Commit Graph

860 Commits

Author SHA1 Message Date
Sam Lantinga
223544e90d Updated WinCE support by Dmitry (with some tweaks)
Converted the disk audio driver to SDL_RWops for portability
2006-03-04 08:24:35 +00:00
Sam Lantinga
f496c3b272 Updated for Dreamcast KOS June 2005 snapshot:
http://cadcdev.sourceforge.net/svn/snapshots/
http://gamedev.allusion.net/softprj/kos/dcsetup.php
2006-03-02 13:16:02 +00:00
Sam Lantinga
62c5e3a5d5 Fixed a bunch of 64-bit compatibility problems 2006-03-01 09:43:47 +00:00
Sam Lantinga
ec7cfdfea1 Date: Mon, 27 Feb 2006 17:01:43 +0100
From: "William Petiot [exoide]"
Subject: Re: [SDL] cvs version: standard win32 SDL.DLL file test [patch]

I found a bug or two in previous patch, so here is a patch to correct this.
2006-02-27 19:19:22 +00:00
Sam Lantinga
9850649e32 Removing unused Makefile.am files 2006-02-27 15:51:34 +00:00
Sam Lantinga
aa824dc1ea Did I mention I'm anal? :) Fixed spacing in SDL_rwops.h 2006-02-27 04:46:34 +00:00
Sam Lantinga
3d7fe80708 Prefer the raw Win32 API over stdio for file RWops 2006-02-27 04:16:44 +00:00
Sam Lantinga
a85789aa95 Date: Mon, 27 Feb 2006 02:17:29 +0100
From: "William Petiot [exoide]"
Subject: Re: [SDL] cvs version: questions regarding HAVE_STDIO_H in standard w

I managed to get a first implementation of it, which I tested for "simple" use
with tests sample apps, they work ok. I think this needs more tests.

