NHSE/NHSE.WinForms/Subforms/Map
Kurt 8ca3877bfa Differentiate villager types
v1.5 increased the size of GSaveLightMemory by 0xC each; with 160 entries, everything stored after this field (at 0x2F84) increased its offset by 0x780.

  GSaveItemName                     ClothesPTops;                           // @0x14c size 0x8, align 4
  s16                               _58b5e808;                              // @0x154 size 0x2, align 2
  s8                                ClothesPTarget;                         // @0x156 size 0x1, align 1

Should be possible to convert the first revision of villager data to the current format and vice versa. Someone would need to document how they pre-fill these new fields (listed above).
2020-09-29 22:20:53 -07:00
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BuildingHelp.cs Refactoring: Field Item Editor + buildings/terrain 2020-05-02 20:05:09 -07:00
BuildingHelp.Designer.cs Refactoring: Field Item Editor + buildings/terrain 2020-05-02 20:05:09 -07:00
BuildingHelp.resx Refactoring: Field Item Editor + buildings/terrain 2020-05-02 20:05:09 -07:00
BulkSpawn.cs Add bulk spawner for field items 2020-05-20 13:22:50 -07:00
BulkSpawn.Designer.cs Add bulk spawner for field items 2020-05-20 13:22:50 -07:00
BulkSpawn.resx Add bulk spawner for field items 2020-05-20 13:22:50 -07:00
FieldItemEditor.cs Rotate terrain tile on ctlr-shift click 2020-06-01 20:47:04 -07:00
FieldItemEditor.Designer.cs Add remove trees option 2020-05-31 15:24:59 -07:00
FieldItemEditor.resx Allow toggling png export 2020-05-09 17:32:15 -07:00
LandFlagEditor.cs Add flag dump/load 2020-05-19 09:48:11 -07:00
LandFlagEditor.Designer.cs Add flag dump/load 2020-05-19 09:48:11 -07:00
LandFlagEditor.resx Add main (land) event flag editing 2020-04-20 11:31:00 -07:00
MapDumpHelper.cs ImportMapAcresAll: update CopyTo index to 0 (#245) 2020-05-23 09:02:06 -07:00
MiscDumpHelper.cs Differentiate villager types 2020-09-29 22:20:53 -07:00
MuseumEditor.cs Update MuseumEditor.cs 2020-05-13 00:15:36 -07:00
MuseumEditor.Designer.cs Add Museum Editor 2020-05-12 22:55:26 -07:00
MuseumEditor.resx Add Museum Editor 2020-05-12 22:55:26 -07:00
PatternEditor.cs Use actual final scale rather than allowing zoom upscale 2020-05-14 11:04:22 -07:00
PatternEditor.Designer.cs Move design pattern to subform 2020-04-23 16:30:39 -07:00
PatternEditor.resx Move design pattern to subform 2020-04-23 16:30:39 -07:00
PatternEditorPRO.cs Use actual final scale rather than allowing zoom upscale 2020-05-14 11:04:22 -07:00
PatternEditorPRO.Designer.cs Add pro design r/w 2020-04-23 17:09:52 -07:00
PatternEditorPRO.resx Add pro design r/w 2020-04-23 17:09:52 -07:00
PlayerHouseEditor.cs xmldoc 2020-05-23 13:08:14 -07:00
PlayerHouseEditor.Designer.cs Autosize PictureBoxes, widen flag panels 2020-05-18 08:12:40 -07:00
PlayerHouseEditor.resx Add player house placed-item / flag editor 2020-05-11 22:20:39 -07:00
PlayerHouseFlagEditor.cs Add flag dump/load 2020-05-19 09:48:11 -07:00
PlayerHouseFlagEditor.Designer.cs Add flag dump/load 2020-05-19 09:48:11 -07:00
PlayerHouseFlagEditor.resx Add player house placed-item / flag editor 2020-05-11 22:20:39 -07:00
VillagerHouseEditor.cs Differentiate villager types 2020-09-29 22:20:53 -07:00
VillagerHouseEditor.Designer.cs Add house editor 2020-04-22 21:55:24 -07:00
VillagerHouseEditor.resx Add house editor 2020-04-22 21:55:24 -07:00