rw-r-r-0644
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0dc07e0576
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wiiu/render: Temporaneously disable formats other than RGBA8888 until the cause of bad colors is found
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2020-01-05 14:21:04 +11:00 |
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rw-r-r-0644
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f4f066dd90
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wiiu/render: Enable alpha merge/other settings
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2020-01-05 14:21:04 +11:00 |
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rw-r-r-0644
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60e2f299cf
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wiiu: Move coordinates math to shader
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2020-01-05 14:21:04 +11:00 |
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rw-r-r-0644
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fe873f895f
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wiiu/render: Fix final bugs; it partially works now \o/
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2020-01-05 14:21:04 +11:00 |
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rw-r-r-0644
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071236e38d
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wiiu/render: Fix GX2ContextState alignment
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2020-01-05 14:21:04 +11:00 |
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rw-r-r-0644
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c4ed988429
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wiiu/video: Add more attributes for texture
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2020-01-05 14:21:04 +11:00 |
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rw-r-r-0644
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e468dcfe39
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wiiu/render: SDL_GetWindowSurface is needed to create the framebuffer
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2020-01-05 14:21:04 +11:00 |
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rw-r-r-0644
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7e503ab997
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wiiu: Linking fixes
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2020-01-05 14:21:04 +11:00 |
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rw-r-r-0644
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29084836b0
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render/wiiu: Fix compiling, implement RenderCopyEx, make some render vars unique for objects, add missing shaders
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2020-01-05 14:21:04 +11:00 |
|
Ash
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5f6d9ac1f4
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render/wiiu: Start fixing up missing headers
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2020-01-05 14:21:04 +11:00 |
|
Ash
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0498ebcca8
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render: Start compiling the wiiu renderer (lotsa errors)
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2020-01-05 14:21:04 +11:00 |
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rw-r-r-0644
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0a355cf70f
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wiiu: Add more renderer function, make functions non-static, start adding new shaders
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2020-01-05 14:21:04 +11:00 |
|
Ash
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4b5b5abc96
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wiiu/render: move drawing functions to own file
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2020-01-05 14:21:04 +11:00 |
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rw-r-r-0644
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3ab409e788
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wiiu/render: Implement UpdateTexture/RenderClear
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2020-01-05 14:21:04 +11:00 |
|
Ash
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56732ba91d
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wiiu/render: Stub UpdateViewport / UpdateClipRect
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2020-01-05 14:21:04 +11:00 |
|
Ash
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03767b7e0e
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wiiu/render: Implement SDL_LockTexture and SDL_UnlockTexture
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2020-01-05 14:21:04 +11:00 |
|
Ash
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35be4fa048
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wiiu/render: Remove optional SetTextureMod functions
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2020-01-05 14:21:04 +11:00 |
|
Ash
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6b73ce411f
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wiiu/render: Move texture-related functions to own file
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2020-01-05 14:21:04 +11:00 |
|
Ash
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63b937a8a0
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wiiu/render: Implement GetOutputSize
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2020-01-05 14:21:04 +11:00 |
|
Ash
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fdcc4f262c
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wiiu/render: move window-related functions to own file
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2020-01-05 14:21:04 +11:00 |
|
Ash
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468fb1ad51
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wiiu/render: consolidate calls to SetRenderTarget, minor tweaks
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2020-01-05 14:21:04 +11:00 |
|
Ash
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74f001c6c4
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wiiu/render: Move function sigs and definitions to dedicated header
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2020-01-05 14:21:04 +11:00 |
|
Ash
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7f7606b833
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wiiu/render: Minor formatting, move windowdata to header
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2020-01-05 14:21:04 +11:00 |
|
Ash
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bdb264d143
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wiiu/video: move window data to header
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2020-01-05 14:21:04 +11:00 |
|
Ash
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1f3c3391c0
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wiiu: render: Be consistent about tabs/spaces
