Commit Graph

1097 Commits

Author SHA1 Message Date
Minshu Gurjar
41ebad422d
fix missing meshes (umap) 2023-01-05 18:19:42 +05:30
4sval
eecf5f16ce don't you dare tell me you don't know where things go now 2023-01-04 01:35:01 +01:00
4sval
d02272b82d fixes 2023-01-03 20:58:09 +01:00
4sval
174401ec42 morph tangent + cull facing 2023-01-02 20:36:38 +01:00
4sval
76a9f88eee cleaned camera + generated .umap position 2023-01-01 20:09:46 +01:00
4sval
26f9b5b9ce camera mode 2023-01-01 03:49:25 +01:00
4sval
9a0e6aa6c6 improved generic roughness 2022-12-31 04:52:58 +01:00
4sval
9cf6c32817 speed up raw data bulk export 2022-12-29 21:47:58 +01:00
4sval
944f77c70b FModel vStable 2022-12-29 10:29:26 +01:00
4sval
41adc2412a FModel v4.4.1 2022-12-28 16:18:55 +01:00
4sval
b068e446d0 kinda cleaned the big mess 2022-12-27 19:26:41 +01:00
GMatrixGames
16dd4236eb
Fix game version defaults 2022-12-22 23:04:08 -05:00
4sval
e1321a8258 full fix #344 2022-12-22 19:49:41 +01:00
4sval
2fee3c6ffa increased texture count for custom uv-ed models 2022-12-22 02:18:12 +01:00
4sval
857de890e9 whoops 2022-12-21 22:53:17 +01:00
4sval
a7bc3d0b60 removed auto export XYZ + added right click bulk commands 2022-12-21 18:33:56 +01:00
4sval
2c4c1faeaa bump ogl to 4.6 2022-12-20 23:46:39 +01:00
4sval
35f3ce38fb Emissive Region 2022-12-20 18:31:28 +01:00
4sval
e5b66bb8d9 improved maths for point & spot lights to make them look more realistic 2022-12-18 02:54:28 +01:00
4sval
b5aecebaf1 reduced models memory by 3 2022-12-17 18:06:38 +01:00
4sval
a2ae5da47f final fantasy emissive intensity 2022-12-16 22:41:20 +01:00
Marlon
cdc987b984
Merge branch 'dev' of https://github.com/4sval/FModel into dev 2022-12-16 19:54:04 +01:00
Marlon
352386d1fa
ui nullref fix 2022-12-16 19:53:34 +01:00
4sval
24512b0d1c fixed TextureData 2022-12-16 17:03:16 +01:00
4sval
fd709d08b7 texture viewer 2022-12-16 01:14:15 +01:00
4sval
21f39cc472 close #338 2022-12-15 19:06:37 +01:00
4sval
0327af1bd5 workaround #344 ? 2022-12-13 17:51:55 +01:00
GMatrixGames
2a0dd1eb8a
fix for invalid access token 2022-12-12 20:26:22 -05:00
4sval
91858ca5ca valorant specular 2022-12-11 23:00:00 +01:00
4sval
8ad48736f0 improved shader light reflection 2022-12-11 01:29:57 +01:00
4sval
b6872dda6e no description 2022-12-10 00:52:53 +01:00
4sval
2a4f91cc65 FortPlayerAugmentItemDefinition + no more auto save 2022-12-10 00:47:18 +01:00
GMatrixGames
fc82540388
pubg egl 2022-12-08 12:10:20 -05:00
4sval
1d22fa6cf6 fixed vertex colors + TextureData incorrect mapping 2022-12-06 22:54:31 +01:00
4sval
327cbfdd39 GetInternalSID #340 2022-12-06 13:43:37 +01:00
4sval
31e2a867fa fixed negative uv layer 2022-12-06 00:41:45 +01:00
Marlon
2fea609a63
exception fix 2022-12-05 04:44:43 +01:00
Valentin
794403afbf
Merge pull request #337 from 4sval/snooper-tk
snooper
2022-12-04 23:58:05 +01:00
Valentin
07ecd3273e Merge branch 'dev' into snooper-tk 2022-12-04 23:54:41 +01:00
4sval
69592ad46d FModel v4.4 2022-12-04 23:35:16 +01:00
4sval
9754ae4a73 releasable 2022-12-04 03:42:38 +01:00
4sval
617dfad22e fixed 0 padding + ao pixel color fighting 2022-12-04 02:15:42 +01:00
4sval
7a9556e957 save mesh 2022-12-03 02:02:29 +01:00
4sval
88fa0dfd82 default layout + switches + no more scroll flicker 2022-12-02 01:51:14 +01:00
4sval
1ae75d36d2 fixed clamp + meow roughness + ui stuff 2022-11-30 02:03:07 +01:00
4sval
fd7b1226b5 merged options and cache + imgui lights + roughness parameter 2022-11-29 21:58:42 +01:00
4sval
9926d0de7c meow lights 2022-11-27 22:19:39 +01:00
GMatrixGames
2173ac01fb
Core's engine version is wrong 2022-11-26 09:17:45 -05:00
GMatrixGames
932f295fd3
efootball game detection for extra path 2022-11-26 00:11:13 -05:00
4sval
53dd500e03 System.Numerics + cached uniforms location 2022-11-24 19:09:15 +01:00