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move_effects
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Identify remaining uses of wd0b5 and wd11e (#463)
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2024-09-18 21:41:58 -04:00 |
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animations.asm
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Replace hardware_constants.asm with hardware.inc (#511)
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2025-06-30 12:47:22 -04:00 |
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battle_transitions.asm
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Don't pass redundant label names to table_width and list_start (#484)
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2024-12-27 12:52:24 -05:00 |
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common_text.asm
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Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)
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2024-08-04 10:05:33 -04:00 |
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core.asm
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Use combined hardware constants
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2025-06-30 13:45:24 -04:00 |
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decrement_pp.asm
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Sync more with pokeyellow
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2020-11-05 16:55:39 -05:00 |
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display_effectiveness.asm
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Fix a few usages of EFFECTIVE
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2023-11-21 20:18:04 -06:00 |
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draw_hud_pokeball_gfx.asm
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wOAMBuffer -> wShadowOAM (#370)
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2022-07-09 17:18:18 -04:00 |
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effects.asm
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Fix typos
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2025-06-03 23:48:35 -05:00 |
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end_of_battle.asm
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Identify various flag labels and bit constants (#454)
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2024-07-16 13:02:54 -04:00 |
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experience.asm
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Identify more flag bits (#464)
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2024-09-23 23:51:44 -04:00 |
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get_trainer_name.asm
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Identify remaining uses of wd0b5 and wd11e (#463)
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2024-09-18 21:41:58 -04:00 |
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ghost_marowak_anim.asm
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Replace hardware_constants.asm with hardware.inc (#511)
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2025-06-30 12:47:22 -04:00 |
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init_battle_variables.asm
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Thoroughly document debug code (#410)
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2023-07-15 18:36:59 -04:00 |
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link_battle_versus_text.asm
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Use charmap in link_battle_versus_text (#415)
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2023-07-16 16:21:20 -05:00 |
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misc.asm
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Identify remaining uses of wd0b5 and wd11e (#463)
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2024-09-18 21:41:58 -04:00 |
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print_type.asm
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Identify remaining uses of wd0b5 and wd11e (#463)
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2024-09-18 21:41:58 -04:00 |
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read_trainer_party.asm
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Use less generic labels for party finding loops (#514)
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2025-07-07 18:59:17 -04:00 |
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safari_zone.asm
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Identify remaining uses of wd0b5 and wd11e (#463)
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2024-09-18 21:41:58 -04:00 |
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save_trainer_name.asm
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Identify wcd6d as wNameBuffer and others (#455)
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2024-07-24 12:21:59 -04:00 |
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scale_sprites.asm
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Add bigdw and dc data macros
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2023-11-20 17:53:19 -05:00 |
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scroll_draw_trainer_pic.asm
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Sync coordinate macros with pokecrystal
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2020-07-07 11:30:10 -04:00 |
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trainer_ai.asm
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Use <STAT>_UP1_EFFECT constants (#522)
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2025-08-16 08:37:08 -04:00 |
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unused_stats_functions.asm
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Specify the ldh instruction, don't turn ld into ldh
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2020-07-06 19:03:05 -04:00 |
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wild_encounters.asm
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Split hSpriteIndexOrTextID into hSpriteIndex and hTextID (#462)
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2024-09-18 21:01:18 -04:00 |