Kurt
833483027f
Minor clean
...
memes
2020-07-29 18:35:59 -07:00
berichan
ea1d9c7b1b
Image fetcher & 5byte fields ( #359 )
...
* Added new image code, quanted existing images, fixed bcsv parser
* small clean and sane(r) filenames
* Made a string slightly nicer
* various revert to fix diff
* full revert of editor
* forced revert of editor
* fix sprite init
* ready for merge
2020-07-20 19:02:49 -05:00
berichan
c224466bd7
Interpolating picture box ( #358 )
2020-07-20 16:48:54 -05:00
berichan
7d778b36a0
Added default phrases (all languages) & de item list ( #341 )
...
* Update README.md
* Added USB functionality
* Updated readme
* Revert README.md changes
* Remove unnecessary lib dependencies
only directly referenced by injection project
* Minor clean
handle compiler/roslyn messages
* Update README.md
* added a null check and a usb-botbase-safe poke function
* Revert "Update README.md"
This reverts commit e106a62b0d .
* Created new de item list using https://github.com/berichan/NH_CreationEngine
* Added ability to revert catchphrase to original & updated de item text file.
Co-authored-by: Kurt <kaphotics@gmail.com>
2020-07-08 20:49:32 -05:00
Kurt
4d5e06e373
Add Dive item list & actions for editors
...
BCSV dump puts Communicator in the list; manually removed. Moved pearl to shells list as it's not able to be donated to museum
2020-07-03 12:05:24 -05:00
Kurt
4db8435e7b
Add Clear options to delete only certain types
...
Closes #304
2020-06-08 22:28:04 -07:00
Kurt
918c97eeaa
de-generic the item grid editor
...
no need to have it generic; it only handles Item[]
(ignoring VillagerItem[], which should be a separate editor or something)
2020-06-08 22:06:32 -07:00
Kurt
3339f45a94
Add tooltip to show items that contain entered string
...
if someone wants regex / wildcard support, feel free to issue a pull request; contains should be fine for 99.99% of search requirements
Closes #288
2020-06-07 10:30:46 -07:00
Kurt
ed53d331d9
Relabel W1/W2 as w1/w2 (recessive)
...
Closes #296
2020-06-05 20:09:10 -07:00
Kurt
e8018182d8
Add edit villager wearable, expand furniture count to 32
...
Closes #266
Closes #268
Not sure about Tops/Accessory/Cap, as there are TopsData and UsuallyTops being separate.
2020-05-28 12:57:21 -07:00
Kurt
72312641a9
Add villager nick/greet
...
Closes #254
update translatables
2020-05-25 09:21:15 -07:00
Kurt
084542d367
xmldoc
...
tried to split off some grid stuff because rooms don't need to know about acres; whatever
2020-05-23 13:08:14 -07:00
Kurt
180e337f05
Display bit-achievements as active
2020-05-22 00:05:39 -07:00
Kurt
406b64333a
Enhance achievement / milestone editor
...
Closes #238
Extract milestone thresholds / milestone count
Abstract out achievement data to workable structure
add giveall/clearall for individual / all, cuz ppl are lazy
2020-05-21 22:54:05 -07:00
Kurt
641f82f1f5
Hide extra wrap flag
...
this bit isn't used by the game
2020-05-19 10:15:23 -07:00
Kurt
832a6717f8
Add extra wrapping flags
...
0x40 shows the item ID instead of present
dunno what 0x80 does, if anything.
2020-05-19 09:13:44 -07:00
Kurt
f05f59736b
Abstract Flag1 for wrapping in GUI
...
MessageBottle uses Flag1 for different purposes
2020-05-18 11:29:38 -07:00
Kurt
250fe581f4
Autosize PictureBoxes, widen flag panels
...
Closes #209
2020-05-18 08:12:40 -07:00
Kurt
3061442f77
Add localized color name display
...
Closes #223
2020-05-15 13:08:47 -07:00
Kurt
a8f111a8f1
Add villager memory (per player) editor
...
Change friendship here.
Can also cheat all friendships (of all villagers, for all saved players) to 255 by shift clicking the drop-down button instead.
2020-05-14 16:10:33 -07:00
Kurt
5885cc2370
Show Flag0/1 at all times
...
We only toggle views for the FreeParam editors; keep the SystemParam and AdditionalParam (hex) editors visible
2020-05-12 19:48:52 -07:00
Kurt
14e9bfac8c
Show more details for message bottle
...
