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[+] 在 KLD 表门和里门禁用 FixLevelDisplay (#60)
* 在 KLD 表门和里门禁用 FixLevelDisplay * improve format
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@@ -20,6 +20,16 @@ public class FixLevelDisplay
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[HarmonyPatch(typeof(MusicChainCardObejct), "SetLevel")]
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private static void FixLevelShiftMusicChainCardObejct(MusicLevelID levelID, SpriteCounter ____digitLevel, SpriteCounter ____doubleDigitLevel, bool utage, GameObject ____difficultyUtageQuesionMarkSingleDigit, GameObject ____difficultyUtageQuesionMarkDoubleDigit)
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{
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// 在 KLD 表门和里门不应用修改
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if (GameManager.IsKaleidxScopeMode)
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{
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if (Singleton<KaleidxScopeManager>.Instance.gateId == 8 ||
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Singleton<KaleidxScopeManager>.Instance.gateId == 10)
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{
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return;
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}
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}
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switch (levelID)
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{
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case > MusicLevelID.Level9P:
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