Here is the diff against CVS/SDL12, attached.
2006-02-27 03:48:48 +00:00
Sam Lantinga
aaf71291d0 Updated OS/2 build, yay! 2006-02-26 19:30:21 +00:00
Sam Lantinga
2861771aa5 SDL_windows.h is no longer necessary 2006-02-25 22:18:25 +00:00
Sam Lantinga
c70756d256 *** empty log message *** 2006-02-25 18:52:36 +00:00
Sam Lantinga
5146610dc6 Update for Visual C++ 6.0 2006-02-24 18:24:57 +00:00
Sam Lantinga
19ea2b958d Updated with MrC includes and function definitions 2006-02-24 17:03:06 +00:00
Sam Lantinga
911e5db87e *** empty log message *** 2006-02-24 10:23:49 +00:00
Sam Lantinga
dead618337 Hmm, how am I going to keep from committing bad versions of this? 2006-02-24 09:58:03 +00:00
Sam Lantinga
7e11ec69f9 Updated MacOS Classic MPW build 2006-02-24 09:57:14 +00:00
Sam Lantinga
b633882919 Updated for Visual Studio Express 2005 2006-02-24 08:17:28 +00:00
Sam Lantinga
026aec11d6 Added pre-configured versions of SDL_config.h for various platforms 2006-02-24 07:26:31 +00:00
Sam Lantinga
0230236dd4 *** empty log message *** 2006-02-21 09:14:58 +00:00
Sam Lantinga
190b425364 Use consistent identifiers for the various platforms we support.
Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.
2006-02-21 08:46:50 +00:00
Sam Lantinga
35a29575fc NetBSD support 2006-02-20 03:57:03 +00:00
Sam Lantinga
eda62d8a77 On FreeBSD, alloca is defined in stdlib.h 2006-02-20 02:30:15 +00:00
Sam Lantinga
0ef73d9eae Use only safe string functions 2006-02-19 23:46:34 +00:00
Sam Lantinga
2c134486a9 Whoops 2006-02-19 06:02:57 +00:00
Sam Lantinga
1d5ee7e595 Doh! Bitten by search and replace. :) 2006-02-18 07:05:18 +00:00
Sam Lantinga
b4ce56d8b0 More fixes for building on BeOS 2006-02-18 06:51:00 +00:00
Sam Lantinga
49255e3fa6 Fixes for BeOS and Solaris builds 2006-02-17 08:43:23 +00:00
Sam Lantinga
f05187e232 New configure-based build system. Still work in progress, but much improved 2006-02-16 10:11:48 +00:00
Sam Lantinga
7eac789438 *** empty log message *** 2006-02-10 07:29:08 +00:00
Sam Lantinga
bcdfa07625 *** empty log message *** 2006-02-10 07:03:22 +00:00
Sam Lantinga
769424426d More header massaging... works great on Windows. ;-) 2006-02-10 06:48:43 +00:00
Sam Lantinga
438d1885a7 Whoops, need this. :) 2006-02-10 03:21:39 +00:00
Sam Lantinga
5022a01e6c *** empty log message *** 2006-02-10 03:19:02 +00:00
Sam Lantinga
c9070f53df *** empty log message *** 2006-02-10 03:00:38 +00:00
Sam Lantinga
20c4849e7e Fixed build problem with SDL_string.c
Officially deprecated SDL_byteorder.h, SDL_getenv.h and SDL_types.h
Moved endian-related SDL_rwops code into SDL_rwops.c
2006-02-09 09:38:05 +00:00
Sam Lantinga
8df54cd371 Started the process of improving configure support, and merging C types
and library support into a single header.
2006-02-09 09:07:13 +00:00
Sam Lantinga
35665a2a6c Disable freaking autoheader. :) 2006-02-09 05:46:55 +00:00
Sam Lantinga
46a48c3887 Check for strtod 2006-02-08 09:06:34 +00:00
Sam Lantinga
05f9cca4a3 Default to build SDL without MSVCRT 2006-02-08 08:55:33 +00:00
Sam Lantinga
b0e5472b68 Fixes for Visual C++ 6.0 2006-02-07 18:36:54 +00:00
Sam Lantinga
d72a9898ed Configure dynamically generates SDL_config.h
I'm still wrestling with autoheader, but this should work for now...
Fixed lots of build problems with C library support disabled
2006-02-07 12:11:33 +00:00
Sam Lantinga
02cc6c0f11 Use SDL_ prefixed versions of C library functions.
FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
2006-02-07 06:59:48 +00:00
Sam Lantinga
b9704a2004 SDL_config.h will eventually be a general feature set test,
which will be useful for any program built with SDL on a given platform.
2006-02-06 17:28:04 +00:00
Sam Lantinga
f62242e296 A few fixes to get this building on Linux again 2006-02-06 08:46:14 +00:00
Sam Lantinga
82bfaee73a It's now possible to build SDL without any C runtime at all on Windows,
using Visual C++ 2005
2006-02-06 08:28:51 +00:00
Sam Lantinga
808a16717c Updated copyright information and removed rcs id lines (problematic in branch merges)
I batch edited these files, so please let me know if I've accidentally removed anybody's
credit here.
2006-02-01 06:32:25 +00:00
Sam Lantinga
e3e00a7abd Oops 2006-01-31 01:16:21 +00:00
Sam Lantinga
99fbd97a6a *** empty log message *** 2006-01-30 13:32:31 +00:00
Sam Lantinga
f8d589d4aa Date: Fri, 18 Feb 2005 20:49:35 +0200 (EET)
From: ville
Subject: [SDL] Changing, at least some, anonymous enums to named enums.

Howdy,

Could, some if not all, enums be named rather than being anonymous enums?
I ran into troubles with the enum describing event types in SDL_events.h.
The problem is that an anonymous enum cannot be used in C++ templates like
so:

enum { C };

template< typename T >
void
f( T ) {
}


f( C );
2006-01-29 23:14:04 +00:00
Sam Lantinga
5734de0a4a *** empty log message *** 2006-01-27 08:47:15 +00:00
Sam Lantinga
5d587ee484 Use Win32 API for putenv/getenv to avoid C runtime conflicts 2006-01-26 06:06:56 +00:00
Sam Lantinga
7ce4dacee1 *** empty log message *** 2006-01-25 06:53:50 +00:00
Sam Lantinga
7f458450f5 Date: Thu, 19 Jan 2006 20:02:29 +0200
From: Vassilis Virvilis <vasvir@iit.demokritos.gr>
Subject: [SDL] Request: Please reconsider adding tag in SDL_Event

Hi,

Patch in question:

--- include/SDL_events.h        20 Aug 2004 18:57:01 -0000      1.11
+++ include/SDL_events.h        19 Jan 2006 17:35:09 -0000
@@ -214,7 +214,7 @@
  } SDL_SysWMEvent;

  /* General event structure */
-typedef union {
+typedef union SDL_Event {
         Uint8 type;
         SDL_ActiveEvent active;
         SDL_KeyboardEvent key;

Reasoning:
----------
1) Allows forward declaration of the SDL_Event union in C++. Please
note that in plain C it is possible to forward declare it.

