- add basic framework to support new types of exotic hardware; there are now stubs for big saves (Band Bros DX/Wario Ware DIY)

- Wario Ware DIY is now officially *not* supported
This commit is contained in:
msiewert76
2011-06-04 21:51:39 +00:00
parent a55681224c
commit e4689484e2
10 changed files with 254 additions and 156 deletions

View File

@@ -41,7 +41,6 @@ LDFLAGS = -specs=ds_arm9.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBS := -lfat -ldswifi9 -lnds9
#LIBS := -lnds9
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing

View File

@@ -68,7 +68,7 @@ uint8 jedec_table(uint32 id)
};
}
uint8 type2_size(bool ir = false)
uint8 type2_size(auxspi_extra extra)
{
static const uint32 offset0 = (8*1024-1); // 8KB
static const uint32 offset1 = (2*8*1024-1); // 16KB
@@ -76,12 +76,12 @@ uint8 type2_size(bool ir = false)
u8 buf2; // +8k data read -> read
u8 buf3; // +0k ~data write
u8 buf4; // +8k data new comp buf2
auxspi_read_data(offset0, &buf1, 1, 2, ir);
auxspi_read_data(offset1, &buf2, 1, 2, ir);
auxspi_read_data(offset0, &buf1, 1, 2, extra);
auxspi_read_data(offset1, &buf2, 1, 2, extra);
buf3=~buf1;
auxspi_write_data(offset0, &buf3, 1, 2, ir);
auxspi_read_data (offset1, &buf4, 1, 2, ir);
auxspi_write_data(offset0, &buf1, 1, 2, ir);
auxspi_write_data(offset0, &buf3, 1, 2, extra);
auxspi_read_data (offset1, &buf4, 1, 2, extra);
auxspi_write_data(offset0, &buf1, 1, 2, extra);
if(buf4!=buf2) // +8k
return 0x0d; // 8KB(64kbit)
else
@@ -90,47 +90,46 @@ uint8 type2_size(bool ir = false)
// ========================================================
uint8 auxspi_save_type(bool ir)
uint8 auxspi_save_type(auxspi_extra extra)
{
uint32 jedec = auxspi_save_jedec_id(ir); // 9f
int8 sr = auxspi_save_status_register(ir); // 05
uint32 jedec = auxspi_save_jedec_id(extra); // 9f
int8 sr = auxspi_save_status_register(extra); // 05
if ((sr & 0xfd) == 0xF0 && (jedec == 0x00ffffff)) return 1;
if ((sr & 0xfd) == 0x00 && (jedec == 0x00ffffff)) return 2;
if ((sr & 0xfd) == 0x00 && (jedec != 0x00ffffff)) return 3;
// TODO: add support for Band Brothers DX (as soon as I know how)
return 0;
}
uint32 auxspi_save_size(bool ir)
uint32 auxspi_save_size(auxspi_extra extra)
{
return 1 << auxspi_save_size_log_2(ir);
return 1 << auxspi_save_size_log_2(extra);
}
uint8 auxspi_save_size_log_2(bool ir)
uint8 auxspi_save_size_log_2(auxspi_extra extra)
{
uint8 type = auxspi_save_type(ir); // TESTME: "ir" was missing, should fix recent issues
uint8 type = auxspi_save_type(extra);
switch (type) {
case 1:
return 0x09; // 512 bytes
break;
case 2:
return type2_size(ir);
return type2_size(extra);
break;
case 3:
return jedec_table(auxspi_save_jedec_id(ir));
return jedec_table(auxspi_save_jedec_id(extra));
break;
default:
return 0;
}
}
uint32 auxspi_save_jedec_id(bool ir)
uint32 auxspi_save_jedec_id(auxspi_extra extra)
{
uint32 id = 0;
if (ir)
auxspi_disable_infrared();
if (extra)
auxspi_disable_extra(extra);
auxspi_open(0);
auxspi_write(0x9f);
id |= auxspi_read() << 16;
@@ -141,11 +140,11 @@ uint32 auxspi_save_jedec_id(bool ir)
return id;
}
uint8 auxspi_save_status_register(bool ir)
