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https://github.com/4sval/FModel.git
synced 2026-09-13 03:56:43 -05:00
workaround #344 ?
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@@ -211,6 +211,7 @@ public class Model : IDisposable
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public void Setup(Options options)
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{
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_handle = GL.CreateProgram();
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var broken = GL.GetInteger(GetPName.MaxTextureUnits) == 0;
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_ebo = new BufferObject<uint>(Indices, BufferTarget.ElementArrayBuffer);
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_vbo = new BufferObject<float>(Vertices, BufferTarget.ArrayBuffer);
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@@ -221,7 +222,7 @@ public class Model : IDisposable
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_vao.VertexAttributePointer(2, 3, VertexAttribPointerType.Float, _vertexSize, 4); // normal
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_vao.VertexAttributePointer(3, 3, VertexAttribPointerType.Float, _vertexSize, 7); // tangent
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_vao.VertexAttributePointer(4, 2, VertexAttribPointerType.Float, _vertexSize, 10); // uv
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_vao.VertexAttributePointer(5, 1, VertexAttribPointerType.Float, _vertexSize, 12); // texture index
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if (!broken) _vao.VertexAttributePointer(5, 1, VertexAttribPointerType.Float, _vertexSize, 12); // texture index
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_vao.VertexAttributePointer(6, 4, VertexAttribPointerType.Float, _vertexSize, 13); // color
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_vao.VertexAttributePointer(7, 4, VertexAttribPointerType.Float, _vertexSize, 17); // boneids
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_vao.VertexAttributePointer(8, 4, VertexAttribPointerType.Float, _vertexSize, 21); // boneweights
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@@ -232,7 +233,7 @@ public class Model : IDisposable
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for (var i = 0; i < Materials.Length; i++)
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{
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if (!Materials[i].IsUsed) continue;
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Materials[i].Setup(options, NumTexCoords);
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Materials[i].Setup(options, broken ? 1 : NumTexCoords);
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}
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if (HasMorphTargets)
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@@ -6,6 +6,7 @@ using FModel.Framework;
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using ImGuiNET;
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using OpenTK.Windowing.Common;
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using System.Numerics;
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using System.Text;
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using FModel.Settings;
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using OpenTK.Graphics.OpenGL4;
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@@ -238,6 +239,30 @@ public class SnimGui
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}
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});
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Modal("GPU OpenGL Info", ImGui.MenuItem("GPU Info"), () =>
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{
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var s = new StringBuilder();
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s.AppendLine($"MaxTextureImageUnits: {GL.GetInteger(GetPName.MaxTextureImageUnits)}");
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s.AppendLine($"MaxTextureUnits: {GL.GetInteger(GetPName.MaxTextureUnits)}");
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s.AppendLine($"MaxVertexTextureImageUnits: {GL.GetInteger(GetPName.MaxVertexTextureImageUnits)}");
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s.AppendLine($"MaxCombinedTextureImageUnits: {GL.GetInteger(GetPName.MaxCombinedTextureImageUnits)}");
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s.AppendLine($"MaxGeometryTextureImageUnits: {GL.GetInteger(GetPName.MaxGeometryTextureImageUnits)}");
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s.AppendLine($"MaxTextureCoords: {GL.GetInteger(GetPName.MaxTextureCoords)}");
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s.AppendLine($"Renderer: {_renderer}");
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s.AppendLine($"Version: {_version}");
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ImGui.TextWrapped(s.ToString());
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ImGui.Separator();
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var size = new Vector2(120, 0);
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ImGui.InvisibleButton("", size * 4);
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ImGui.SameLine();
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ImGui.SetItemDefaultFocus();
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if (ImGui.Button("OK", size))
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{
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ImGui.CloseCurrentPopup();
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}
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});
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Modal("About Snooper", ImGui.MenuItem("About"), () =>
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{
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ImGui.TextWrapped(
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