2) Forward declaration is good because it allows encapsulation. It hides
the specific implementation and does not necessarily exposes SDL staff
to my appication's namespace

3) It can't harm plain C because tags are living in a different namespace
than typenames

4) It is already done like this in other places in SDL. Check for example
SDL_KeySym, and SDL_.*Event structures.

5) Right now I have to include SDL/event.h from a C++ header file. See 2)
2006-01-20 13:07:25 +00:00
Sam Lantinga
95cc21edfa Bumped the version number for the next release 2006-01-04 01:08:40 +00:00
Sam Lantinga
0c97a75a3c Updated to the latest glext.h 2005-12-14 05:55:17 +00:00
Ryan C. Gordon
406ef7dae9 OS/2 port!
This was mostly, if not entirely, written by "Doodle" and "Caetano":
    doodle@scenergy.dfmk.hu
    daniel@caetano.eng.br

--ryan.
2005-11-23 07:29:56 +00:00
Ryan C. Gordon
f5ab1fadd2 Added #include "SDL_loadso.h" to SDL.h. 2005-11-23 07:07:19 +00:00
Ryan C. Gordon
15788f684c Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
windowclass when shutting down the video subsystem...this allows you to
 safely unload/reload the SDL shared library on Windows between
 initializations.

Discussion is here:
   http://www.devolution.com/pipermail/sdl/2005-February/067424.html
2005-09-27 09:00:42 +00:00
Ryan C. Gordon
205609abaf Byte order detection fixes in SDL_endian.h ...
--ryan.




From: Mike Frysinger <vapier@gentoo.org>
To: sdl@libsdl.org
Date: Thu, 1 Sep 2005 20:25:01 -0400
Subject: [SDL] [patch] add support for arm/thumb and superh to endian

find attached a patch to add support for detecting endian on superh and
arm/thumb ... also, ive incorporated a patch from Fedora which will gather
the correct endian on a linux host from the system endian.h instead of just
trying to maintain an ever-growing list of architectures
-mike
2005-09-08 06:49:20 +00:00
Ryan C. Gordon
41af118d8b The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails:
To: SDL Developers <sdl@libsdl.org>
From: =?ISO-8859-1?Q?Anders_F_Bj=F6rklund?= <afb@algonet.se>
Date: Mon, 30 May 2005 23:29:04 +0200
Subject: [SDL] Mac OS X Video Drivers [patch]

I've updated/added the Carbon and X11 video drivers
to the Mac OS X port of SDL 1.2 (the CVS version),
and made the Cocoa driver and runtime *optional*.

The default is still Cocoa, and the "Quartz" driver.
But you can now also use "toolbox" for Carbon, and
"x11" for running with Apple's (or other) X11 server:

export SDL_VIDEODRIVER=x11
export SDL_VIDEO_GL_DRIVER=/usr/X11R6/lib/libGL.dylib

It also checks if the frameworks are available, by a:
#include <Carbon/Carbon.h> or #import <Cocoa/Cocoa.h>
(this should make it configure on plain Darwin as well?)


Here are the new configure targets:
   --enable-video-cocoa    use Cocoa/Quartz video driver default=yes
   --enable-video-carbon   use Carbon/QuickDraw video driver default=yes
   --enable-video-x11	   use X11 video driver default=no

./configure --enable-video-cocoa --enable-video-carbon
--enable-video-x11 \
	     --x-includes=/usr/X11R6/include --x-libraries=/usr/X11R6/lib

The Carbon version is just an updated version of the old
SDL driver for Mac OS 9, and could probably be improved...
(but it does work, including the Carbon version of SDLmain)

If you disable cocoa, you can run with -framework Carbon only,
and the C version of SDL_main.c. And if you disable carbon too,
you can still use the X11 version which doesn't require SDLmain.

I updated the DrawSprocket version, but did not include it.
(no blitters or VRAM GWorlds etc. available on OS X anyway)
Besides for Mac OS 9, I don't think there's any use for it ?

And note that any performance on Mac OS X equals OpenGL anyway...
You can get "fair" software SDL results on captured CG displays,
but for decent frame rates you need to be using GL for rendering.


Finally, here is the patch itself:
http://www.algonet.se/~afb/SDL-12CVS-macvideo.patch

--anders

PS. It says "video", but as usual it applies to mouse/keyboard too.