uint8 auxspi_save_status_register(auxspi_extra extra)
{
uint8 sr = 0;
if (ir)
auxspi_disable_infrared();
if (extra)
auxspi_disable_extra(extra);
auxspi_open(0);
auxspi_write(0x05);
sr = auxspi_read();
@@ -153,15 +152,15 @@ uint8 auxspi_save_status_register(bool ir)
return sr;
}
void auxspi_read_data(uint32 addr, uint8* buf, uint16 cnt, uint8 type, bool ir)
void auxspi_read_data(uint32 addr, uint8* buf, uint16 cnt, uint8 type, auxspi_extra extra)
{
if (type == 0)
type = auxspi_save_type(ir);
type = auxspi_save_type(extra);
if (type == 0)
return;
if (ir)
auxspi_disable_infrared();
if (extra)
auxspi_disable_extra(extra);
auxspi_open(0);
auxspi_write(0x03 | ((type == 1) ? addr>>8<<3 : 0));
@@ -183,7 +182,7 @@ void auxspi_read_data(uint32 addr, uint8* buf, uint16 cnt, uint8 type, bool ir)
auxspi_close();
}
void auxspi_write_data(uint32 addr, uint8 *buf, uint16 cnt, uint8 type, bool ir)
void auxspi_write_data(uint32 addr, uint8 *buf, uint16 cnt, uint8 type, auxspi_extra extra)
{
if (type == 0)
type = auxspi_save_type();
@@ -200,15 +199,15 @@ void auxspi_write_data(uint32 addr, uint8 *buf, uint16 cnt, uint8 type, bool ir)
// we can only write a finite amount of data at once, so we need a separate loop
// for multiple passes.
while (addr < addr_end) {
if (ir)
auxspi_disable_infrared();
if (extra)
auxspi_disable_extra(extra);
auxspi_open(0);
// set WEL (Write Enable Latch)
auxspi_write(0x06);
auxspi_close_lite();
if (ir)
auxspi_disable_infrared();
if (extra)
auxspi_disable_extra(extra);
auxspi_open(0);
// send initial "write" command
if(type == 1) {
@@ -233,42 +232,139 @@ void auxspi_write_data(uint32 addr, uint8 *buf, uint16 cnt, uint8 type, bool ir)
auxspi_close_lite();
// wait programming to finish
if (ir)
auxspi_disable_infrared();
if (extra)
auxspi_disable_extra(extra);
auxspi_open(0);
auxspi_write(5);
do { REG_AUXSPIDATA = 0; auxspi_wait_busy(); } while (REG_AUXSPIDATA & 0x01); // WIP (Write In Progress) ?
auxspi_wait_wip();
auxspi_wait_busy();
auxspi_close();
}
}
void auxspi_disable_extra(auxspi_extra extra)
{
switch (extra) {
case AUXSPI_INFRARED:
auxspi_disable_infrared_core();
break;
case AUXSPI_BBDX:
// TODO:
auxspi_disable_big_protection();
break;
case AUXSPI_BLUETOOTH:
// TODO
//auxspi_disable_bluetooth();
break;
default:;
}
}
void auxspi_disable_infrared()
{
auxspi_disable_infrared_core();
}
bool auxspi_has_infrared()
void auxspi_disable_big_protection()
{
return (slot_1_type == 1);
static bool doonce = false;
if (doonce)
return;
doonce = true;
sysSetBusOwners(true, true);
auxspi_open(3);
auxspi_write(0xf1);
auxspi_wait_busy();
auxspi_close_lite();
auxspi_open(3);
auxspi_write(0x6);
auxspi_wait_busy();
auxspi_close_lite();
auxspi_open(3);
auxspi_write(0xfa);
auxspi_wait_busy();
auxspi_write(0x1);
auxspi_wait_busy();
auxspi_write(0x31);
auxspi_wait_busy();
auxspi_close();
// --
auxspi_open(3);
auxspi_write(0x14);
auxspi_wait_busy();
auxspi_close_lite();
auxspi_open(3);
auxspi_write(0x6);
auxspi_wait_busy();
auxspi_close_lite();
auxspi_open(3);
auxspi_write(0xf8);
auxspi_wait_busy();
auxspi_write(0x1);
auxspi_wait_busy();
auxspi_write(0x0);
auxspi_wait_busy();
auxspi_close();
// --
auxspi_open(3);
auxspi_write(0xe);
auxspi_wait_busy();
auxspi_close();
}
void auxspi_erase(bool ir)
auxspi_extra auxspi_has_extra()
{
uint8 type = auxspi_save_type(ir);
sysSetBusOwners(true, true);
// Trying to read the save size in IR mode will fail on non-IR devices.
// If we have success, it is an IR device.
u8 size2 = auxspi_save_size_log_2(AUXSPI_INFRARED);
if (size2 > 0)
return AUXSPI_INFRARED;
// It is not an IR game, so maybe it is a regular game.
u8 size1 = auxspi_save_size_log_2();
if (size1 > 0)
return AUXSPI_DEFAULT;
#if 0
// EXPERIMENTAL: verify that flash cards do not answer with the same signature!
// Look for BBDX (which always returns "ff" on every command)
uint32 jedec = auxspi_save_jedec_id(); // 9f
//int8 sr = auxspi_save_status_register(); // 05
if (jedec == 0x00ffffff)
return AUXSPI_BBDX;
#endif
// TODO: add support for Pokemon Typing DS (as soon as we figure out how)
return AUXSPI_FLASH_CARD;
}
void auxspi_erase(auxspi_extra extra)
{
uint8 type = auxspi_save_type(extra);
if (type == 3) {
uint8 size;
size = 1 << (auxspi_save_size_log_2(ir) - 16);
size = 1 << (auxspi_save_size_log_2(extra) - 16);
for (int i = 0; i < size; i++) {
if (ir)
auxspi_disable_infrared();
if (extra)
auxspi_disable_extra(extra);
auxspi_open(0);
// set WEL (Write Enable Latch)
auxspi_write(0x06);
auxspi_close_lite();
if (ir)
auxspi_disable_infrared();
if (extra)
auxspi_disable_extra(extra);
auxspi_open(0);
auxspi_write(0xd8);
auxspi_write(i);
@@ -277,36 +373,36 @@ void auxspi_erase(bool ir)
auxspi_close_lite();
// wait for programming to finish
if (ir)
auxspi_disable_infrared();
if (extra)
auxspi_disable_extra(extra);
auxspi_open(0);
auxspi_write(5);
do { REG_AUXSPIDATA = 0; auxspi_wait_busy(); } while (REG_AUXSPIDATA & 0x01); // WIP (Write In Progress) ?
auxspi_wait_wip();
auxspi_wait_busy();
auxspi_close();
}
} else {
int8 size = 1 << max(0, (auxspi_save_size_log_2(ir) - 15));
int8 size = 1 << max(0, (auxspi_save_size_log_2(extra) - 15));
memset(data, 0, 0x8000);
for (int i = 0; i < size; i++) {
auxspi_write_data(i << 15, data, 0x8000, type, ir);
auxspi_write_data(i << 15, data, 0x8000, type, extra);
}
}
}
void auxspi_erase_sector(u32 sector, bool ir)
void auxspi_erase_sector(u32 sector, auxspi_extra extra)
{
uint8 type = auxspi_save_type(ir);
uint8 type = auxspi_save_type(extra);
if (type == 3) {
if (ir)
auxspi_disable_infrared();
if (extra)
auxspi_disable_extra(extra);
auxspi_open(0);
// set WEL (Write Enable Latch)
auxspi_write(0x06);
auxspi_close_lite();
if (ir)
auxspi_disable_infrared();
if (extra)
auxspi_disable_extra(extra);
auxspi_open(0);
auxspi_write(0xd8);
auxspi_write(sector & 0xff);
@@ -315,11 +411,11 @@ void auxspi_erase_sector(u32 sector, bool ir)
auxspi_close_lite();
// wait for programming to finish
if (ir)
auxspi_disable_infrared();
if (extra)
auxspi_disable_extra(extra);
auxspi_open(0);
auxspi_write(5);
do { REG_AUXSPIDATA = 0; auxspi_wait_busy(); } while (REG_AUXSPIDATA & 0x01); // WIP (Write In Progress) ?
auxspi_wait_wip();
auxspi_wait_busy();
auxspi_close();
}

View File

@@ -31,22 +31,52 @@
#include <nds.h>
// This is a handy typedef for nonstandard SPI buses, i.e. games with some
// extra hardware on the cartridge. The following values mean:
// AUXSPI_DEFAULT: A regular game with no exotic hardware.
// AUXSPI_INFRARED: A game with an infrared transceiver.
// Games known to use this hardware:
// - Personal Trainer: Walking (aka Laufrhytmus DS, Walk With Me, ...)
// - Pokemon HeartGold/SoulSilver/Black/White
// AUXSPI_BBDX: A game with what seems to be an extra protection against reading
// out the chip. Exclusively found on Band Brothers DX.
// AUXSPI_BLUETOOTH: A game with a Bluetooth transceiver. The only game using this
// hardware is Pokemon Typing DS.
//
// NOTE: This library does *not* support BBDX (I do have the game, but did not find the
// time to reverse engineer this; besides, a separate homebrew for this game already exists),
// and also *not* BLUETOOTH (the game is Japan-only, and I am from Europe. Plus I can't
// read Japanese. And it is unlikely that this game will ever make it here.)
//
typedef enum {
AUXSPI_DEFAULT,
AUXSPI_INFRARED,
AUXSPI_BBDX,
AUXSPI_BLUETOOTH,
AUXSPI_FLASH_CARD = 999
} auxspi_extra;
extern bool with_infrared;
// These functions reimplement relevant parts of "card.cpp", in a way that is easier to modify.
uint8 auxspi_save_type(auxspi_extra extra = AUXSPI_DEFAULT);
uint32 auxspi_save_size(auxspi_extra extra = AUXSPI_DEFAULT);
uint8 auxspi_save_size_log_2(auxspi_extra extra = AUXSPI_DEFAULT);
uint32 auxspi_save_jedec_id(auxspi_extra extra = AUXSPI_DEFAULT);
uint8 auxspi_save_status_register(auxspi_extra extra = AUXSPI_DEFAULT);
void auxspi_read_data(uint32 addr, uint8* buf, uint16 cnt, uint8 type = 0,auxspi_extra extra = AUXSPI_DEFAULT);
void auxspi_write_data(uint32 addr, uint8 *buf, uint16 cnt, uint8 type = 0,auxspi_extra extra = AUXSPI_DEFAULT);
void auxspi_erase(auxspi_extra extra = AUXSPI_DEFAULT);
void auxspi_erase_sector(u32 sector, auxspi_extra extra = AUXSPI_DEFAULT);
uint8 auxspi_save_type(bool ir = false);
uint32 auxspi_save_size(bool ir = false);
uint8 auxspi_save_size_log_2(bool ir = false);
uint32 auxspi_save_jedec_id(bool ir = false);
uint8 auxspi_save_status_register(bool ir = false);
void auxspi_read_data(uint32 addr, uint8* buf, uint16 cnt, uint8 type = 0, bool ir = false);
void auxspi_write_data(uint32 addr, uint8 *buf, uint16 cnt, uint8 type = 0, bool ir = false);
// These functions are used to identify exotic hardware.
auxspi_extra auxspi_has_extra();
//bool auxspi_has_infrared();
void auxspi_disable_extra(auxspi_extra extra = AUXSPI_DEFAULT);
void auxspi_disable_infrared();
void auxspi_erase(bool ir = false);
void auxspi_erase_sector(u32 sector, bool ir = false);
void auxspi_disable_big_protection();
bool auxspi_has_infrared();
bool auxspi_is_unknown_type3();
// The following function returns true if this is a type 3 save (big saves, Flash memory), but
// the JEDEC ID is not known.
bool auxspi_is_unknown_type3(auxspi_extra extra = AUXSPI_DEFAULT);
#endif

View File

@@ -34,9 +34,14 @@ inline void auxspi_wait_busy()
while (REG_AUXSPICNT & 0x80);
}
inline void auxspi_wait_wip()
{
do { REG_AUXSPIDATA = 0; auxspi_wait_busy(); } while (REG_AUXSPIDATA & 0x01); // WIP (Write In Progress) ?
}
inline void auxspi_open(uint8 device)
{
REG_AUXSPICNT = 0xa040 | (device & 3) | 3;
REG_AUXSPICNT = 0xa040 | (device & 3);
auxspi_wait_busy();
}

View File

@@ -67,7 +67,6 @@ void displayPrintUpper()
{
bool gba = (mode == 1);
u32 dstype = (mode == 3) ? 1 : 0;
bool ir = (slot_1_type == 1) ? true : false;
// print upper screen (background)
consoleSelect(&upperScreen);
@@ -98,7 +97,7 @@ void displayPrintUpper()
// fetch cartridge header (maybe, calling "cardReadHeader" on a FC messes with libfat!)
sNDSHeader nds;
if (slot_1_type != 2)
if (slot_1_type != AUXSPI_FLASH_CARD)
cardReadHeader((uint8*)&nds);
char name[MAXPATHLEN];
@@ -136,7 +135,7 @@ void displayPrintUpper()
// 1) The cart id.
consoleSetWindow(&upperScreen, 10, 3, 22, 1);
sprintf(&name[0], "----");
if (slot_1_type == 2) {
if (slot_1_type == AUXSPI_FLASH_CARD) {
sprintf(&name[0], "Flash Card");
} else {
memcpy(&name[0], &nds.gameCode[0], 4);
@@ -148,7 +147,7 @@ void displayPrintUpper()
// 2) The cart name.
consoleSetWindow(&upperScreen, 10, 4, 22, 1);
sprintf(&name[0], "----");
if (slot_1_type == 2) {
if (slot_1_type == AUXSPI_FLASH_CARD) {
sprintf(&name[0], "Flash Card");
} else {
memcpy(&name[0], &nds.gameTitle[0], 12);
@@ -160,11 +159,11 @@ void displayPrintUpper()
// 3) The save type
consoleSetWindow(&upperScreen, 10, 5, 22, 1);
sprintf(&name[0], "----");
if (slot_1_type == 2) {
if (slot_1_type == AUXSPI_FLASH_CARD) {
sprintf(&name[0], "Flash Card");
} else {
uint8 type = auxspi_save_type(ir);
uint8 size = auxspi_save_size_log_2(ir);
uint8 type = auxspi_save_type(slot_1_type);
uint8 size = auxspi_save_size_log_2(slot_1_type);
switch (type) {
case 1:
sprintf(&name[0], "Eeprom (%i Bytes)", size);
@@ -174,7 +173,7 @@ void displayPrintUpper()
break;
case 3:
if (size == 0)
sprintf(&name[0], "Flash (ID:%x)", auxspi_save_jedec_id(ir));
sprintf(&name[0], "Flash (ID:%x)", auxspi_save_jedec_id(slot_1_type));
else
sprintf(&name[0], "Flash (%i kB)", 1 << (size - 10));
break;
@@ -190,10 +189,18 @@ void displayPrintUpper()
consoleSetWindow(&upperScreen, 10, 6, 22, 1);
consoleClear();
memset(&name[0], 0, MAXPATHLEN);
if (slot_1_type == 1) {
sprintf(&name[0], "Infrared");
} else {
sprintf(&name[0], "----");
switch (slot_1_type) {
case AUXSPI_INFRARED:
sprintf(&name[0], "Infrared");
break;
case AUXSPI_BBDX:
sprintf(name, "XXL");
break;
case AUXSPI_BLUETOOTH:
sprintf(name, "Bluetooth");
break;
default:
sprintf(&name[0], "----");
}
iprintf("%s", name);

