pokeruby/include/constants
2018-01-14 13:41:50 -06:00
..
abilities.h abilities, songs, species constants 2017-11-26 13:00:26 -06:00
battle_constants.h Finish battle_2.c and battle_util.c decompilation 2018-01-07 20:07:36 -08:00
battle_move_effects.h opponents, map_objects, hold_effects, game_stat, decorations, battle_move_effects constants 2017-11-26 17:01:50 -06:00
decorations.h opponents, map_objects, hold_effects, game_stat, decorations, battle_move_effects constants 2017-11-26 17:01:50 -06:00
easy_chat.h minor cleanup 2018-01-05 22:18:57 -06:00
flags.h Use descriptive name for the BLACK GLASSES hidden item flag 2017-12-27 09:23:30 -06:00
game_stat.h opponents, map_objects, hold_effects, game_stat, decorations, battle_move_effects constants 2017-11-26 17:01:50 -06:00
hold_effects.h opponents, map_objects, hold_effects, game_stat, decorations, battle_move_effects constants 2017-11-26 17:01:50 -06:00
items.h improve TM/HM constants and add macro for TM/HM learnsets 2018-01-14 13:41:50 -06:00
map_objects.h Name and use dynamic object gfx ids 2017-12-24 10:14:53 -06:00
maps.h convert wild_encounter data to C 2017-11-27 17:54:49 -06:00
mauville_man.h mauville_man constants 2017-11-26 17:19:05 -06:00
moves.h label and clean up some things in contest.c 2017-12-22 14:19:09 -06:00
opponents.h opponents, map_objects, hold_effects, game_stat, decorations, battle_move_effects constants 2017-11-26 17:01:50 -06:00
secret_bases.h Fully enumerate secret base constants 2017-12-26 22:24:06 -06:00
songs.h abilities, songs, species constants 2017-11-26 13:00:26 -06:00
species.h abilities, songs, species constants 2017-11-26 13:00:26 -06:00
vars.h Use var constants for direct uses of gSaveBlock1.vars 2018-01-01 17:06:17 -06:00
weather.h Add coord_weather_event macro, and define COORD_EVENT_WEATHER_* constants 2017-12-26 16:08:39 -06:00