mirror of
https://github.com/kwsch/NHSE.git
synced 2026-04-12 19:55:53 -05:00
v1.5 increased the size of GSaveLightMemory by 0xC each; with 160 entries, everything stored after this field (at 0x2F84) increased its offset by 0x780. GSaveItemName ClothesPTops; // @0x14c size 0x8, align 4 s16 _58b5e808; // @0x154 size 0x2, align 2 s8 ClothesPTarget; // @0x156 size 0x1, align 1 Should be possible to convert the first revision of villager data to the current format and vice versa. Someone would need to document how they pre-fill these new fields (listed above). |
||
|---|---|---|
| .. | ||
| Map | ||
| Player | ||
| Program | ||
| SysBot | ||
| Villager | ||
| PlayerItemEditor.cs | ||
| PlayerItemEditor.Designer.cs | ||
| PlayerItemEditor.resx | ||
| SingleItemEditor.cs | ||
| SingleItemEditor.Designer.cs | ||
| SingleItemEditor.resx | ||
| SingleObjectEditor.cs | ||
| SingleObjectEditor.Designer.cs | ||
| SingleObjectEditor.resx | ||