From db9f4fb44eb2f98be6c5d2ee93d2a71723534aff Mon Sep 17 00:00:00 2001 From: simon <49937999+ck2739046@users.noreply.github.com> Date: Tue, 23 Sep 2025 22:44:26 +1000 Subject: [PATCH] =?UTF-8?q?[+]=20=E5=9C=A8=20KLD=20=E8=A1=A8=E9=97=A8?= =?UTF-8?q?=E5=92=8C=E9=87=8C=E9=97=A8=E7=A6=81=E7=94=A8=20FixLevelDisplay?= =?UTF-8?q?=20(#60)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit * 在 KLD 表门和里门禁用 FixLevelDisplay * improve format --- AquaMai.Mods/Fix/FixLevelDisplay.cs | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/AquaMai.Mods/Fix/FixLevelDisplay.cs b/AquaMai.Mods/Fix/FixLevelDisplay.cs index 7eab928a..187e5e3e 100644 --- a/AquaMai.Mods/Fix/FixLevelDisplay.cs +++ b/AquaMai.Mods/Fix/FixLevelDisplay.cs @@ -20,6 +20,16 @@ public class FixLevelDisplay [HarmonyPatch(typeof(MusicChainCardObejct), "SetLevel")] private static void FixLevelShiftMusicChainCardObejct(MusicLevelID levelID, SpriteCounter ____digitLevel, SpriteCounter ____doubleDigitLevel, bool utage, GameObject ____difficultyUtageQuesionMarkSingleDigit, GameObject ____difficultyUtageQuesionMarkDoubleDigit) { + // 在 KLD 表门和里门不应用修改 + if (GameManager.IsKaleidxScopeMode) + { + if (Singleton.Instance.gateId == 8 || + Singleton.Instance.gateId == 10) + { + return; + } + } + switch (levelID) { case > MusicLevelID.Level9P: