs in the general and X11 shape code, and fixed a bug in testshape that was keeping it from recognizing surfaces without alpha. Thanks to Andreas's bit-bashing tip, X11 shaped windows now work entirely, AFAICT.
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2010-08-01 21:10:42 -04:00 |
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Sam Lantinga
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9dfff60176
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Fixed sending motion and finger up events
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2010-07-31 20:55:33 -07:00 |
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Sam Lantinga
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0b1069a725
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Fixed various type and print format issues
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2010-07-31 20:38:37 -07:00 |
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jimtla
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05c264c774
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Added SDL_TouchID, SDL_FingerID, SDL_GestureID types. Converted to integer cioordinates (<- not working).
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2010-07-31 20:02:54 +04:00 |
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Eli Gottlieb
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d184c2cdf1
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Added Andreas's VS2010 patch for testshape.
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2010-07-30 18:04:21 -04:00 |
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jimtla
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edc78a1b7e
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Added Iphone project. Iphone multi-touch is now functional.
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2010-07-31 01:24:50 +04:00 |
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jimtla
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214939549f
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Upgraded touchId/fingerId to long. Changed position variables to floats.
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2010-07-30 23:18:35 +04:00 |
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Sam Lantinga
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5820c8d5fd
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When querying the display size for a fullscreen window, the display size is the size of the fullscreen video mode.
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2010-07-30 00:55:00 -07:00 |
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Sam Lantinga
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b8b0d2faaa
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Documentation updates
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2010-07-29 20:24:05 -07:00 |
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Eli Gottlieb
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c94b94e367
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Added Andreas's patch to fix my silly C++-style errors.
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2010-07-29 22:57:39 -04:00 |
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Eli Gottlieb
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ee13761474
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Added the header to the repo. Oops.
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2010-07-29 12:49:17 -04:00 |
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Jim Grandpre
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57e38a4e3e
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Added better logging
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2010-07-29 12:26:59 -04:00 |
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Jim Grandpre
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26f08cee05
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Prevented SDL_SendDown from sending on nonexistent touch devices.
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2010-07-29 12:24:34 -04:00 |
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