pokered/engine/pokemon
2023-11-21 19:54:39 -05:00
..
add_mon.asm Use {interpolation} to generate sequences of RAM labels 2021-04-27 15:49:59 -04:00
bills_pc.asm Refactorize check button pressed (#340) 2021-11-05 15:40:15 -04:00
evos_moves.asm Rename EV_* constants to EVOLVE_* like pokecrystal (#407) 2023-11-21 19:54:39 -05:00
experience.asm Fix file modes 2020-11-14 20:52:10 -06:00
learn_move.asm Refactorize check button pressed (#340) 2021-11-05 15:40:15 -04:00
load_mon_data.asm callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar 2020-07-06 21:18:22 -04:00
remove_mon.asm Use {interpolation} to generate sequences of RAM labels 2021-04-27 15:49:59 -04:00
set_types.asm Fix file modes 2020-11-14 20:52:10 -06:00
status_ailments.asm Rename SLP to SLP_MASK (#361) 2022-06-17 22:25:52 -04:00
status_screen.asm Identify hUILayoutFlags 2021-02-13 19:48:34 -05:00