------


To: A list for developers using the SDL library <sdl@libsdl.org>
From: =?ISO-8859-1?Q?Anders_F_Bj=F6rklund?= <afb@algonet.se>
Date: Sun, 4 Sep 2005 10:02:15 +0200
Subject: [SDL] Updated Mac patch

Updated the previous Mac patch to disable Carbon by default.
Also "fixed" the SDL.spec again, so that it builds on Darwin.

http://www.algonet.se/~afb/SDL-1.2.9-mac.patch
Also applied fine to SDL12 CVS, when I tried it.
2005-09-08 06:16:14 +00:00
Ryan C. Gordon
af505fdcfa Added some parentheses for a little more macro safety. Recommended by Petri
Kero, here: http://www.devolution.com/pipermail/sdl/2005-March/067630.html
2005-04-17 10:16:30 +00:00
Patrice Mandin
6eccd4db50 Optimize also for 68020 and higher CPUs 2005-03-30 12:38:03 +00:00
Sam Lantinga
f37d4736d9 Date: Wed, 26 Jan 2005 13:37:09 GMT
From: Peter Naulls
Subject: RISC OS SDL Patches

Sam, I've attached a diff of the latest changes to libSDL for RISC OS
support.  These changes are by Alan Buckley and myself.

The most significant of these are:

  Optimised assembler blit rountines - I've attached the file
   src/video/riscos/SDL_riscosASM.s which is needed for this.

  Move to using /dev/dsp instead of its own audio implementation.
  This means that src/audio/riscos/SDL_drenderer.c should be removed

  Typo fixes.  Mainly correct spelling of "RISC OS", but some from elsewhere
  too.
2005-02-12 18:01:31 +00:00
Sam Lantinga
e69d32a51d The fix is going back in. :) 2005-01-25 17:58:44 +00:00
Sam Lantinga
ec15ddd4df Date: Sun, 16 Jan 2005 19:20:15 +0100
From: Stephane Marchesin
To: Kirill Ponomarew
Subject: [SDL] Problem on x86_64 with latest CVS (Re: sdl12 with gcc-2.95)

>-I../../src -I../../src/main/freebsd -I../../src/audio
>-I../../src/video -I../../src/video/XFree86/extensions
>-I../../src/events -I../../src/joystick -I../../src/cdrom
>-I../../src/thread -I../../src/timer -I../../src/endian
>-I../../src/file -I../../src/thread -MT SDL_endian.lo -MD -MP -MF
>.deps/SDL_endian.Tpo -c SDL_endian.c  -fPIC -DPIC -o
>.libs/SDL_endian.o
>{standard input}: Assembler messages:
>{standard input}:144: Error: suffix or operands invalid for `xchg'
>*** Error code 1
>
That's a totally different problem. This was introduced in CVS 4 days ago :
http://www.libsdl.org/cgi/cvsweb.cgi/SDL12/include/SDL_endian.h.diff?r1=1.11\
&r2=1.12

Just revert this patch.
2005-01-18 18:40:48 +00:00
Sam Lantinga
3457abf6ba Fix various problems with the timer code.
* SDL_timer_running wasn't always updated correctly.
* Fixed occasional crash in SDL_SetTimer() when clearing threaded timers
* It was possible to get both the timer thread and event thread running
* Other misc. cleanup
2005-01-13 23:24:56 +00:00
Sam Lantinga
c2113a949a Select patches included from The NetBSD Package Collection (www.pkgsrc.org) 2005-01-12 06:04:48 +00:00
Sam Lantinga
aa6dff1be1 Avoid gcc parse errors on Win32. This is fine in general because gcc uses
the cdecl calling convention by default.
2005-01-08 23:13:01 +00:00
Sam Lantinga
859fb5acc1 Bumped the minor version number... 2005-01-04 19:06:23 +00:00
Sam Lantinga
2945171f09 Allow SDL to be loaded by Matlab 2005-01-02 05:11:16 +00:00
Sam Lantinga
3da2c5f3f9 Date: Fri, 31 Dec 2004 04:14:09 +0900
From: Hayashi Naoyuki
Subject: SDL patch for Tru64 UNIX 4.0X

SDL-1.2.8 support only Tru64 5.X.
This patch is for Tru64 UNIX 4.X.(tested on Tru64 UNIX 4.0G and 5.1B)

SDL-1.2.8/configure.in:
ld doesn't accept -pthread option.
cc -pthread has same effect as -D_REENTRANT when compiling,
and has same effect as -lpthread -lexc when linking.

SDL-1.2.8/include/begin_code.h:
Old Compaq C Compiler accept not inline but __inline.

