ShinyTillDawn
dc978fc315
Merge 7ec7ba7d7b into 877e3e5b58
2026-04-08 12:30:59 -04:00
ShinyTillDawn
7ec7ba7d7b
Added some anchors for Emerald.
2026-04-08 12:30:14 -04:00
ShinyTillDawn
00e41ee939
Added the remaining table anchors.
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Testing will commence shortly.
2026-04-08 01:21:42 -04:00
ShinyTillDawn
0d3ea62bbb
Added 4 more anchors.
2026-04-07 17:14:52 -04:00
ShinyTillDawn
8d57f9c99e
Added rows for the map to the questionnaire.
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Testing still needs to be done for non-FireRed 1.0 versions.
2026-04-07 17:00:09 -04:00
ShinyTillDawn
89a0fd730a
Added the first 2 anchors.
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I have not validated the anchor references for the other games yet.
2026-04-07 16:34:28 -04:00
haven1433
877e3e5b58
version bump
2025-12-14 10:21:38 -06:00
haven1433
5cc08ba4ea
show errors when thumb is too large to compile
2025-12-14 10:20:37 -06:00
haven1433
7ae7a58226
map editor support text, flags, and item with complex scripts
2025-12-13 17:40:03 -06:00
haven1433
aae25c2383
show basic text content in map editor
2025-12-13 09:32:16 -06:00
haven1433
1fb8ac7924
handle linux newlines during paste
2025-12-13 09:31:47 -06:00
haven1433
9c5fa427f9
add to last commit
2025-12-12 21:31:25 -06:00
haven1433
47d5aa830d
new features
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* squiggle errors for pokemon names / moves in trainer editor
* filtering for block behaviors
* image editor hover position and selection size displayed
* name hints for blocksets in the map header
2025-12-12 21:27:19 -06:00
haven1433
19df9c0e24
bugfix
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previous commit broke some tests. We should only use the new SelectionGoto argument if our arg is a string.
2025-12-12 08:56:38 -06:00
haven1433
0c770d95f7
bugfixes from discord
2025-12-12 08:51:01 -06:00
haven1433
0008b9c381
improve dynamic OW support in map editor
2025-12-08 23:09:21 -06:00
haven1433
269b9ecb1f
map editor render dynamic OW sprites
2025-12-02 23:30:06 -06:00
haven1433
0450227114
Wave Function Collapse improvements
2025-12-02 18:43:34 -06:00
haven1433
b0172ba7f1
consider diagonals for Wave Function Collapse
2025-12-01 21:24:28 -06:00
haven1433
f7e6c73d25
show selected tile index in block editor
2025-12-01 21:24:04 -06:00
haven1433
e4473d1a40
code tool fixes
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the 'delay' logic is still in, but a few things happen instantly now rather than getting delayed. Specifically, HMA will run the "insert missing closers" bit immediately, which should reduce cursor jumps.
2025-12-01 20:27:38 -06:00
haven1433
bab9ff3586
fix crashes with curly braces
2025-12-01 06:55:08 -06:00
haven1433
ab6e688208
feature requests
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* choose unused var for map scripts
* show block uses when a single block is selected
2025-11-30 17:30:02 -06:00
haven1433
0f6ddb1abc
logging improvements
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* we can now log from the model
* logs are copied to debug traces and crashes
2025-11-30 11:59:57 -06:00
haven1433
f858f20915
bugfixes from discord
2025-11-30 11:07:08 -06:00
haven1433
a54b87db1b
some initial logging
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doesn't actually send the logs anywhere long-term yet, it just shows them in an optional tool. But I can now watch some navigation commands and anchor changes
2025-11-29 12:00:09 -06:00
haven1433
5938e4f5f2
First partial draft of CrossTableDataViewPort
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This ViewPort needs to be made editable and needs testing. But the general idea is that we can glom all the tables together and show them as rows in this ViewPort rather than using the table tool. Then we can farm out text, sprite, and palette data to the appropriate tools, so that we don't need to display everything in this one tab. Also need to figure something out for bitfields.
2025-11-29 10:24:17 -06:00
haven1433
14ae6b354b
truncate to 10 scripts showing at once in the map header
2025-11-28 15:59:58 -06:00
haven1433
b65acc02d1
use correct variable for dotnet buid
2025-11-28 10:53:17 -06:00
haven1433
cac12aa603
version bump
2025-11-28 10:38:33 -06:00
haven1433
001b83d568
updates from discord bugfixes
2025-11-28 10:26:38 -06:00
haven1433
7cd9da7fc0
bugfixes from discord
2025-11-28 09:21:56 -06:00
haven1433
b96761cf17
discord bugfixes
2025-11-27 23:51:36 -06:00
haven1433
1937ea2684
bugfixes from discord
2025-11-27 23:05:51 -06:00
haven1433
f0a1d4420f
bugfix
2025-11-27 21:49:18 -06:00
haven1433
8d97075a46
bug fixes
2025-11-27 17:44:39 -06:00
haven1433
4b4d5fce2b
Merge branch 'master' of https://github.com/haven1433/HexManiacAdvance
2025-11-27 15:43:58 -06:00
haven1433
4c3adfc2a0
bug fixes
2025-11-27 15:43:19 -06:00
haven1433
1c6e9e2885
Merge pull request #285 from ShinyTillDawn/PR_285
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Made the Elite Four Level Caps `.hma` script official.
2025-11-27 15:18:00 -06:00
haven1433
f1a0a7a2bf
Merge pull request #284 from ShinyTillDawn/cambios_pequeños
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More minor changes to `scriptReference.txt`
2025-11-27 15:14:54 -06:00
haven1433
68991ed780
fix error message
2025-11-27 15:13:32 -06:00
haven1433
eadc9cca76
trying to make it compile more consistently
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project seems to have some trouble if .Net 10 SDK is installed. Hopefully these changes will help.
2025-11-27 15:13:16 -06:00
ShinyTillDawn
929a0506c3
Officialized the Elite Four Level Caps .hma script.
2025-11-27 15:26:09 -05:00
haven1433
2f124c7ded
update scriptReference
2025-11-27 14:02:31 -06:00
ShinyTillDawn
ec99fb1a7f
Added a [[List]] for the news kinds, used in command no. 0x97.
2025-11-27 14:52:46 -05:00
ShinyTillDawn
cf51c1dd3f
Bonus: nops in FireRed are also in LeafGreen.
2025-11-27 14:47:06 -05:00
haven1433
a0dac38a70
trying to make it build
2025-11-27 11:04:01 -06:00
haven1433
1ce0832d54
fix Unindex bug
2025-11-27 11:03:55 -06:00
haven1433
33acab052c
doc update
2025-11-27 08:29:43 -06:00
haven1433
99d42f3385
Merge branch 'master' of https://github.com/haven1433/HexManiacAdvance
2025-11-27 08:27:31 -06:00