Automatically exported from code.google.com/p/savegame-manager
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msiewert76 d9f885abe8 - Add missing file "strings_fallback.inc". Oops.
- The most recent Linux build of devkitpro no longer defines MAXPATHLENGTH, so add it.
- Fix an #include in dsCard.h, so that it builds on case sensitive filesystems.
2014-05-30 12:08:50 +00:00
arm7 - Update instruction file again, I'd say it is no longer a WIP now. 2011-06-11 16:29:15 +00:00
arm9 - Add missing file "strings_fallback.inc". Oops. 2014-05-30 12:08:50 +00:00
lang - fix string parsing for two consecutive newline chars 2011-08-07 14:53:26 +00:00
Changelog.txt - Some updates to the global Changelog file 2011-08-14 17:39:39 +00:00
HACKING.txt - fix string parsing for two consecutive newline chars 2011-08-07 14:53:26 +00:00
license.txt This is the code for the first version, released on 12-5-2010. 2011-04-25 19:59:27 +00:00
Makefile - Update instruction file again, I'd say it is no longer a WIP now. 2011-06-11 16:29:15 +00:00
savegame_manager.ini - fix support for unknown chips, add a few lines to template ini file 2011-05-28 19:31:05 +00:00
savegame_manager.odt - Improve string parsing; bugs introduced with earlier commits should be gone now 2011-10-14 20:11:54 +00:00
savegame_manager.pnproj - Improve string parsing; bugs introduced with earlier commits should be gone now 2011-10-14 20:11:54 +00:00