SDL-1.2.8/src/audio/SDL_mixer_MMX.c:
SDL-1.2.8/src/audio/SDL_mixer_MMX.h:
Old Compaq C Compiler doesn't accept //.

SDL-1.2.8/src/cdrom/osf/SDL_syscdrom.c:
When becoming Tru64 v5.0 from Tru64 v4.0,
the arrangement of the cd-rom device was changed.
2005-01-02 05:05:21 +00:00
Sam Lantinga
61269ac1be Added a usage example for SDL_GetWMInfo() 2004-11-30 15:21:29 +00:00
Patrice Mandin
ae203664c1 Wrong size of parameters for SDL_Swap32 m68k assembly routine 2004-11-27 23:11:20 +00:00
Patrice Mandin
05034eabf2 Add m68k assembly routines for endianness conversion 2004-11-22 10:16:58 +00:00
Sam Lantinga
79bf0dcc6b Updated for Visual C++ 6 build 2004-11-15 23:34:56 +00:00
Sam Lantinga
a84d06317d Updated for Visual C++ 6 build 2004-11-15 23:30:07 +00:00
Sam Lantinga
3e6504ddd3 Date: Wed, 13 Oct 2004 17:00:58 -0500
From: Jonathan Atkins
Subject: [Fwd: Re: SDL_image on Solaris x86 help please]

apparently __i386__ is insufficient for Suns C Workshop compilers...
so a sun x86 user told me about this...and tested his own solution.
I think it wouldn't be a bad idea to add __i386 to the SDL_byteorder.h
so that it works for that compiler.
2004-11-12 22:09:17 +00:00
Sam Lantinga
a4ed545193 Use the canonical glext.h on MacOS X as well (#define NO_SDL_GLEXT if you don't want this) 2004-08-20 22:32:05 +00:00
Sam Lantinga
c6c5bee36f Date: Fri, 20 Aug 2004 08:31:20 +0200
From: "Markus F.X.J. Oberhumer"
Subject: [SDL-CVS][patch] add missing SDLCALL to headers

the small patch attached below (against current CVS) adds some missing SDLCALL
decorations to callback types and arguments.

Unfortunately one of these changes breaks your gen{def,exp}.pl scripts which
should be changed to use non-greedy regular expression matching...
2004-08-20 18:57:01 +00:00
Sam Lantinga
6149a658d4 *** empty log message *** 2004-07-21 04:53:26 +00:00
Sam Lantinga
08c158c94b Date: Mon, 3 May 2004 03:15:01 +0100
From: David Symmonds
Subject: SDL Typedef Structs

Hi, Thanks for the SDL libraries, I have been using them for about a year
now and they are really brilliant. One thing that I have just found whilst
using them through C++ (and needing forward declarations) is that when you
typedef structs you sometimes use

typedef struct Name
{
...
}Name;

e.g. SDL_Surface


and other times use

typedef struct
{
...
}Name;


e.g. SDL_Rect

The first type works fine, when I define a header file I can just put
'struct Name;' at the top and use the Name throughout. However, the second
type is harder to use in a header, and I haven't found a way yet, other than
to include 'SDL.h' in the header file (undesirable). Would there be any harm
in changing the definition of SDL_Rect and such like to the second form?
2004-07-18 22:57:40 +00:00
Sam Lantinga
bcd78b0748 Date: Mon, 28 Jun 2004 19:58:08 +0900
From: Hayashi Naoyuki
Subject: SDL_types.h - fix for Tru64 MME

The following two problems are fixed.
1. Type of Uint64 is "long long" in SDL_types.h,
   but is "long" in mmbasic.h(Tru64 UNIX MME header file).
2. Uint8, Uint16 and Uint32 are redefined
   if you compile a file including mmbasic.h and SDL_types.h.
2004-07-18 19:42:03 +00:00
Sam Lantinga
54d0c70c1e Date: Wed, 7 Jul 2004 12:57:58 +0200
From: "Markus F.X.J. Oberhumer"
Subject: [SDL-CVS] [patch] small fix for SDL_joystick.h

the tiny patch below (against current CVS) fixes a syntax error
(not allow compilers allow multiple __cdecl).
2004-07-18 19:05:06 +00:00
Sam Lantinga
327a62cd62 Increment version... 2004-04-23 14:00:08 +00:00
Sam Lantinga
3d4dbef0c5 Date: Wed, 3 Mar 2004 12:44:21 +0200
From: "Mike Gorchak"
Subject: Misc fixes again

