Commit Graph

72 Commits

Author SHA1 Message Date
pikalaxalt
7445441edf Pikachu pics; town map entries 2016-06-04 09:03:51 -04:00
pikalaxalt
4b91cc770e Text macros; Prize Room 2016-06-01 09:44:32 -04:00
pikalaxalt
bd7620b851 Celadon Prize Room 2016-06-01 08:31:42 -04:00
pikalaxalt
439efda1ba Champion's room; resolve predefs 2016-05-31 15:55:39 -04:00
pikalaxalt
a443384a21 Rock Tunnel Pokecenter 2016-05-30 15:53:23 -04:00
pikalaxalt
6e3581df4b Mt Moon Pokemon Center 2016-05-30 11:38:46 -04:00
pikalaxalt
b8cced19fc Mt Moon B2F 2016-05-29 20:52:05 -04:00
pikalaxalt
17b1752f8b More far text scripts 2016-05-29 00:28:33 -04:00
pikalaxalt
ff62edda93 Oaks Lab rewrite part 5 (finish) 2016-05-28 16:07:46 -04:00
pikalaxalt
40f0dba6c1 Route 24 scripts 2016-05-27 09:22:38 -04:00
pikalaxalt
ce63981699 Final phase 3 of Viridian City script disassembly 2016-05-26 18:24:54 -04:00
pikalaxalt
f19ef183be All Pikachu emotion gfx have been labeled 2016-05-25 21:34:29 -04:00
pikalaxalt
3724c414fc More playing around with pikapic script disasm 2016-05-25 17:11:10 -04:00
pikalaxalt
10c5a34994 Make some sense out of the pic animations 2016-05-25 16:39:00 -04:00
pikalaxalt
e933fb3639 More pikachu engine stuff 2016-05-25 10:20:45 -04:00
pikalaxalt
87b20762d5 Numerous changes (see below)
* Fix build errors from previous commit
* Fix predef text pointers
* Disassemble hidden object data and additional accessory functions
2016-05-24 18:54:06 -04:00
pikalaxalt
219eddf056 Update hidden object functions and include them in main 2016-05-24 17:41:33 -04:00
pikalaxalt
60ff6c25e3 Printer error funcs 2016-05-24 12:59:55 -04:00
pikalaxalt
69a0ce42ac Disassemble yellow sounds 2016-05-20 23:32:54 -04:00
luckytyphlosion
f0915e2b66 More BankF documentation
Also introduce bit direction constants and setpal macros
2015-12-29 14:53:57 -05:00
luckytyphlosion
385b109b07 Move data, mon header data, cry data.
Also remove bmon folder
2015-11-08 16:20:14 -05:00
luckytyphlosion
bb97b63af1 Complete documentation of bank3
Also: split out bcd predefs from yellow/main.asm, start removing traces
of W_
2015-10-18 15:37:40 -04:00
PikalaxALT
18fb5fc468 more annotations on ModifyPikachuHappiness 2015-10-11 18:00:03 -04:00
luckytyphlosion
3db446ca4f Some bank3 documentation 2015-10-04 15:17:30 -04:00
luckytyphlosion
fbeac8adb6 Bank8 audio.
todo: correct address comments
note: tx_pre_constants are not 100% accurate, but they work well enough
to have yellow build correctly
2015-09-27 15:05:08 -04:00
luckytyphlosion
d2ed7674f4 Merge branch 'master' of https://github.com/iimarckus/pokered
Doesn't build.
2015-08-30 17:55:02 -04:00
YamaArashi
b6ac1018c2 add border constant and clear up misnomer 2015-08-14 02:46:12 -07:00
luckytyphlosion
aaae80f88f Fix typos up to end of home/audio.asm 2015-08-09 16:42:07 -04:00
luckytyphlosion
19c517bca4 Attempt to make yellow buildable, part 7.
Builds but not to baserom.gbc.
2015-08-03 22:10:30 -04:00
luckytyphlosion
4b9a0daf2f Attempt to make Yellow Buildable, part 5
Rest of unknown pointers in homebank, fix some function names.
2015-08-02 12:22:38 -04:00
luckytyphlosion
ad3fca33d3 Attempt to make yellow buildable.
Building Errors: Segmentation Error.
2015-08-01 12:30:16 -04:00
yenatch
87f4f4eb44 fix tmlearn 2015-07-28 13:46:00 -07:00
luckytyphlosion
222afb247d tmlearn macro.
Also multiple_divide documentation and fix improper wram comment.
2015-07-26 17:04:24 -04:00
dannye
4d88812f40 Name some battle sound effects 2015-07-21 21:04:21 -05:00
YamaArashi
02bd91b707 jpab/jpba macros 2015-07-19 11:56:13 -07:00
YamaArashi
c169073eed misc 2015-07-18 21:58:55 -07:00
dannye
006507ed53 A few missed object constants 2015-07-18 23:39:29 -05:00
dannye
4452acb021 Fix object constant names
swap LEFT and RIGHT
FACE is better named STAY because sprites that have no range do not
necessarily face any direction
STAY has been renamed to NONE because sprites that use this will
spin randomly, except for the item/voltorb/electrode sprite

I never should have listened to https://github.com/iimarckus/pokered/issues/89
2015-07-18 22:36:22 -05:00
dannye
0e48333fb8 Map object macro
closes https://github.com/iimarckus/pokered/issues/89
2015-07-18 22:22:51 -05:00
dannye
148d3f3cf2 Consolidate coord macros 2015-07-18 15:52:03 -05:00
dannye
0ad1153f16 Simplify map connections
let the macros calculate the connection strip length instead of passing it as an arg
don't pass map dimensions since they can be inferred from map ids

todo: figure out why certain south and east connections get an extra 3
added to the connection strip length
2015-07-18 15:20:07 -05:00
YamaArashi
fc9af362ae fix variable naming 2015-07-18 08:17:46 -07:00
dannye
b85d7c65f3 Enumerate map constants
closes https://github.com/iimarckus/pokered/issues/86
2015-07-17 11:20:35 -05:00
dannye
f702fc7840 Start using text predef macros
also sprite direction constants
2015-07-04 00:47:29 -05:00
U-Daniel-PC\Daniel
8431fa7756 TX_ASM 2015-07-03 14:58:50 -05:00
U-Daniel-PC\Daniel
d48ea223ea Fix a lot of bugs 2015-06-05 15:10:39 -05:00
U-Daniel-PC\Daniel
f558d784a8 EOL Windows->UNIX 2015-06-04 23:15:09 -05:00
luckytyphlosion
a47f5ae068 homecall_jump_sf MACRO 2015-05-28 12:17:46 -04:00
luckytyphlosion
b5f5a16f43 Completed home/overworld.asm with other related functions 2015-05-17 18:21:24 -04:00
luckytyphlosion
c32510eb78 Update macros.asm 2015-05-11 19:11:51 -04:00