View File

@@ -28,7 +28,7 @@
u8 *data;
u32 size_buf;
u32 slot_1_type = ~0;
auxspi_extra slot_1_type = AUXSPI_FLASH_CARD;
char ftp_ip[16] = "ftp_ip";
char ftp_user[64] = "ftp_user";

View File

@@ -27,11 +27,12 @@
#define GLOBALS_H
#include <nds.h>
#include "auxspi.h"
extern u8 *data;
extern u32 size_buf;
extern u32 slot_1_type;
extern auxspi_extra slot_1_type;
extern char ftp_ip[16];
extern char ftp_user[64];

View File

@@ -80,9 +80,9 @@ bool swap_cart()
while (!swap) {
if (keysCurrent() & KEY_A) {
// identify hardware
slot_1_type = get_slot1_type();
slot_1_type = auxspi_has_extra();
// don't try to dump a flash card
if (slot_1_type == 2)
if (slot_1_type == AUXSPI_FLASH_CARD)
continue;
sysSetBusOwners(true, true);
@@ -102,37 +102,6 @@ bool swap_cart()
return true;
}
u32 get_slot1_type()
{
sysSetBusOwners(true, true);
// Trying to read the save size in IR mode will fail on non-IR devices.
// If we have success, it is an IR device.
u8 size2 = auxspi_save_size_log_2(true);
if (size2 > 0)
return 1;
// It is not an IR game, so maybe it is a regular game.
u8 size1 = auxspi_save_size_log_2(false);
if (size1 > 0)
return 0;
// No save size test returned a save chip, so it must be a flash card,
// or a type 3 save with an unknown JEDEC ID. Unfortunately, due to
// different behaviour of flash cards, we can't test for this case,
// or the flash card may be recognised as "type 3 game".
/*
u32 id2 = auxspi_save_jedec_id(true);
u32 id1 = auxspi_save_jedec_id(false);
if (id2 != 0x00ffffff)
return 1;
if (id1 != 0x00ffffff)
return 0;
*/
return 2;
}
bool swap_card_game(uint32 size)
{
return false;
@@ -195,8 +164,8 @@ bool hwDetectSlot2DLDI()
// This function is called on boot; it detects the hardware configuration and selects the mode.
u32 hwDetect()
{
// Identify Slot 1 devide. This is used by pretty much everything.
slot_1_type = get_slot1_type();
// Identify Slot 1 device. This is used by pretty much everything.
slot_1_type = auxspi_has_extra();
// First, look for a DSi running in DSi mode.
if (isDsi()) {
@@ -294,10 +263,9 @@ void hwBackup3in1()
swap_cart();
displayPrintUpper();
bool ir = (slot_1_type == 1) ? true : false;
uint8 size = auxspi_save_size_log_2(ir);
uint8 size = auxspi_save_size_log_2(slot_1_type);
int size_blocks = 1 << max(0, (int8(size) - 18)); // ... in units of 0x40000 bytes - that's 256 kB
uint8 type = auxspi_save_type(ir);
uint8 type = auxspi_save_type(slot_1_type);
displayMessage2F(STR_HW_3IN1_FORMAT_NOR);
hwFormatNor(0, size_blocks+1);
@@ -314,7 +282,7 @@ void hwBackup3in1()
for (int i = 0; i < size_blocks; i++) {
displayProgressBar(i+1, size_blocks);
auxspi_read_data(i << 15, data, LEN, type, ir);
auxspi_read_data(i << 15, data, LEN, type, slot_1_type);
uint32 ime = hwGrab3in1();
SetSerialMode();
WriteNorFlash((i << 15) + pitch, data, LEN);
@@ -462,25 +430,22 @@ void hwRestore3in1()
