pokered/engine/overworld
2026-06-08 11:50:47 -04:00
..
auto_movement.asm Use macros to enforce "missable/hide/show object" constraints, and rename them to "toggleable objects" (#557) 2026-01-07 22:05:20 -05:00
clear_variables.asm
cut.asm
cut2.asm
daycare_exp.asm
doors.asm
dust_smoke.asm
elevator.asm Update elevator.asm (#582) 2026-05-24 09:42:13 -05:00
emotion_bubbles.asm
field_move_messages.asm
healing_machine.asm
hidden_events.asm Use macros to enforce "hidden object" constraints, and rename them to "hidden events" (#559) 2026-01-07 22:05:37 -05:00
is_player_just_outside_map.asm
ledges.asm
map_sprites.asm
movement.asm Relocate and use MAP_TILESET_SIZE (#586) 2026-06-08 11:50:47 -04:00
pathfinding.asm
player_animations.asm
player_state.asm
push_boulder.asm
special_warps.asm
spinners.asm Use SPRITE_FACING_* constants in spinners.asm (#584) 2026-05-24 09:40:19 -05:00
sprite_collisions.asm
tilesets.asm
toggleable_objects.asm Use macros to enforce "missable/hide/show object" constraints, and rename them to "toggleable objects" (#557) 2026-01-07 22:05:20 -05:00
trainer_sight.asm
turn_sprite.asm
update_map.asm
wild_mons.asm