- fix missing string output under various conditions
- add "extra" field to version in title string (alpha/beta/rc/...)
- don't force reboot after working on a GBA game
- some updates to instruction file
- delete pnps file, which is not a part of the code
(I hope this is all that was changed. Tried to fix one final bug, didn't work, tried to revert everything that did not work.)
- add "hacking.txt", which gives some hints where to start hacking
- rework significant sections of the display subsystem
- update Readme file
- finish implementation of translation subsystem; also add template file for translation and German strings file
- introduce a new hardware detection routine
- introduce a new "argv" test, hoping to weed out more bad implementations
- convert more strings to upcoming translation interface
- some bugfixes
- add some parts aimed towards a "download play" mode, which does not rely on launching from a flash card, but from different exploits. It does not work yet (you will get a "missing ini file" error message), but if I ever finish it, it should be possible to run using download play on a DSi/3DS. (Lacking the hardware to test it, it is unlikely it will be finished anytime soon, sorry.)
- eliminate many warnings during the build process
- modify auxspi.h/.cpp so that it no longer depends on global variables (I hope)