Commit Graph

631 Commits

Author SHA1 Message Date
CJ Bok
3045ee3c43
implemented wherearen.dat and Player.WhereAreN.Poki (#564)
* implemented wherearen.data and Player.WhereAreN.Poki

* Make wherearen savedata presence optional
2021-12-11 16:30:40 -08:00
hp3721
d71e356f6e
Fix writing to PlayerRoom2.ExtraEffectLayerList (#569) 2021-11-28 08:20:06 -08:00
berichan
db6beb85e7 Update for 2.0.3
# closes #562
2021-11-24 15:46:33 +00:00
hp3721
2ed928e961
Fix loading player house and room dumps (#552)
* Fix loading player house and room dumps

* Check converted house/room data lengths rather instead of the imported dunmp's

* Fix downgrading player house format
2021-11-20 08:22:11 -08:00
hp3721
e7dd2c131b
Fix player room loading for v2.0.0 (#549) 2021-11-19 22:56:32 -08:00
hp3721
8aed43a67f
Add handling for revised player house and room structure (v2.0) (#547)
* Add handling for revised player house and room structure (v2.0)

* Update player room load/dump file type filters
2021-11-19 19:53:04 -08:00
berichan
8a2a562cdb
Merge pull request #544 from hp3721/master
Update for 2.0.2
2021-11-19 11:08:55 +00:00
BuildTools
a20e672b14 Update for 2.0.2 2021-11-19 01:50:20 -06:00
berichan
0a36a5d234 Update for 2.0.1 2021-11-12 01:20:16 +00:00
yzhlau
1fa9064b3b
Update MessageStrings_zhs.txt (#534) 2021-11-10 18:58:48 -08:00
Kurt
bb2ea75f58 Reorder bounds check & rotation swap
Closes #529
2021-11-08 15:21:36 -08:00
Kurt
3e7bacb80b Add exclusion for one-time DIY indexes
Closes #523
Thanks @Zelfild for identifying the problematic indexes!

Skips over these two indexes on give-all, and skips over them when spawning a set of DIY items onto the ground.
Added control-key to set all IsNew to false instead of true (when doing GiveAll)
2021-11-06 13:16:52 -07:00
berichan
f33620e37c correctly converted houses 2021-11-05 21:47:23 +00:00
Kurt
caab4f5512 Lossless v1->v2 upgrade 2021-11-05 14:27:40 -07:00
berichan
22e7571e80 Add all new villagers + update existing houses to v2 2021-11-05 20:58:25 +00:00
berichan
4bc258e5ab Small clean + update menu icon data 2021-11-05 15:14:54 +00:00
berichan
8e7ed9f9eb Update specs 2021-11-05 15:14:20 +00:00
Kurt
4cad6f5894 Add handling for revised villager house structure (v2.0) 2021-11-04 20:10:49 -07:00
Kurt
34cd7d85af Prevent max/min sizing 2021-11-03 22:20:08 -07:00
Kurt
0a65242874 Add phrase to dump resources 2021-11-03 22:13:12 -07:00
Kurt
8582e96978
Initial v2.0.0 Support (#520)
* Initial save arrangement
* Add initial text dumps
* Update metadata
* Update offsets for main/personal, fix variation test -- items now internally labelled for no variation
* Add event flag labeling
* Add customization remake lookup entries
2021-11-03 21:28:18 -07:00
monchit0s82
3f8e18b554
Minor changes in Spanish translation (#518)
Co-authored-by: M0nchitos82 <ramon@DESKTOP-Q06EE09.localdomain>
2021-11-03 12:21:59 -07:00
yzhlau
d8be933b08
Update lang_zhs.txt (#517) 2021-10-31 22:18:31 -07:00
yzhlau
4fa3a6cd71
Update lang_zhs.txt (#513) 2021-10-20 22:38:12 -07:00
Kurt
6fb4569ce3 Design Patterns: Load orders by filename, export prompts for filename format
Closes #512
2021-10-16 16:38:33 -07:00
blckbearx
9594e61d27
First spanish translation for README-es.md (#508)
Closes #486
2021-09-13 14:56:51 -07:00
Emil B
083eae90f2
Change pattern system (#504)
To make dumping/loading designs match other dumping/loading buttons (terrain, acre and so on)
+ clicking on "Dump/Load Design" will draw a context menu with 4 options (2 if it's only one design pattern e.g. town flag).
+ when loading designs, I made the Listbox with the design names repopulate (update names) and select the user-selected design instead of going to index = 0;
+ when loading all designs I open a prompt to update "values" or not, instead of by default updating them.
+ fixed file name of dumped singular pro designs to .nhpd instead of .nhd lol
2021-09-06 10:31:11 -07:00
berichan
ca3e12b35a Update for 1.11.1 (closes #499) 2021-08-10 13:17:32 +01:00
berichan
6c870b2e89 BulkSpawn alphabetically sorted DIY recipes 2021-08-07 13:48:14 +01:00
Exorcism
d00c69f9c6
Update MessageStrings_fr.txt (#497) 2021-08-06 12:44:44 -07:00
Kurt
567a9175f3 Add IsActive indication on hover, add toggle control
Closes #495
2021-08-01 16:39:27 -07:00
berichan
6b79cbfe21 Update menuicon sprites 2021-07-29 17:51:50 +01:00
berichan
0af2d48e16 Update menuicontype 2021-07-29 17:51:36 +01:00
berichan
d8e16037fd update specs 2021-07-29 17:51:10 +01:00
Kurt
5f8b54acae Replace other usages
Won't currently error for these other 2 usages because only field item Tulips were out of range, but maybe on patch 1.20 :)

Centralize the logic for out of range handling
2021-07-29 00:28:12 -07:00
Kurt
42a16ea35e fix ItemKind.UnitIcon_FlwTulip out of range
ty verballyinsane for report & replication file
2021-07-29 00:20:23 -07:00
Kurt
0cd7776656 Update translations 2021-07-28 23:09:22 -07:00
Kurt
ec8bcf261e Add remove item like in editor
Closes #492
2021-07-28 23:09:04 -07:00
Kurt
6303cce3f4 Update max recipe ID for v1.11.0
getting close to 1,000 on that recipe ID :)
2021-07-28 19:09:34 -07:00
Kurt
770592df1a Update event flag lists 2021-07-28 18:45:02 -07:00
Kurt
c3ac90d29d Update item recipes/customization options 2021-07-28 18:44:50 -07:00
Kurt
069c3cc702 Update item types/qualities 2021-07-28 18:44:34 -07:00
Kurt
ed44b7247e Update item names/varaints 2021-07-28 18:32:55 -07:00
Kurt
bf09cf761e Update save loading for v1.11.0 2021-07-28 18:32:39 -07:00
Kurt
1bd21f4524 Update dumper path 2021-07-28 18:32:14 -07:00
berichan
0589c53987 Fix corrupted villager via MoveInCompletion flag (Leopold) 2021-07-11 23:49:22 +01:00
Exorcism
fc8084cd5c
Update README.md (#488) 2021-06-16 12:18:20 -07:00
Exorcism
f3691713b8
Update translation (french) (#485)
* Update readme-fr translation (french)

* Update MessageStrings_fr.txt

* Update lang_fr.txt
2021-05-29 15:55:43 -07:00
PXLcat
dedc296c2b
Added tool to visually select and add basic tiles (#484)
* Added tool to visually select and add basic tiles

* Minor clean
2021-05-20 13:59:57 -07:00
berichan
29df2c2d51 Add Flowershower MenuIcon 2021-05-01 15:43:31 +01:00