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9 lines
282 B
NASM
9 lines
282 B
NASM
; Pseudo-OAM flags used by game logic
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const_def
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const BIT_END_OF_OAM_DATA ; 0
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const BIT_SPRITE_UNDER_GRASS ; 1
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; Used in SpriteFacingAndAnimationTable (see data/sprites/facings.asm)
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DEF FACING_END EQU 1 << BIT_END_OF_OAM_DATA
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DEF UNDER_GRASS EQU 1 << BIT_SPRITE_UNDER_GRASS
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