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Added the header to the repo. Oops.
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67
src/video/SDL_shape_internals.h
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67
src/video/SDL_shape_internals.h
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 2010 Eli Gottlieb
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Eli Gottlieb
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eligottlieb@gmail.com
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*/
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#ifndef _SDL_shape_internals_h
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#define _SDL_shape_internals_h
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#include "SDL_rect.h"
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#include "SDL_shape.h"
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#include "SDL_surface.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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/* *INDENT-OFF* */
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extern "C" {
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/* *INDENT-ON* */
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#endif
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typedef struct {
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struct SDL_ShapeTree *upleft,*upright,*downleft,*downright;
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} SDL_QuadTreeChildren;
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typedef union {
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SDL_QuadTreeChildren children;
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SDL_Rect shape;
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} SDL_ShapeUnion;
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typedef enum { QuadShape,TransparentShape,OpaqueShape } SDL_ShapeKind;
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typedef struct {
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SDL_ShapeKind kind;
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SDL_ShapeUnion data;
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} SDL_ShapeTree;
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extern void SDL_CalculateShapeBitmap(SDL_WindowShapeMode mode,SDL_Surface *shape,Uint8* bitmap,Uint8 ppb,Uint8 value);
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extern SDL_ShapeTree* SDL_CalculateShapeTree(SDL_WindowShapeMode mode,SDL_Surface* shape,SDL_bool invert);
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extern void SDL_TraverseShapeTree(SDL_ShapeTree *tree,void(*function)(SDL_ShapeTree*,void*),void* closure);
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extern void SDL_FreeShapeTree(SDL_ShapeTree** shapeTree);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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/* *INDENT-OFF* */
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}
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/* *INDENT-ON* */
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#endif
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#include "close_code.h"
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#endif
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