void hwRestore3in1_b(uint32 size_file)
{
bool ir = (slot_1_type == 1) ? true : false;
// Third, swap in a new game
uint32 size = auxspi_save_size_log_2(ir);
uint32 size = auxspi_save_size_log_2(slot_1_type);
while ((size_file < size) || (slot_1_type == 2)) {
if (slot_1_type == 2)
displayMessage2F(STR_HW_SWAP_CARD);
else if (size_file < size)
displayMessage2F(STR_HW_WRONG_GAME);
swap_cart();
ir = (slot_1_type == 1) ? true : false;
size = auxspi_save_size_log_2(ir);
size = auxspi_save_size_log_2(slot_1_type);
}
displayPrintUpper();
uint8 type = auxspi_save_type(ir);
uint8 type = auxspi_save_type(slot_1_type);
if (type == 3) {
displayMessage2F(STR_HW_FORMAT_GAME);
auxspi_erase(ir);
auxspi_erase(slot_1_type);
}
// And finally, write the save!
@@ -508,7 +473,7 @@ void hwRestore3in1_b(uint32 size_file)
uint32 ime = hwGrab3in1();
ReadNorFlash(data, (i << shift) + pitch, LEN);
hwRelease3in1(ime);
auxspi_write_data(i << shift, data, LEN, type, ir);
auxspi_write_data(i << shift, data, LEN, type, slot_1_type);
}
displayProgressBar(1, 1);
@@ -519,10 +484,9 @@ void hwRestore3in1_b(uint32 size_file)
// ------------------------------------------------------------
void hwErase()
{
bool ir = (slot_1_type == 1) ? true : false;
displayMessage2F(STR_HW_WARN_DELETE);
while (!(keysCurrent() & (KEY_UP | KEY_R | KEY_Y))) {};
auxspi_erase(ir);
auxspi_erase(slot_1_type);
}
// --------------------------------------------------------
@@ -533,9 +497,8 @@ void hwBackupSlot2()
swap_cart();
displayPrintUpper();
bool ir = (slot_1_type == 1) ? true : false;
uint32 size = auxspi_save_size_log_2(ir);
uint8 type = auxspi_save_type(ir);
uint32 size = auxspi_save_size_log_2(slot_1_type);
uint8 type = auxspi_save_type(slot_1_type);
// just select a filename, no extra work required!
char path[256];
@@ -572,7 +535,7 @@ void hwBackupSlot2()
u32 LEN = min(1 << size, 0x100);
for (u32 i = 0; i < size_blocks; i++) {
displayProgressBar(i+1, size_blocks);
auxspi_read_data(i << 8, data, LEN, type, ir);
auxspi_read_data(i << 8, data, LEN, type, slot_1_type);
fwrite(data, 1, LEN, file);
}
fclose(file);
@@ -585,9 +548,8 @@ void hwRestoreSlot2()
{
// First, swap in a new game
swap_cart();
bool ir = (slot_1_type == 1) ? true : false;
uint32 size = auxspi_save_size_log_2(ir);
uint8 type = auxspi_save_type(ir);
uint32 size = auxspi_save_size_log_2(slot_1_type);
uint8 type = auxspi_save_type(slot_1_type);
displayPrintUpper();
// second, select a save file
@@ -610,7 +572,7 @@ void hwRestoreSlot2()
// 2a, format game if required
if (type == 3) {
displayMessage2F(STR_HW_FORMAT_GAME);
auxspi_erase(ir);
auxspi_erase(slot_1_type);
}
// and third, write save
@@ -637,7 +599,7 @@ void hwRestoreSlot2()
displayProgressBar(i+1, num_blocks);
fread(data, 1, LEN, file);
sysSetBusOwners(true, true);
auxspi_write_data(i << shift, data, LEN, type, ir);
