Stringer Max Booyah Damage Fix (#2090)
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This commit is contained in:
Ian Paulhamus
2025-02-15 04:52:19 -05:00
committed by GitHub
parent 5314b1d78c
commit 6a027d5481

View File

@@ -258,9 +258,18 @@ export function calculateDamage({
}
const otherDamage = () => {
//[Special Case] Booyah ignores Tri-Stringer's otherDamage at full charge. In-game bug
if (
[7010, 7011].includes(anyWeapon.id) &&
receiver === "NiceBall_Armor"
) {
return 0;
}
const result = filteredDamages.find(
(damage) => damage.type === toCombine?.combineWith,
)?.value;
invariant(result);
return result;