mirror of
https://github.com/yawut/SDL.git
synced 2026-08-27 11:14:13 -05:00
Updated the documentation for the SDL_PushEvent() call.
This commit is contained in:
@@ -274,8 +274,8 @@ extern DECLSPEC int SDL_PollEvent(SDL_Event *event);
|
||||
extern DECLSPEC int SDL_WaitEvent(SDL_Event *event);
|
||||
|
||||
/* Add an event to the event queue.
|
||||
This function returns 0, or -1 if the event couldn't be added to
|
||||
the event queue. If the event queue is full, this function fails.
|
||||
This function returns 0 if the event queue was full, or -1
|
||||
if there was some other error. Returns 1 on success.
|
||||
*/
|
||||
extern DECLSPEC int SDL_PushEvent(SDL_Event *event);
|
||||
|
||||
|
||||
@@ -301,7 +301,7 @@ int SDL_PeepEvents(SDL_Event *events, int numevents, SDL_eventaction action,
|
||||
|
||||
/* Don't look after we've quit */
|
||||
if ( ! SDL_EventQ.active ) {
|
||||
return(0);
|
||||
return(-1);
|
||||
}
|
||||
/* Lock the event queue */
|
||||
used = 0;
|
||||
|
||||
Reference in New Issue
Block a user