Disassembly of Pokemon Yellow
Go to file
yenatch 70c72d01d3 Get rid of queues.
For faster builds, use `make -j`.
2015-10-24 23:23:54 -04:00
audio Convert pikachu cries to .wav files, and process .wav files into .pcm files at compile-time. 2015-10-24 19:43:39 -07:00
constants wram label renaming for pika happiness 2015-10-11 18:17:26 -04:00
data data/facing.asm, titlescreen functions, oam/sprite related functions, other misc functions 2015-10-24 17:35:57 -04:00
engine data/facing.asm, titlescreen functions, oam/sprite related functions, other misc functions 2015-10-24 17:35:57 -04:00
extras@1514042dac Convert pikachu cries to .wav files, and process .wav files into .pcm files at compile-time. 2015-10-24 19:43:39 -07:00
gfx Build only Yellow 2015-08-01 17:32:39 -04:00
home Complete documentation of bank3 2015-10-18 15:37:40 -04:00
maps Swap trade center and battle center 2015-07-16 23:21:57 -05:00
pic Attempt to make Yellow buildable, part 2. 2015-08-01 16:58:30 -04:00
scripts Complete documentation of bank3 2015-10-18 15:37:40 -04:00
text data/facing.asm, titlescreen functions, oam/sprite related functions, other misc functions 2015-10-24 17:35:57 -04:00
yellow Convert pikachu cries to .wav files, and process .wav files into .pcm files at compile-time. 2015-10-24 19:43:39 -07:00
.gitattributes Fix EOL to LF to make push requests more doable. 2015-06-05 17:23:06 -04:00
.gitignore Convert pikachu cries to .wav files, and process .wav files into .pcm files at compile-time. 2015-10-24 19:43:39 -07:00
.gitmodules make extras/ a submodule 2013-09-01 02:27:44 -05:00
audio.asm bank1f audio. 2015-10-03 17:44:40 -04:00
charmap.asm text.o 2015-08-01 17:16:11 -04:00
compare.sh Fix typos up to end of home/audio.asm 2015-08-09 16:42:07 -04:00
constants.asm More bank3 documentation 2015-10-10 16:54:00 -04:00
home.asm data/facing.asm, titlescreen functions, oam/sprite related functions, other misc functions 2015-10-24 17:35:57 -04:00
hram.asm Complete documentation of bank3 2015-10-18 15:37:40 -04:00
INSTALL.md Update INSTALL.md 2015-09-06 22:12:06 -04:00
macros.asm Complete documentation of bank3 2015-10-18 15:37:40 -04:00
main.asm data/facing.asm, titlescreen functions, oam/sprite related functions, other misc functions 2015-10-24 17:35:57 -04:00
Makefile Get rid of queues. 2015-10-24 23:23:54 -04:00
README.md Formatting errors. 2015-08-28 17:21:32 -04:00
replace.sh Label and comment more palette functions 2015-10-12 15:14:10 -04:00
roms.md5 Build only Yellow 2015-08-01 17:32:39 -04:00
sram.asm Replace hardcoded name lengths with NAME_LENGTH 2015-08-10 23:51:20 -05:00
text.asm Merge branch 'master' of https://github.com/iimarckus/pokered 2015-08-30 17:55:02 -04:00
vram.asm VRAM constants. 2014-05-29 01:30:09 -07:00
wram.asm Complete documentation of bank3 2015-10-18 15:37:40 -04:00

Pokémon Yellow

This is a disassembly of Pokémon Yellow.

It builds the following rom:

  • Pokemon Yellow (UE) [C][!].gbc md5: d9290db87b1f0a23b89f99ee4469e34b

To set up the repository, see INSTALL.md.

See also