Disassembly of Pokemon Yellow
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luckytyphlosion 94eee4e89e Cleanup with yellow-exclusive banks
Also introduce charmap for $ec (unfilled menu arrow cursor)
2015-12-31 15:24:54 -05:00
audio overworld item & movement code, cable club code, remove more instances of W_, add PIKAHAPPY_TRADE 2015-10-29 14:23:30 -04:00
constants BankF documentation from HasMonFainted to Func_3d536 2015-12-31 15:04:19 -05:00
data Cleanup with yellow-exclusive banks 2015-12-31 15:24:54 -05:00
engine Cleanup with yellow-exclusive banks 2015-12-31 15:24:54 -05:00
extras@1514042dac Convert pikachu cries to .wav files, and process .wav files into .pcm files at compile-time. 2015-10-24 19:43:39 -07:00
gfx engine/trade.asm, trade2.asm, intro.asm, overworld/emotion_bubbles.asm 2015-12-23 15:40:59 -05:00
home More BankF documentation 2015-12-29 14:53:57 -05:00
maps Swap trade center and battle center 2015-07-16 23:21:57 -05:00
pic Move data, mon header data, cry data. 2015-11-08 16:20:14 -05:00
scripts More BankF documentation 2015-12-29 14:53:57 -05:00
text engine/battle/trainer_ai.asm 2015-12-06 16:08:20 -05:00
yellow Cleanup with yellow-exclusive banks 2015-12-31 15:24:54 -05:00
.gitattributes Specify *.wav, *.blk and *.pic as binary 2015-10-25 17:30:37 -04:00
.gitignore Convert pikachu cries to .wav files, and process .wav files into .pcm files at compile-time. 2015-10-24 19:43:39 -07:00
.gitmodules Ignore 'dirty' changes to extras 2015-10-25 12:57:02 -04:00
audio.asm Move pikachu pcm data to audio.asm 2015-11-13 16:17:20 -05:00
charmap.asm Cleanup with yellow-exclusive banks 2015-12-31 15:24:54 -05:00
compare.sh Fix typos up to end of home/audio.asm 2015-08-09 16:42:07 -04:00
constants.asm DisplayTextIDInit and DrawStartMenu 2015-11-08 13:56:29 -05:00
gfx.py engine/menu/status_screen.asm 2015-11-14 16:34:47 -05:00
home.asm More BankF documentation 2015-12-29 14:53:57 -05:00
hram.asm engine/text_boxes.asm 2015-11-13 13:11:05 -05:00
INSTALL.md Update INSTALL.md 2015-09-06 22:12:06 -04:00
macros.asm More BankF documentation 2015-12-29 14:53:57 -05:00
main.asm More BankF documentation 2015-12-29 14:53:57 -05:00
Makefile engine/text_boxes.asm 2015-11-13 13:11:05 -05:00
README.md Formatting errors. 2015-08-28 17:21:32 -04:00
replace.sh LoadPokedexTilePatterns and engine/overworld/map_sprites.asm 2015-11-21 17:37:36 -05:00
roms.md5 Build only Yellow 2015-08-01 17:32:39 -04:00
sram.asm Replace hardcoded name lengths with NAME_LENGTH 2015-08-10 23:51:20 -05:00
text.asm Bank9 misc. functions 2015-11-28 17:26:52 -05:00
vram.asm VRAM constants. 2014-05-29 01:30:09 -07:00
wram.asm BankF documentation from HasMonFainted to Func_3d536 2015-12-31 15:04:19 -05:00

Pokémon Yellow

This is a disassembly of Pokémon Yellow.

It builds the following rom:

  • Pokemon Yellow (UE) [C][!].gbc md5: d9290db87b1f0a23b89f99ee4469e34b

To set up the repository, see INSTALL.md.

See also