FModel 2.3.3

This commit is contained in:
Asval 2019-06-03 22:08:10 +02:00
parent 4ef450c8d3
commit c73bfb9b32

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### Prerequisites
[.NET Framework 4.7.1](https://dotnet.microsoft.com/download/dotnet-framework/net471)
### Download
[![](https://img.shields.io/badge/Release-Executable-orange.svg?logo=github)](https://github.com/iAmAsval/FModel/releases/tag/2.3.2)
[![](https://img.shields.io/badge/Release-Executable-orange.svg?logo=github)](https://github.com/iAmAsval/FModel/releases/tag/2.3.3)
### How does it works
**1.** Once you start the executable, you'll be asked to set your path to your Fortnite .PAK files. Meanwhile a `FModel` subfolder will be created in your `Documents` folder.
![](https://i.imgur.com/so1iz1B.gif)
![](https://i.imgur.com/O2Vg3Bx.gif)
**2.** Restart the executable, enter the AES Key, click **Load** and select your .PAK file
- It will parse all Assets contained in the selected .PAK file with their respective path