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Merge pull request #284 from ShinyTillDawn/cambios_pequeños
More minor changes to `scriptReference.txt`
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@ -106,6 +106,16 @@ Offset = -8
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Address = 0x122CD0
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Offset = -8
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[[List]]
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Name = '''newsKinds'''
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0 = [
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'''None''',
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'''Slateport''',
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'''GameCorner''',
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'''Lilycove''',
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'''BlendMaster''',
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]
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[[List]]
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Name = '''pokenavTowns'''
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0 = [
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@ -337,9 +337,9 @@ double.battle.continue.silent 5C 08 trainer:data.trainers.stats 00 00 star
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[BPRE_BPGE] 8A nop8A
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[AXPE_AXVE_BPEE] 8A setberrytree plantID. berryID.data.items.berry.stats+1 growth. # sets a specific berry-growing spot on the map with the specific berry and growth level.
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8B choosecontestpkmn # in FireRed, 03000EA8 = '1'. In R/S/E, prompt for a pokemon to enter contest
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8C startcontest # nop in FireRed. Starts a contest.
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8D showcontestresults # nop in FireRed. Shows contest results.
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8E contestlinktransfer # nop in FireRed. In Emerald, starts a wireless connection contest
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8C startcontest # nop in FireRed & LeafGreen. Starts a contest.
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8D showcontestresults # nop in FireRed & LeafGreen. Shows contest results.
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8E contestlinktransfer # nop in FireRed & LeafGreen. In Emerald, starts a wireless connection contest
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8F random high: # returns 0 <= number < high, stored in varResult
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90 givemoney money:: check. # if check is 0, gives the player money
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91 paymoney money:: check. # if check is 0, takes money from the player
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@ -351,7 +351,7 @@ double.battle.continue.silent 5C 08 trainer:data.trainers.stats 00 00 star
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[BPRE_BPGE_BPEE] 95 updatemoney x. y. check. # updates the amount of money shown after a money change (only works if check is 0)
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[AXPE_AXVE] 96 getpricereduction index:data.items.stats
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[BPRE_BPGE] 96 nop96
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[BPEE] 96 getpokenewsactive newsKind:
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[BPEE] 96 getpokenewsactive newsKind:newsKinds
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97 fadescreen effect.screenfades
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98 fadescreendelay effect.screenfades delay.
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99 darken flashSize: # makes the screen go dark. Related to flash? Call from a level script.
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