Kurt
fa3f0e3cc8
Update to .NET 10 ( #683 )
2026-01-13 16:02:58 -06:00
DESKTOP-SN9KF5O\Strawberry
63bd5f643c
Fix Leopold
2025-10-31 18:31:35 +00:00
Josh (vector_cmdr)
2769330d15
Merge pull request #674 from XVII/feat/pretty-flag-dump
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Adds simple copy to clipboard to help dump nice flags as text for external comparison
2025-08-20 12:49:49 +10:00
Josh (vector_cmdr)
438b2eed10
Merge pull request #673 from TKBKR/patch-2
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Update MessageStrings_ko.txt
2025-08-20 10:17:44 +10:00
Josh (vector_cmdr)
4b92a7af8a
Merge pull request #672 from TKBKR/patch-3
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Update internal_ko.txt
2025-08-20 10:17:23 +10:00
TKB
815d1d0024
Update internal_ko.txt
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Korean translation
2025-08-20 08:09:03 +09:00
TKB
08b5e265e4
Update MessageStrings_ko.txt
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Korean translation
2025-08-20 07:34:09 +09:00
Josh (vector_cmdr)
28538aef56
Merge pull request #671 from TKBKR/patch-1
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Update lang_ko.txt
2025-08-19 17:15:29 +10:00
TKB
e5ab05cc21
Update lang_ko.txt
2025-08-19 16:05:37 +09:00
Alca259
a20bd1c419
Support for 16x16px per tile and river editor ( #668 )
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* Upgrade to .NET 8 + Nugets
* Add support for tile 16x16px instead 1px
* Rivers except 2B
* River2B
2025-07-28 00:02:34 -05:00
Josh (vector_cmdr)
e0e0656d6e
Merge pull request #667 from xiaolong11123/master
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Language fixes for zhs & zht.
2025-07-09 11:29:01 +10:00
xiaolong11123
3c8510c417
zhs&zht lang fix
2025-07-09 09:21:58 +08:00
DESKTOP-SN9KF5O\Strawberry
55f2c0e03c
Update for 2.0.8
2025-06-19 16:05:37 +01:00
Josh (vector_cmdr)
9ddae87d20
Merge pull request #661 from vectorcmdr/master
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2.0.7 Update
2025-05-29 02:32:10 +10:00
Lotte
914eb0f109
2.0.7 Update
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Add new revision lines for r29 (2.0.7) save files.
2025-05-29 02:27:43 +10:00
Josh (Lotte)
57dda232ce
Merge pull request #642 from lottehime/master
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Villager PRO Design owner overwrite + bug fix for placed design path compliance
2023-12-18 15:13:10 +11:00
Josh (Lotte)
866a3b9d0d
Merge branch 'kwsch:master' into master
2023-12-18 14:54:30 +11:00
Lotte
30ea5a9b41
Update flag wipe for placed designs
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Update flag wipe for placed designs
2023-12-18 14:51:36 +11:00
Jake Edwards
ad372b7955
Added simple copy to clipboard to help dump nice flags ( #638 )
2023-11-09 06:45:22 -08:00
Jake Edwards
a93408274d
Added simple copy to clipboard to help dump nice flags
2023-11-10 00:12:52 +11:00
Lotte
c1e2c3048c
Villager PRO Design owner overwrite
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Shifted HorizonSave into VillagerEditor in place of MainSave and adjusted accordingly to give VillagerEditor better access to save file offsets etc.
Added overwrite for Villager PRO patterns to set imported ones to be made/owned by the player for consistency. (town and player ID bytes)
2023-11-08 15:27:42 +11:00
Josh (Lotte)
526fb34eda
Extra owner bytes fix ( #637 )
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Added code that zeroes out the 4 bytes beginning at offset `0x70` of the pattern array that seemingly causes mismatches in imported pattern ownership.
Exposed this fix via extra testing with different saves and different pattern dumps.
2023-10-31 00:50:21 -07:00
Josh (Lotte)
11e9fafaed
Pattern Edit Fix + New Icon + JP Strings ( #634 )
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Added fix for two parts of pattern import problems:
1. PlayerID and TownID bytes need to be added to the pattern data from the personal.dat offsets to set them as owned and editable correctly. Added these code to get and force overwrite to fix.
2. Flags exist in main.dat for if the player has edited the pattern slot and if not, the name will not be updated correctly. Added offsets for these and added code to flag them as edited on import to fix.
