Merge branch 'master' of https://github.com/pret/pokered
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This commit is contained in:
dannye
2026-04-15 12:05:52 -05:00
13 changed files with 23 additions and 29 deletions

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@@ -148,7 +148,7 @@ INCLUDE "audio/sfx/start_menu_2.asm"
INCLUDE "audio/sfx/tink_2.asm"
INCLUDE "audio/sfx/heal_hp_2.asm"
INCLUDE "audio/sfx/heal_ailment_2.asm"
INCLUDE "audio/sfx/silph_scope.asm"
INCLUDE "audio/sfx/trainer_appeared.asm"
INCLUDE "audio/sfx/ball_toss.asm"
INCLUDE "audio/sfx/ball_poof.asm"
INCLUDE "audio/sfx/faint_thud.asm"

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@@ -587,6 +587,6 @@ SFX_Battle_36::
channel 6, SFX_Battle_36_Ch6
channel 8, SFX_Battle_36_Ch8
SFX_Silph_Scope::
SFX_Trainer_Appeared::
channel_count 1
channel 5, SFX_Silph_Scope_Ch5
channel 5, SFX_Trainer_Appeared_Ch5

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@@ -1,4 +1,4 @@
SFX_Silph_Scope_Ch5:
SFX_Trainer_Appeared_Ch5:
duty_cycle 0
square_note 0, 13, 2, 1792
square_note 0, 13, 2, 1856

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@@ -231,9 +231,9 @@ DEF BATTLE_SFX_START EQUS "SFX_PECK"
music_const SFX_BATTLE_34, SFX_Battle_34
music_const SFX_BATTLE_35, SFX_Battle_35
music_const SFX_BATTLE_36, SFX_Battle_36
music_const SFX_SILPH_SCOPE, SFX_Silph_Scope
DEF BATTLE_SFX_END EQUS "SFX_SILPH_SCOPE + 1"
DEF MAX_SFX_ID_2 EQUS "SFX_SILPH_SCOPE"
music_const SFX_TRAINER_APPEARED, SFX_Trainer_Appeared
DEF BATTLE_SFX_END EQUS "SFX_TRAINER_APPEARED + 1"
DEF MAX_SFX_ID_2 EQUS "SFX_TRAINER_APPEARED"
; AUDIO_3
music_const SFX_INTRO_LUNGE, SFX_Intro_Lunge

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@@ -1,5 +1,5 @@
KeyItemFlags:
bit_array KeyItemFlags
bit_array
dbit FALSE ; MASTER_BALL
dbit FALSE ; ULTRA_BALL
dbit FALSE ; GREAT_BALL

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@@ -1,6 +1,6 @@
TechnicalMachinePrices:
; In thousands (nybbles).
nybble_array TechnicalMachinePrices
nybble_array
nybble 3 ; TM01
nybble 2 ; TM02
nybble 2 ; TM03

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@@ -6,7 +6,7 @@ MoveSoundTable:
db SFX_DOUBLESLAP, $00, $80 ; DOUBLESLAP
db SFX_BATTLE_0B, $01, $80 ; COMET_PUNCH
db SFX_BATTLE_0D, $00, $40 ; MEGA_PUNCH
db SFX_SILPH_SCOPE, $00, $ff ; PAY_DAY
db SFX_TRAINER_APPEARED, $00, $ff ; PAY_DAY
db SFX_BATTLE_0D, $10, $60 ; FIRE_PUNCH
db SFX_BATTLE_0D, $20, $80 ; ICE_PUNCH
db SFX_BATTLE_0D, $00, $a0 ; THUNDERPUNCH

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@@ -1,5 +1,5 @@
MonPartyData:
nybble_array MonPartyData
nybble_array
nybble ICON_GRASS ; Bulbasaur
nybble ICON_GRASS ; Ivysaur
nybble ICON_GRASS ; Venusaur

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@@ -80,7 +80,7 @@ PrintBeginningBattleText:
ld [wFrequencyModifier], a
ld a, $80
ld [wTempoModifier], a
ld a, SFX_SILPH_SCOPE
ld a, SFX_TRAINER_APPEARED
call PlaySound
jp WaitForSoundToFinish
.done

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@@ -94,13 +94,17 @@ IF DEF(_DEBUG)
ret
DebugSetPokedexEntries:
ld b, wPokedexOwnedEnd - wPokedexOwned - 1
IF NUM_POKEMON / 8 != 0
ld b, NUM_POKEMON / 8 ; 151 / 8 == 18
ld a, %11111111
.loop
ld [hli], a
dec b
jr nz, .loop
ld [hl], %01111111
ENDC
IF NUM_POKEMON % 8 != 0
ld [hl], (1 << (NUM_POKEMON % 8)) - 1 ; (1 << 151 % 8)) - 1 == %01111111
ENDC
ret
DebugNewGameItemsList:

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@@ -11,7 +11,7 @@ MACRO? _redef_current_label
DEF \1 EQUS #{__SCOPE__}
ENDC
ENDC
if !DEF(\1)
IF !DEF(\1)
DEF \1 EQUS \2
{\1}:
ENDC
@@ -68,12 +68,7 @@ ENDM
MACRO? nybble_array
DEF CURRENT_NYBBLE_ARRAY_VALUE = 0
DEF CURRENT_NYBBLE_ARRAY_LENGTH = 0
IF _NARG == 1
REDEF CURRENT_NYBBLE_ARRAY_START EQUS "\1"
ELSE
REDEF CURRENT_NYBBLE_ARRAY_START EQUS "._nybble_array\@"
{CURRENT_NYBBLE_ARRAY_START}:
ENDC
_redef_current_label CURRENT_NYBBLE_ARRAY_START, "._nybble_array\@", \#
ENDM
MACRO? nybble
@@ -103,12 +98,7 @@ ENDM
MACRO? bit_array
DEF CURRENT_BIT_ARRAY_VALUE = 0
DEF CURRENT_BIT_ARRAY_LENGTH = 0
IF _NARG == 1
REDEF CURRENT_BIT_ARRAY_START EQUS "\1"
ELSE
REDEF CURRENT_BIT_ARRAY_START EQUS "._bit_array\@"
{CURRENT_BIT_ARRAY_START}:
ENDC
_redef_current_label CURRENT_BIT_ARRAY_START, "._bit_array\@", \#
ENDM
MACRO? dbit

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@@ -104,7 +104,7 @@ SilphCo8FSilphWorkerMText:
jp TextScriptEnd
.SilphIsFinishedText:
text_far __SilphCo8FSilphWorkerMThanksForSavingUsText
text_far _SilphCo8FSilphWorkerMSilphIsFinishedText
text_end
.ThanksForSavingUsText:

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@@ -1,4 +1,4 @@
__SilphCo8FSilphWorkerMThanksForSavingUsText::
_SilphCo8FSilphWorkerMSilphIsFinishedText::
text "I wonder if SILPH"
line "is finished..."
done