I've added custom WM info for the QNX (same as generic for now), which allows to compile all applications, which included SDL_syswm.h directly, otherwise DISABLE_X11 appearing to be not defined and X11 info was used instead, which is wrong.
2004-03-04 05:41:57 +00:00
Sam Lantinga
743d10080e This works on MacOS X too. :) 2004-02-26 14:26:07 +00:00
Sam Lantinga
2838191e14 Added inline byte swapping code for other architectures 2004-02-23 06:09:21 +00:00
Sam Lantinga
cfeddcb5ca Avoid using kernel internal headers 2004-02-23 05:32:52 +00:00
Sam Lantinga
9e02d4aecb *** empty log message *** 2004-02-18 03:57:13 +00:00
Sam Lantinga
785e6c2328 Updated SDL_opengl.h to include the latest version of glext.h 2004-02-17 23:29:52 +00:00
Sam Lantinga
1ac8626346 Fixed bugs in CPU feature detection and added extended feature detection 2004-01-24 05:47:19 +00:00
Sam Lantinga
b01a5e306e Date: Tue, 6 Jan 2004 12:42:19 +0100
From: Max Horn
Subject: SDL_HasAltiVec; BUGS file

the attached patch adds SDL_HasAltiVec to SDL CVS. Note that at this
point, this only works on MacOSX (and maybe darwin). I don't know how
to properly add a test for e.g. Linux/PPC at this point. I found an
email which might help in doing so:
http://zebra.fh-weingarten.de/~maxi/html/mplayer-dev-eng/2003-01msg00783.html
However, since I have no way to test on a non-OSX PowerPC system, I am
not comfortable blindly adding such code... I just hope that if
somebody from the Linux/PPC (or FreeBSD/PPC, or whatever) community
notices this, they'll jump up and provide a patch for us ;-)
2004-01-06 17:18:38 +00:00
Sam Lantinga
32719e7429 Updated copyright information for 2004 (Happy New Year!) 2004-01-04 16:49:27 +00:00
Sam Lantinga
d8a58193ae Added function to create RWops from const memory: SDL_RWFromConstMem() 2004-01-04 15:18:08 +00:00
Sam Lantinga
4f535a0ef2 Greatly simplified the SDL CPU info code 2003-11-24 09:16:52 +00:00
Sam Lantinga
9981325fda Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h 2003-11-18 01:27:06 +00:00
Sam Lantinga
7a8a6549fb *** empty log message *** 2003-09-28 18:31:07 +00:00
Sam Lantinga
5be74a63a4 Update SDL version 2003-09-05 15:19:14 +00:00
Sam Lantinga
6e96b51fbd *** empty log message *** 2003-08-06 20:12:00 +00:00
Sam Lantinga
84b6daaaa8 *** empty log message *** 2003-07-27 17:00:40 +00:00
Sam Lantinga
7777531c48 Merged in Ryan's multisample code for MacOS, and changed the constants to match. 2003-07-22 15:33:28 +00:00
Sam Lantinga
19ffa849ea Date: Thu, 24 Apr 2003 15:13:47 -0400
From: Shawn Kirst
Subject: SDL-1.2.5 patch to add ARB_multisample support

Attached is a patch I have written for SDL-1.2.5 that adds ARB_multisample
support.  I only have the X11 and Win32 video patched.  The Win32 patch also
adds support for WGL_ARB_pixel_format, as it was required for getting a
multisample capable pixel format.  No additional GL header files are required
to compile on either platform (though you need an up-to-date glx.h for X11).

