NHSE/NHSE.WinForms/Subforms/Villager
Kurt 8ca3877bfa Differentiate villager types
v1.5 increased the size of GSaveLightMemory by 0xC each; with 160 entries, everything stored after this field (at 0x2F84) increased its offset by 0x780.

  GSaveItemName                     ClothesPTops;                           // @0x14c size 0x8, align 4
  s16                               _58b5e808;                              // @0x154 size 0x2, align 2
  s8                                ClothesPTarget;                         // @0x156 size 0x1, align 1

Should be possible to convert the first revision of villager data to the current format and vice versa. Someone would need to document how they pre-fill these new fields (listed above).
2020-09-29 22:20:53 -07:00
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SaveRoomFloorWallEditor.cs Add room wall/floor editor for villager 2020-05-01 22:07:34 -07:00
SaveRoomFloorWallEditor.Designer.cs Add room wall/floor editor for villager 2020-05-01 22:07:34 -07:00
SaveRoomFloorWallEditor.resx Add room wall/floor editor for villager 2020-05-01 22:07:34 -07:00
VillagerFlagEditor.cs Add flag dump/load 2020-05-19 09:48:11 -07:00
VillagerFlagEditor.Designer.cs Add flag dump/load 2020-05-19 09:48:11 -07:00
VillagerFlagEditor.resx Add villager flag editor + moving out state toggle 2020-04-18 11:11:25 -07:00
VillagerMemoryEditor.cs Differentiate villager types 2020-09-29 22:20:53 -07:00
VillagerMemoryEditor.Designer.cs Add villager nick/greet 2020-05-25 09:21:15 -07:00
VillagerMemoryEditor.resx Add villager memory (per player) editor 2020-05-14 16:10:33 -07:00