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Tutorials
Pages
Basic Tutorial 01: Pokemon Editing
Basic Tutorial 02: Pokedex Editing
Basic Tutorial 04: Editing Shiny Odds
Basic Tutorial 10: Starter Pokemon Editing
Basic Tutorials (Miscellaneous)
Decapitalization Explained
Developer Guide
Editing the World Map ⁄ Town Map
Entrance Abilities
Everything You Need for Event Scripting in HexManiacAdvance
Evolution Editing
Expanding Starters in Emerald
Formats
Getting HexManiacAdvance to recognize extra pokemon added with PGE
Glossary
HUBOL ‐ Adding New Sprites & Particles
HUBOL ‐ Daily Log‐In Rewards
HUBOL ‐ Extending the Day ⁄ Night System for All Outdoor Maps
HUBOL ‐ Level Caps
HUBOL ‐ Motley of Changes
HUBOL ‐ Resetting Pedometers
HUBOL ‐ Trainer Sliding Messages & In‐Battle Music Changes
Haven's Unofficial Build Of Leon's Dynamic Pokemon Expansion Complete FireRed Upgrade Rombase
Hex Maniac Advance ‐ Frequently Asked Questions
HexManiac Automation Scripts
Home
Legendary Pokémon Encounters
List of Auto Anchors
List of Utilities and Scripts
Making Scripts Callable from Items
Move Expansion Explained
Overview of the Interface
Overworld Scripting ‐ A Complete Example
Overworld Scripting ‐ Flags
Overworld Scripting ‐ Getting Started
Overworld Scripting ‐ Map Header Scripts
Overworld Scripting ‐ Script Events
Overworld Scripting ‐ Scripting Basics
Overworld Scripting ‐ Specials
Overworld Scripting ‐ Using Templates
Overworld Scripting ‐ Variables
Pixilate Style Abilities
Pointers and Anchors
Pokedex Conversion Explained
Pokemon Expansion Explained
Pokemon Moves
Rom Expansion Explained
Rom Overview Explained
Scripts Expand Overworld Sprites
Scripts Fairy Type
Scripts ‐ Combat Items
Scripts ‐ Item Effect to Change Secondary Type
Scripts ‐ Physical Special Split
Scripts ‐ Tutor Items
Silent Pokémon Evolutions Tutorial
Sorting Level Up Moves Explained
TOML and You: How Metadata works
Tileset Animations Explained
Trainer Encounters
Tutor Expansion Explained
Tutorials
Understanding the User Interface
User Guide
What are HMA Scripts?
Аnimation Scripting Tutorials
Table of Contents
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Main Tutorial Series
These tutorials were compiled from the community and cover many topics, basic and advanced, helpful for people as they begin rom hacking and using HexManiacAdvance.
| Tutorial | Author | Link |
|---|---|---|
| Basic 1: Editing Pokemon | Locemo | Wiki |
| Basic 2: Pokedex Editing | EmiyaSora (Keyblade Friend) | Wiki |
| Basic 3: Editing Moves | Starstruck Shiny | YouTube |
| Basic 4: Editing Shiny Odds | Greenphx | Wiki |
| Basic 5: Editing Items | Starstruck Shiny | YouTube |
| Basic 6: Editing Trainers | Starstruck Shiny | YouTube |
| Basic 7: Making a custom Overworld character | King Cradi | YouTube |
| Basic 8: Creating/Using patches | Starstruck Shiny | YouTube |
| Basic 9: Using HMA scripts | Starstruck Shiny | YouTube |
| Basic 10: Editing Starter Pokemon | EmiyaSora (Keyblade Friend) | Wiki |
| Basic 11: Editing Tutors and TMs | Starstruck Shiny | YouTube |
| Basic 12: Introduction to Map Editing | Haven | YouTube |
| Basic 13: All About HMA's Settings | Starstruck Shiny | YouTube |
| Advanced 0: Toml, Pointers, and Anchors | It could be You! | pending |
| Advanced 1: Working with Tables | Starstruck Shiny | YouTube Pt. 1 Pt. 2 |
| Advanced 2: Editing Text Data | Starstruck Shiny | YouTube |
| Advanced 3: Image Editing | Starstruck Shiny | YouTube |
| Advanced 4: Using Python to Automate tasks | It could be You! | pending |
| Advanced 5: Font Editing | Starstruck Shiny | YouTube |
| Advanced 6: Getting Started for Developers | Starstruck Shiny | YouTube |
Other Official Tutorials
- Understanding the User Interface
- Getting HexManiacAdvance to recognize extra pokemon added with PGE
- Everything You Need for Event Scripting in HexManiacAdvance
- Animation Scripting Tutorials for Moves
Videos
Guest Tutorials
- Evolution Editing by NRGKing
- Tutor Expansion by Tarma
- FireRed Trainer Tower editing by Tarma
- How to add new trainers by TheDiamondMinerX
- Inserting Battle Backgrounds by Tohru/Zelda
- Custom Evolution Stones by Devidra
- Edit World Map / Town Map by Nexxo18 and Shiny Hunter
- How to make new Pokemon Moves by PKsLab
- Quick-edit FireRed Titlescreen by VersekrDark
- Editing Goto Shortcuts in HMA by Starstruck Shiny
- Updating Unown Form Sprites by Axcellerator
- Changing Castform's Sprites by Axcellerator
- Making Scripts Callable from Items in FireRed by Mechanical / Ben
- Forcing a Silent Pokémon Evolution in FireRed by Mechanical / Ben
- Inserting THUMB Code by Starstruck Shiny (Part 1) (Part 2)
- Editing Song Loop Properties (ft. Sappy) by Joey Zeed
- Tile & Block Editing by Invis
- Teambuilding Strategies by Starstruck Shiny
- Removing FireRed's Tutorial by DontJoelMe
- Transparent Text boxes in FireRed/HUBOL by Aeon961 and Omile961
HMA Scripts
HUBOL Tutorials
- Level Caps by Defa, DontJoelMe, and YeahPotato
- Expanding the Day/Night System by PacoScarso
- Resetting Pedometers by Defa and Invis
- Perennial Per-Frame Script (Daily Log-In Rewards) by Defa
- Trainer Sliding Messages & In‐Battle Music Changes by Defa, DontJoelMe, and Invis
- Adding New Overworld Sprites & Particles by DontJoelMe