CJ Bok
3045ee3c43
implemented wherearen.dat and Player.WhereAreN.Poki ( #564 )
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* implemented wherearen.data and Player.WhereAreN.Poki
* Make wherearen savedata presence optional
2021-12-11 16:30:40 -08:00
hp3721
d71e356f6e
Fix writing to PlayerRoom2.ExtraEffectLayerList ( #569 )
2021-11-28 08:20:06 -08:00
berichan
db6beb85e7
Update for 2.0.3
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# closes #562
2021-11-24 15:46:33 +00:00
hp3721
2ed928e961
Fix loading player house and room dumps ( #552 )
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* Fix loading player house and room dumps
* Check converted house/room data lengths rather instead of the imported dunmp's
* Fix downgrading player house format
2021-11-20 08:22:11 -08:00
hp3721
e7dd2c131b
Fix player room loading for v2.0.0 ( #549 )
2021-11-19 22:56:32 -08:00
hp3721
8aed43a67f
Add handling for revised player house and room structure (v2.0) ( #547 )
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* Add handling for revised player house and room structure (v2.0)
* Update player room load/dump file type filters
2021-11-19 19:53:04 -08:00
berichan
8a2a562cdb
Merge pull request #544 from hp3721/master
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Update for 2.0.2
2021-11-19 11:08:55 +00:00
BuildTools
a20e672b14
Update for 2.0.2
2021-11-19 01:50:20 -06:00
berichan
0a36a5d234
Update for 2.0.1
2021-11-12 01:20:16 +00:00
yzhlau
1fa9064b3b
Update MessageStrings_zhs.txt ( #534 )
2021-11-10 18:58:48 -08:00
Kurt
bb2ea75f58
Reorder bounds check & rotation swap
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Closes #529
2021-11-08 15:21:36 -08:00
Kurt
3e7bacb80b
Add exclusion for one-time DIY indexes
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Closes #523
Thanks @Zelfild for identifying the problematic indexes!
Skips over these two indexes on give-all, and skips over them when spawning a set of DIY items onto the ground.
Added control-key to set all IsNew to false instead of true (when doing GiveAll)
2021-11-06 13:16:52 -07:00
berichan
f33620e37c
correctly converted houses
2021-11-05 21:47:23 +00:00
Kurt
caab4f5512
Lossless v1->v2 upgrade
2021-11-05 14:27:40 -07:00
berichan
22e7571e80
Add all new villagers + update existing houses to v2
2021-11-05 20:58:25 +00:00
berichan
4bc258e5ab
Small clean + update menu icon data
2021-11-05 15:14:54 +00:00
berichan
8e7ed9f9eb
Update specs
2021-11-05 15:14:20 +00:00
Kurt
4cad6f5894
Add handling for revised villager house structure (v2.0)
2021-11-04 20:10:49 -07:00
Kurt
34cd7d85af
Prevent max/min sizing
2021-11-03 22:20:08 -07:00
Kurt
0a65242874
Add phrase to dump resources
2021-11-03 22:13:12 -07:00
Kurt
8582e96978
Initial v2.0.0 Support ( #520 )
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* Initial save arrangement
* Add initial text dumps
* Update metadata
* Update offsets for main/personal, fix variation test -- items now internally labelled for no variation
* Add event flag labeling
* Add customization remake lookup entries
2021-11-03 21:28:18 -07:00
monchit0s82
3f8e18b554
Minor changes in Spanish translation ( #518 )
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Co-authored-by: M0nchitos82 <ramon@DESKTOP-Q06EE09.localdomain>
2021-11-03 12:21:59 -07:00
yzhlau
d8be933b08
Update lang_zhs.txt ( #517 )
2021-10-31 22:18:31 -07:00
yzhlau
4fa3a6cd71
Update lang_zhs.txt ( #513 )
2021-10-20 22:38:12 -07:00
Kurt
6fb4569ce3
Design Patterns: Load orders by filename, export prompts for filename format
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Closes #512
2021-10-16 16:38:33 -07:00
blckbearx
9594e61d27
First spanish translation for README-es.md ( #508 )
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Closes #486
2021-09-13 14:56:51 -07:00
Emil B
083eae90f2
Change pattern system ( #504 )
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To make dumping/loading designs match other dumping/loading buttons (terrain, acre and so on)
+ clicking on "Dump/Load Design" will draw a context menu with 4 options (2 if it's only one design pattern e.g. town flag).
