mirror of
https://github.com/4sval/FModel.git
synced 2026-06-22 16:00:17 -05:00
added clipsize icon + text
This commit is contained in:
parent
a5f802ebb1
commit
4ef450c8d3
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@ -234,6 +234,7 @@
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<Content Include="DLLs\csharp-wick.dll" />
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<Content Include="DLLs\ScintillaNET FindReplaceDialog.dll" />
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<Content Include="FModel.ico" />
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<None Include="Resources\clipSize64.png" />
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<None Include="Resources\LBolt64.png" />
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<None Include="Resources\dmg64.png" />
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<None Include="Resources\Challenges_Slider.png" />
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@ -307,11 +307,12 @@ namespace FModel
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Image bulletImage = Resources.dmg64;
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myGraphic.DrawImage(ImageUtilities.ResizeImage(bulletImage, 15, 15), new Point(5, 500));
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if (statParsed.DmgPb != 0 && statParsed.ClipSize != 0)
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{
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DrawToRight("Reload Time: " + statParsed.ReloadTime + " seconds", myGraphic);
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DrawToLeft(" " + statParsed.DmgPb, myGraphic); //damage per bullet
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}
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Image clipSizeImage = Resources.clipSize64;
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myGraphic.DrawImage(ImageUtilities.ResizeImage(clipSizeImage, 15, 15), new Point(52, 500));
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DrawToRight("Reload Time: " + statParsed.ReloadTime + " seconds", myGraphic);
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DrawToLeft(" " + statParsed.DmgPb, myGraphic); //damage per bullet
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myGraphic.DrawString(" " + statParsed.ClipSize, new Font(FontUtilities.pfc.Families[0], 13), new SolidBrush(Color.White), new Point(50, 500));
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}
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}
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}
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@ -33,7 +33,7 @@ using System.Runtime.InteropServices;
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// Vous pouvez spécifier toutes les valeurs ou indiquer les numéros de build et de révision par défaut
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// en utilisant '*', comme indiqué ci-dessous :
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("2.3.2.0")]
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[assembly: AssemblyFileVersion("2.3.2.0")]
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[assembly: AssemblyVersion("2.3.3.0")]
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[assembly: AssemblyFileVersion("2.3.3.0")]
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[assembly: NeutralResourcesLanguage("en")]
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12
FModel/Properties/Resources.Designer.cs
generated
12
FModel/Properties/Resources.Designer.cs
generated
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@ -19,7 +19,7 @@ namespace FModel.Properties {
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// à l'aide d'un outil, tel que ResGen ou Visual Studio.
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// Pour ajouter ou supprimer un membre, modifiez votre fichier .ResX, puis réexécutez ResGen
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// avec l'option /str ou régénérez votre projet VS.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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@ -110,6 +110,16 @@ namespace FModel.Properties {
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}
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}
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/// <summary>
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/// Recherche une ressource localisée de type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap clipSize64 {
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get {
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object obj = ResourceManager.GetObject("clipSize64", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Recherche une ressource localisée de type System.Drawing.Bitmap.
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/// </summary>
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@ -214,4 +214,7 @@
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<data name="LBolt64" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\LBolt64.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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<data name="clipSize64" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\clipSize64.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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</root>
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BIN
FModel/Resources/clipSize64.png
Normal file
BIN
FModel/Resources/clipSize64.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 2.2 KiB |
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