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2020-01-05 14:21:04 +11:00 |
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rw-r-r-0644
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875f1fb60d
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wiiu: Implement more renderer functions (1)
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2020-01-05 14:21:04 +11:00 |
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rw-r-r-0644
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e7d6d8f733
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wiiu: Start implementing SDL_Renderer
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2020-01-05 14:21:04 +11:00 |
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rw-r-r-0644
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8b9f7b6204
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wiiu: switch to tpNormal, tpFiltered1 casues scrolling issues
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2020-01-05 14:21:04 +11:00 |
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rw-r-r-0644
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f93db3b6ec
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wiiu: Disable DRC surround mode as it causes distortion
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2020-01-05 14:21:04 +11:00 |
|
Ash
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9d4c4ac3c2
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video: Respect application's requested window size/position
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2020-01-05 14:21:04 +11:00 |
|
Ash
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9d2352ba39
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video: move position buffer filling to UpdateWindowFramebuffer
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2020-01-05 14:21:04 +11:00 |
|
Ash
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955449985c
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video: oops
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2020-01-05 14:21:04 +11:00 |
|
Ash
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341f15a22a
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video: Style nits
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2020-01-05 14:21:04 +11:00 |
|
Ash
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fc427d8d72
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video: start refactoring - move rendering to own function
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2020-01-05 14:21:04 +11:00 |
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rw-r-r-0644
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3454aad21b
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wiiu: switch to wut.mk
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2020-01-05 14:21:04 +11:00 |
|
Ash
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543ae66a56
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audio: DCFlushRange -> DCStoreRange
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2020-01-05 14:21:04 +11:00 |
|
Ash
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409b1f992e
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audio: Send voice to TV
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2020-01-05 14:21:04 +11:00 |
|
Ash
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ae719605ce
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audio: Add *very* early wiiu audio support
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2020-01-05 14:21:04 +11:00 |
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rw-r-r-0644
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8b4999da92
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wiiu: explicitly set endianess in config (thanks @quarktheawesome) [needed for missing defines in toolchain]
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2020-01-05 14:21:04 +11:00 |
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rw-r-r-0644
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92638ca6b0
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input/wiiu: switch back to VPADGetTPCalibratedPoint
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2020-01-05 14:21:04 +11:00 |
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rw-r-r-0644
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e10beb7e68
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threads/wiiu: fix crash on SDL_SYS_CreateThread: pass stack top and not stack bottom
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2020-01-05 14:21:04 +11:00 |
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rw-r-r-0644
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59bb58860c
|
wiiu: enable thread support and stop building generic thread impl
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2020-01-05 14:21:04 +11:00 |
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rw-r-r-0644
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5bffc11a0b
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threads/wiiu: remove unused SDL_mutex structure definition and only build when requested
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2020-01-05 14:21:04 +11:00 |
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rw-r-r-0644
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1b9699d2d4
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threads/wiiu: implement SDL_CondWaitTimeout
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2020-01-05 14:21:04 +11:00 |
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rw-r-r-0644
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c72c9a87ea
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threads/wiiu: add sysmutex_c.h header
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2020-01-05 14:21:04 +11:00 |
|
rw-r-r-0644
|
75443863b8
|
threads/wiiu: add generic thread storage
|
2020-01-05 14:21:04 +11:00 |
|
rw-r-r-0644
|
8095af013c
|
threads/wiiu: add semaphores
|
2020-01-05 14:21:04 +11:00 |
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rw-r-r-0644
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dd51c31175
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wiiu/input: Use raw for touchscreen and check for VPADRead errors
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2020-01-05 14:21:04 +11:00 |
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rw-r-r-0644
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d2b3853ef9
|
Rewrite wiiu joystick driver to better match switch's and add touchscreen support
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2020-01-05 14:21:04 +11:00 |
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rw-r-r-0644
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917026f529
|
Do not send SDL_QUIT from WIIU_PumpEvents: it causes crashes and isn't the right way to do it
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2020-01-05 14:21:04 +11:00 |
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