+ when loading designs, I made the Listbox with the design names repopulate (update names) and select the user-selected design instead of going to index = 0;
+ when loading all designs I open a prompt to update "values" or not, instead of by default updating them.
+ fixed file name of dumped singular pro designs to .nhpd instead of .nhd lol
2021-09-06 10:31:11 -07:00
berichan
ca3e12b35a
Update for 1.11.1 ( closes #499 )
2021-08-10 13:17:32 +01:00
berichan
6c870b2e89
BulkSpawn alphabetically sorted DIY recipes
2021-08-07 13:48:14 +01:00
Exorcism
d00c69f9c6
Update MessageStrings_fr.txt ( #497 )
2021-08-06 12:44:44 -07:00
Kurt
567a9175f3
Add IsActive indication on hover, add toggle control
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Closes #495
2021-08-01 16:39:27 -07:00
berichan
6b79cbfe21
Update menuicon sprites
2021-07-29 17:51:50 +01:00
berichan
0af2d48e16
Update menuicontype
2021-07-29 17:51:36 +01:00
berichan
d8e16037fd
update specs
2021-07-29 17:51:10 +01:00
Kurt
5f8b54acae
Replace other usages
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Won't currently error for these other 2 usages because only field item Tulips were out of range, but maybe on patch 1.20 :)
Centralize the logic for out of range handling
2021-07-29 00:28:12 -07:00
Kurt
42a16ea35e
fix ItemKind.UnitIcon_FlwTulip out of range
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ty verballyinsane for report & replication file
2021-07-29 00:20:23 -07:00
Kurt
0cd7776656
Update translations
2021-07-28 23:09:22 -07:00
Kurt
ec8bcf261e
Add remove item like in editor
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Closes #492
2021-07-28 23:09:04 -07:00
Kurt
6303cce3f4
Update max recipe ID for v1.11.0
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getting close to 1,000 on that recipe ID :)
2021-07-28 19:09:34 -07:00
Kurt
770592df1a
Update event flag lists
2021-07-28 18:45:02 -07:00
Kurt
c3ac90d29d
Update item recipes/customization options
2021-07-28 18:44:50 -07:00
Kurt
069c3cc702
Update item types/qualities
2021-07-28 18:44:34 -07:00
Kurt
ed44b7247e
Update item names/varaints
2021-07-28 18:32:55 -07:00
Kurt
bf09cf761e
Update save loading for v1.11.0
2021-07-28 18:32:39 -07:00
Kurt
1bd21f4524
Update dumper path
2021-07-28 18:32:14 -07:00
berichan
0589c53987
Fix corrupted villager via MoveInCompletion flag (Leopold)
2021-07-11 23:49:22 +01:00
Exorcism
fc8084cd5c
Update README.md ( #488 )
2021-06-16 12:18:20 -07:00
Exorcism
f3691713b8
Update translation (french) ( #485 )
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* Update readme-fr translation (french)
* Update MessageStrings_fr.txt
* Update lang_fr.txt
2021-05-29 15:55:43 -07:00
PXLcat
dedc296c2b
Added tool to visually select and add basic tiles ( #484 )
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* Added tool to visually select and add basic tiles
* Minor clean
2021-05-20 13:59:57 -07:00
berichan
29df2c2d51
Add Flowershower MenuIcon
2021-05-01 15:43:31 +01:00