auxspi_write_data(i << shift, data, LEN, type, slot_1_type);
}
fclose(file);
@@ -656,11 +618,10 @@ void hwBackupFTP(bool dlp)
// First: swap card
if (!dlp)
swap_cart();
bool ir = (slot_1_type == 1) ? true : false;
displayPrintUpper();
uint8 size = auxspi_save_size_log_2(ir);
uint8 size = auxspi_save_size_log_2(slot_1_type);
int size_blocks = 1 << max(0, (int8(size) - 18)); // ... in units of 0x40000 bytes - that's 256 kB
uint8 type = auxspi_save_type(ir);
uint8 type = auxspi_save_type(slot_1_type);
if (size < 15)
size_blocks = 1;
else
@@ -735,7 +696,7 @@ void hwBackupFTP(bool dlp)
int num_ftp_blocks = 1 << (size - 9);
for (int i = 0; i < num_ftp_blocks; i++) {
displayProgressBar(i+1, num_ftp_blocks);
auxspi_read_data(i << 9, (u8*)&data[0], length, type, ir);
auxspi_read_data(i << 9, (u8*)&data[0], length, type, slot_1_type);
u32 out = 0;
while (out < length) {
u32 delta = FtpWrite((u8*)&data[out], length-out, ndata);
@@ -767,7 +728,7 @@ void hwBackupFTP(bool dlp)
}
// an internal function used to read big files from the FTP server
bool hwRestoreFTPPartial(u32 ofs, u32 size, u32 type, netbuf *ndata, bool ir)
bool hwRestoreFTPPartial(u32 ofs, u32 size, u32 type, netbuf *ndata)
{
int num_blocks_ftp = 1 << (size - 9);
u8 *pdata = data;
@@ -808,14 +769,14 @@ bool hwRestoreFTPPartial(u32 ofs, u32 size, u32 type, netbuf *ndata, bool ir)
u32 num = max(u32(0), size-16);
for (int i = 0; i < (1 << num); i++) {
displayProgressBar(i+1, 1 << num);
auxspi_erase_sector(sector+i, ir);
auxspi_erase_sector(sector+i, slot_1_type);
}
displayProgressBar(0,0);
}
displayMessage2F(STR_HW_WRITE_GAME);
for (int i = 0; i < (1 << (size - shift)); i++) {
displayProgressBar(i+1, 1 << (size - shift));
auxspi_write_data(ofs + (i << shift), ((u8*)data)+(i<<shift), LEN, type, ir);
auxspi_write_data(ofs + (i << shift), ((u8*)data)+(i<<shift), LEN, type, slot_1_type);
}
return true;
@@ -871,9 +832,8 @@ void hwRestoreFTP(bool dlp)
if (!dlp)
swap_cart();
displayPrintUpper();
bool ir = (slot_1_type == 1) ? true : false;
uint8 size = auxspi_save_size_log_2(ir);
uint8 type = auxspi_save_type(ir);
uint8 size = auxspi_save_size_log_2(slot_1_type);
uint8 type = auxspi_save_type(slot_1_type);
// Fourth: read file
u8 data_log2 = log2trunc(size_buf);
@@ -886,7 +846,7 @@ void hwRestoreFTP(bool dlp)
sprintf(ctr, "%i/%i", i+1, num_read_blocks);
displayMessage2F(STR_HW_READ_FILE, fname);
displayMessageF(STR_STR, ctr);
hwRestoreFTPPartial(i << len_block, len_block, type, ndata, ir);
hwRestoreFTPPartial(i << len_block, len_block, type, ndata);
}
FtpClose(ndata);
FtpQuit(buf);

View File

@@ -47,7 +47,7 @@ void do_dump_nds_save_stage_2(int size);
void do_restore_nds_save();
bool swap_cart();
u32 get_slot1_type();
//u32 get_slot1_type();
// This function was previously found in the main function.
// Return values:

Binary file not shown.