Requesting a multisample pixel format is made possible using
SDL_GL_SetAttribute with the two new SDL_GLattr's I've added
(SDL_GL_SAMPLE_BUFFERS and SDL_GL_SAMPLES).  I've been using SDL in my
projects for quite a while now, so I am happy to contribute back to the
project.  Now you can have and control FSAA in your SDL/GL apps at the
application level!
2003-07-22 15:10:06 +00:00
Sam Lantinga
4b88b12551 Added audio and CD-ROM support for OSF/Tru64 (thanks Hayashi!) 2003-07-22 14:01:21 +00:00
Sam Lantinga
91f6dc0a37 *** empty log message *** 2003-07-22 04:50:38 +00:00
Sam Lantinga
8ad5715b0b Added some notes from the benefit of my experience. :) 2003-07-10 07:56:19 +00:00
Sam Lantinga
5f885f7e0e Exposed SDL_LoadObject(), SDL_LoadFunction(), and SDL_UnloadObject() APIs 2003-07-10 07:46:19 +00:00
Sam Lantinga
20f2cf5c6d I'm American, does it show? ;-) 2003-06-28 17:39:46 +00:00
Sam Lantinga
034f135e5e *** empty log message *** 2003-06-28 17:03:57 +00:00
Sam Lantinga
041169aa8b Added initial support for RISC OS (thanks Peter Naulls!) 2003-05-29 04:44:13 +00:00
Sam Lantinga
581b7ebd1a *** empty log message *** 2003-02-26 07:27:32 +00:00
Sam Lantinga
9abb04139f Fixed header docs for the joystick hat position 2003-01-21 05:33:34 +00:00
Sam Lantinga
9d462a34f7 Turn on enums always ints for CodeWarrior (thanks Darrell!) 2002-10-22 21:35:49 +00:00
Ryan C. Gordon
f5c21170db Added check for AMD x86-64 ("Hammer") architecture in byte order determination. 2002-10-14 05:05:04 +00:00
Sam Lantinga
fd1c7f246f Bumped version to 1.2.6 in CVS 2002-10-08 15:34:19 +00:00
Sam Lantinga
518dfadc59 Date: Sat, 24 Aug 2002 22:20:01 -0600
From: "Greg Haerr"
Subject: Announce: sdl-nanox-patch

Sam,
    I've created an update patch for enhanced Nano-X support
with SDL.  I've created the patch against SDL-1.2.4.  I'd appreciate
it if you would apply it to the next SDL version.

Enhancements include:

1. Small bugfixes to compile without errors
2. Support for direct client-side framebuffer access with configure option
3. Add dynamic pixel type support for hardware framebuffer; eliminating the
need for compile-time configuration option.

I've updated the README.NanoX file with the details.

This version has been tested with Microwindows v0.89pre9 CVS
and SMPEG 0.4.4.  I've added multi-threading support to
Microwindows to support the multi-threaded SMPEG, and
all works fine.  To turn on thread safety in Microwindows,
use THREADSAFE=Y in the Microwindows config file.

Thanks!

Regards,

Greg
Founder, The Microwindows Project
http://microwindows.org
2002-08-25 06:21:49 +00:00
Sam Lantinga
09f9210a94 Added compile-time checking for the size of enums to SDL_types.h 2002-08-21 04:16:31 +00:00
Sam Lantinga
8cbbab0b2e Updated for embedded Visual C++ 4.0 2002-08-20 00:20:06 +00:00
Sam Lantinga
51ae701fe9 Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5) 2002-08-19 18:09:44 +00:00
Sam Lantinga
7fabbe8198 Added SDL_GL_STEREO for stereoscopic OpenGL contexts 2002-08-19 17:58:08 +00:00
Sam Lantinga
3f1fccba2b Added a way to get the Windows OpenGL context in SDL_syswm.h 2002-08-17 17:49:27 +00:00
Sam Lantinga
9212a4cc0e *** empty log message *** 2002-08-01 23:08:41 +00:00
Sam Lantinga
6b2eaa78f8 Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha 2002-08-01 23:06:39 +00:00
Sam Lantinga
4ce49cabec *** empty log message *** 2002-06-13 23:59:20 +00:00
Sam Lantinga
635f1ceff9 Added David Hedbor's Qtopia patches 2002-05-19 20:06:01 +00:00
Sam Lantinga
eddc216018 Bump the version, so that it isn't forotten later. :) 2002-04-14 21:51:25 +00:00
Sam Lantinga
a6a5824013 Fixed precompiled headers on MacOS X 2002-04-13 20:33:15 +00:00
Sam Lantinga
8b5bf373be Explicitly specify the SDL API calling convention (C by default) 2002-04-11 14:35:16 +00:00
Sam Lantinga
28ba5faef1 Used the glext.h from the SGI sample implementation 2002-03-20 02:37:38 +00:00
Sam Lantinga
df4885048e Updated copyright information for 2002 2002-03-06 11:23:08 +00:00
Sam Lantinga
eba3a46432 Removed the API changes to preserve SDL 1.2 stability 2002-03-06 11:05:47 +00:00
Sam Lantinga
663bb62fb6 Added a new header file: SDL_loadso.h
It contains the following functions:
	SDL_LoadObject(), SDL_LoadFunction(), SDL_UnloadObject()
The UNIX esd and arts audio code use these to dynamically load
their respective audio libraries.
2002-03-06 05:20:11 +00:00
Sam Lantinga
1b3daf84e9 *** empty log message *** 2002-03-05 23:19:37 +00:00
Sam Lantinga
393bef31ab Added SDL_LockRect() and SDL_UnlockRect()
Incorporated XFree86 extension libraries into the source
2002-03-05 19:55:32 +00:00
Sam Lantinga
d7055457fd Updated for Watcom C++ and LCC compilers 2002-02-28 00:28:26 +00:00
Sam Lantinga
c512571a8a Updated the documentation for the SDL_PushEvent() call. 2002-02-13 23:40:13 +00:00
Sam Lantinga
17066571f5 David Snopek added Borland compiler support 2002-02-13 17:45:24 +00:00
Sam Lantinga
ee5e74f984 Updated the headers with the correct e-mail address 2001-12-14 12:37:47 +00:00
Sam Lantinga
e58898392c Added support for Xi Graphics XME fullscreen extension 2001-11-22 04:55:38 +00:00
Sam Lantinga
e051533592 Bump the version number on the library 2001-11-22 03:47:16 +00:00
Sam Lantinga
312bc6134c Added platform independent OpenGL header - SDL_opengl.h 2001-10-25 05:37:32 +00:00
Sam Lantinga
5fe3927733 *** empty log message *** 2001-09-23 21:10:30 +00:00
Sam Lantinga
0f2a87f53f Date: Thu, 13 Sep 2001 14:14:42 -0400
From: "David Chait" <davebytes@hotmail.com>
Subject: sdlmods.zip
-- Message: 502   --  Next: 503 N --------------------------------------------