Change some control padding to 0's for alignment visual
2020-05-10 16:32:58 -07:00
Kurt
2bde85aa59
Misc appearance tweaks
...
many-customize-option items can have too many displayed options; just increase the size / scroll bar the editor
yay "wooden simple bed"
2020-05-10 12:49:23 -07:00
Kurt
1c2af21361
Show item sprite in item editor
...
no markup of ancillary values, just the image
2020-05-10 12:19:24 -07:00
Kurt
a801b1854f
Allow editing villager cached pattern
...
Closes #191
2020-05-10 09:56:26 -07:00
Kurt
0085c453d4
Add custom picker for specialty fruit
...
Closes #181
2020-05-09 10:58:19 -07:00
Kurt
6a00cb22b4
Add extension tile property manipulation
2020-05-08 13:27:15 -07:00
Kurt
a9810c7d03
Merge Field Item back into Item
...
Different means of expression for the 8 byte item structure's FreeParam
Will be expanding the ItemEditor so that it has a checkmark to toggle Extension Item editing behavior.
Removes IHeldItem as there's no need to abstract it.
2020-05-08 12:20:24 -07:00
Kurt
e7e01ba007
Remove dropdown on keypress
...
quality of life improvement
2020-05-08 11:26:37 -07:00
Kurt
e9a6861349
Add design source / choice for item
...
s32 remake {
s32 body:3
s32 source:2
s32 pattern:8
s32 unused:19
}
2020-05-07 17:01:19 -07:00
Kurt
55022c85f4
Indicate subvariation colors
...
Recombining the values with a GUI editor TBD
2020-05-07 10:32:14 -07:00
Kurt
7cec5aae5c
Show customization colors in the item editor
2020-05-06 21:03:30 -07:00
Kurt
bf841b8ecf
Show item sprites in item editor
...
put a folder named "items" with the english named item sprites (tbd if we change to a more sane filename format)
bring your own files, it's like 45 MB so not distributing with the EXE.
2020-05-05 22:13:29 -07:00
Kurt
73b4d0c2fd
Add fossil & message bottle item for hover text & editor
2020-05-02 14:06:03 -07:00
Kurt
ddde5040a2
Add room wall/floor editor for villager
...
Closes #138
2020-05-01 22:07:34 -07:00
Kurt
f71854ac5f
Add more flower flags
...
click on the Days label to set all flags, hold alt to clear all flags instead.
2020-04-29 18:54:28 -07:00
Kurt
ccc28e4f1d
Add more flower value editing
2020-04-29 11:35:23 -07:00
Kurt
b3629e9049
Name f8 watered
2020-04-25 14:51:48 -07:00
Kurt
b133cc72cb
Add flower flags
...
Closes #117
2020-04-25 14:24:52 -07:00
Kurt
56f48be173
Save current villager before opening house list
2020-04-24 10:30:18 -07:00
Kurt
776bc030fe
Move design pattern to subform
2020-04-23 16:30:39 -07:00
Kurt
6f4d9e163c
Update translations
...
Now includes the villager usercontrol in the editor form
2020-04-22 22:12:18 -07:00
Kurt
de48c037f9
Add house editor
...
only some surface appearance properties; interior item layout nope
use enum values for house info interface
Closes #95
Closes #96
Changes the displayed villager indexes from 1-indexed to 0-indexed to match the game's references.
2020-04-22 21:55:24 -07:00
Kurt
806089cd9d
Copy NPC1 when importing
...
Stores which villager index can inhabit the house
2020-04-21 14:52:54 -07:00
Kurt
b4f1bda2c7
Extract translatable strings to static class
2020-04-21 12:43:16 -07:00
Kurt
345f3c3f1b
Add howto hint for removing a villager
...
Closes #84
ty @PandaUnit-TWL
2020-04-19 16:56:03 -07:00
Kurt
d21b99978a
Add player & villager house dump/load
...
share your house, but not your toothbrush!
2020-04-19 16:23:59 -07:00
Kurt
4fa77c9242
Minor unused additions
...
add some villager stuff
add outside acre template id
add mainfield template id
2020-04-19 15:26:09 -07:00
Kurt
0e437bd5d1
Extract villager editing to separate control
2020-04-19 12:12:29 -07:00
Kurt
a4ba8259a9
Update flow layout
...
Closes #61 , reduces size of label and switches the flow direction so that it won't be too big and overflow
2020-04-07 22:09:55 -07:00