NHSE/NHSE.WinForms/Subforms/Map
Kurt 0ce31ca895 Stash
Code now compiles, but will need to test and bugfix extensively.
Need to pre-fill the pixel buffers with sea first unless the acre fill actually works (maybe?)
Items need to be relative'd to apply 1 row lower, and skip the bottom row.
Need to check that terrain is the same as well.

Note to self:
For Map - probably better to get a starting x,y,width and iterate off that, fetching tile from relative, converting to absolute... idk.
For View - need to check if tile is in layer.
2026-01-19 23:12:59 -06:00
..
BuildingHelp.cs Update to .NET 10 (#683) 2026-01-13 16:02:58 -06:00
BuildingHelp.Designer.cs Refactoring: Field Item Editor + buildings/terrain 2020-05-02 20:05:09 -07:00
BuildingHelp.resx Refactoring: Field Item Editor + buildings/terrain 2020-05-02 20:05:09 -07:00
BulkSpawn.cs stash 2026-01-19 01:20:43 -06:00
BulkSpawn.Designer.cs Implement ItemsFromNHI bulk import (#418) 2020-11-18 18:43:40 -08:00
BulkSpawn.resx Add bulk spawner for field items 2020-05-20 13:22:50 -07:00
FieldItemEditor.cs Stash 2026-01-19 23:12:59 -06:00
FieldItemEditor.Designer.cs Stash 2026-01-19 23:12:59 -06:00
FieldItemEditor.resx Stash 2026-01-19 23:12:59 -06:00
LandFlagEditor.cs Update to .NET 10 (#683) 2026-01-13 16:02:58 -06:00
LandFlagEditor.Designer.cs Add flag dump/load 2020-05-19 09:48:11 -07:00
LandFlagEditor.resx Add main (land) event flag editing 2020-04-20 11:31:00 -07:00
MapDumpHelper.cs stash 2026-01-19 01:20:43 -06:00
MiscDumpHelper.cs Misc tweaks 2026-01-17 16:08:50 -06:00
MuseumEditor.cs Update to .NET 10 (#683) 2026-01-13 16:02:58 -06:00
MuseumEditor.Designer.cs Add Museum Editor 2020-05-12 22:55:26 -07:00
MuseumEditor.resx Add Museum Editor 2020-05-12 22:55:26 -07:00
PatternEditor.cs Update to .NET 10 (#683) 2026-01-13 16:02:58 -06:00
PatternEditor.Designer.cs Change pattern system (#504) 2021-09-06 10:31:11 -07:00
PatternEditor.resx Move design pattern to subform 2020-04-23 16:30:39 -07:00
PatternEditorPRO.cs Update to .NET 10 (#683) 2026-01-13 16:02:58 -06:00
PatternEditorPRO.Designer.cs Change pattern system (#504) 2021-09-06 10:31:11 -07:00
PatternEditorPRO.resx Add pro design r/w 2020-04-23 17:09:52 -07:00
PlayerHouseEditor.cs Stash 2026-01-19 23:12:59 -06:00
PlayerHouseEditor.Designer.cs Autosize PictureBoxes, widen flag panels 2020-05-18 08:12:40 -07:00
PlayerHouseEditor.resx Add player house placed-item / flag editor 2020-05-11 22:20:39 -07:00
PlayerHouseFlagEditor.cs Update to .NET 10 (#683) 2026-01-13 16:02:58 -06:00
PlayerHouseFlagEditor.Designer.cs Add flag dump/load 2020-05-19 09:48:11 -07:00
PlayerHouseFlagEditor.resx Add player house placed-item / flag editor 2020-05-11 22:20:39 -07:00
TerrainBrushEditor.cs Update to .NET 10 (#683) 2026-01-13 16:02:58 -06:00
TerrainBrushEditor.Designer.cs Update dependencies 2022-10-25 14:36:45 -07:00
TerrainBrushEditor.resx Added tool to visually select and add basic tiles (#484) 2021-05-20 13:59:57 -07:00
VillagerHouseEditor.cs Update to .NET 10 (#683) 2026-01-13 16:02:58 -06:00
VillagerHouseEditor.Designer.cs Add house editor 2020-04-22 21:55:24 -07:00
VillagerHouseEditor.resx Add house editor 2020-04-22 21:55:24 -07:00