now bracketed with (MWERKS && macintosh), so it'll work under metrowerks under any kind of mac build.  Project Builder probably uses pack properly as it is GCC under the covers, so not worrying about it... :)

it sets packing to 68K 4-byte alignment, and turns on enumsalwaysint.  resets them both to project defaults when done.  note that if a project sets these things in a header and expects the settings to last throughout a C file (which is a nasty thing to do), it won't work.  I think there's an overall-state push/pop system, but it's a deprecated interface so I'm loathe to use it...
2001-09-23 18:10:59 +00:00
Sam Lantinga
7d70d64940 *** empty log message *** 2001-09-23 17:39:30 +00:00
Sam Lantinga
c69f4ac23b *** empty log message *** 2001-09-23 16:53:51 +00:00
Sam Lantinga
242df18e66 Added the Undo key for the Atari keyboard 2001-09-14 04:33:01 +00:00
Sam Lantinga
c0412c2a37 Added initial support for EPOC/Symbian OS (thanks Hannu!) 2001-09-11 20:38:49 +00:00
Sam Lantinga
e51e5b7d1e Fixed Solaris nitpicks (thanks Mattias!) 2001-09-04 22:48:09 +00:00
Sam Lantinga
463048fb03 Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain() 2001-08-09 14:04:46 +00:00
Sam Lantinga
7fcbb74492 Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
and added a function to cache the application handle so DirectInput
still works properly.
2001-08-09 12:21:32 +00:00
Sam Lantinga
721e17ba34 The rectangle argument to SDL_SetClipRect is really const 2001-07-31 05:36:10 +00:00
Sam Lantinga
9df4088b9a Bump version to 1.2.3 2001-07-31 00:13:03 +00:00
Sam Lantinga
59b840a340 Cleaned up the OpenBSD port, thanks to Peter Valchev 2001-07-08 09:00:06 +00:00
Sam Lantinga
19f269fa22 Added support for Visual C++ inline keyword 2001-07-02 00:10:19 +00:00
Sam Lantinga
eedd896cb4 Bumped the library version 2001-06-19 13:35:05 +00:00
Sam Lantinga
3cbdc6b721 Added initial support for Quartz video (thanks Darrell!) 2001-06-07 14:28:11 +00:00
Sam Lantinga
bca6dd54b8 Reverted ENABLE_X11 patch - FIXME, this needs a better solution in the future. 2001-05-22 05:05:16 +00:00
Sam Lantinga
33d0e09bf7 Added initial support for Nano-X (thanks Hsieh-Fu!) 2001-05-11 01:13:35 +00:00
Sam Lantinga
143d6388ee Fixed endian detection on IA64 architectures (thanks Bill!) 2001-05-10 20:25:51 +00:00
Sam Lantinga
ffae27155e Changes since SDL 1.2.0 release 2001-04-26 16:50:19 +00:00
Sam Lantinga
5d2015c741 Initial revision 2001-04-26 16:45:43 +00:00