Added a new icon that supports up to 256px and is "distinct".
Added translations to MessageStrings_jp.txt.
2023-10-27 05:27:10 -07:00
berichan
fd6a6c0860
2.0.6
2022-11-15 01:54:57 +00:00
Kurt
2287521b44
Update dependencies
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Bump net5 build to net6
2022-10-25 14:36:45 -07:00
MyShiLingStar
8bf246aac9
Fix HHP acres display in FieldItemEditor. ( #607 )
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Co-authored-by: MyShiLingStar <MyShiLingStar@STARLIGHT>
2022-07-20 21:42:18 -07:00
berichan
f6756e9cb5
Add HHP Acres
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# Many thanks to @MyShiLingStar for the RE work
2022-07-20 22:26:39 +01:00
berichan
a83c8c26bd
Correct missing F in OutsideAcre.cs
2022-07-20 20:48:29 +01:00
hp3721
994349eeaf
Add option to give all variant bodies/item remakes ( #601 )
2022-04-24 16:32:00 -07:00
William Stevens
1849f15334
Added a function for giving the player all furniture ( #583 )
2022-02-15 18:52:22 -08:00
berichan
79b65f3ffc
Update for 2.0.5
2022-02-16 02:12:32 +00:00
Kurt
586344c626
Fix poki value set
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Make it same as other EncryptedInt32 set operations above
2021-12-20 10:30:30 -08:00
berichan
029ae70348
Update strings and binaries
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# closes #580
2021-12-17 18:02:20 +00:00
berichan
58c3c20e44
Update filerevision for WhereAreN
2021-12-17 02:39:34 +00:00
berichan
fea01c1f57
Update for 2.0.4
2021-12-16 02:38:14 +00:00
crunchprank
9d327e0a25
Update GameFileDumper.cs ( #575 )
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Changed the Pro Design Editor to dump files as `nhpd` seeing as that is the extension it looks for upon import.
2021-12-14 13:23:28 -08:00
CJ Bok
3045ee3c43
implemented wherearen.dat and Player.WhereAreN.Poki ( #564 )
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* implemented wherearen.data and Player.WhereAreN.Poki
* Make wherearen savedata presence optional
2021-12-11 16:30:40 -08:00
hp3721
d71e356f6e
Fix writing to PlayerRoom2.ExtraEffectLayerList ( #569 )
2021-11-28 08:20:06 -08:00
berichan
db6beb85e7
Update for 2.0.3
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# closes #562
2021-11-24 15:46:33 +00:00
hp3721
2ed928e961
Fix loading player house and room dumps ( #552 )
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* Fix loading player house and room dumps
* Check converted house/room data lengths rather instead of the imported dunmp's
* Fix downgrading player house format
2021-11-20 08:22:11 -08:00
hp3721
e7dd2c131b
Fix player room loading for v2.0.0 ( #549 )
2021-11-19 22:56:32 -08:00
hp3721
8aed43a67f
Add handling for revised player house and room structure (v2.0) ( #547 )
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* Add handling for revised player house and room structure (v2.0)
* Update player room load/dump file type filters
2021-11-19 19:53:04 -08:00
berichan
8a2a562cdb
Merge pull request #544 from hp3721/master
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Update for 2.0.2
2021-11-19 11:08:55 +00:00
BuildTools
a20e672b14
Update for 2.0.2
2021-11-19 01:50:20 -06:00
berichan
0a36a5d234
Update for 2.0.1
2021-11-12 01:20:16 +00:00
yzhlau
1fa9064b3b
Update MessageStrings_zhs.txt ( #534 )
2021-11-10 18:58:48 -08:00
Kurt
bb2ea75f58
Reorder bounds check & rotation swap
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Closes #529
2021-11-08 15:21:36 -08:00
Kurt
3e7bacb80b
Add exclusion for one-time DIY indexes
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Closes #523
Thanks @Zelfild for identifying the problematic indexes!
Skips over these two indexes on give-all, and skips over them when spawning a set of DIY items onto the ground.
Added control-key to set all IsNew to false instead of true (when doing GiveAll)
2021-11-06 13:16:52 -07:00
berichan
f33620e37c
correctly converted houses
2021-11-05 21:47:23 +00:00
Kurt
caab4f5512
Lossless v1->v2 upgrade
2021-11-05 14:27:40 -07:00