pokered/constants
2021-04-27 15:49:59 -04:00
..
audio_constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
battle_constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
credits_constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
event_constants.asm
gfx_constants.asm Use {interpolation} to generate sequences of RAM labels 2021-04-27 15:49:59 -04:00
hardware_constants.asm
hide_show_constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
icon_constants.asm
input_constants.asm
item_constants.asm Port 'add_tmnum' from pokecrystal 2021-04-19 16:30:07 -04:00
list_constants.asm
map_constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
map_data_constants.asm
map_object_constants.asm Use {interpolation} to generate sequences of RAM labels 2021-04-27 15:49:59 -04:00
menu_constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
misc_constants.asm
move_animation_constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
move_constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
move_effect_constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
music_constants.asm
oam_constants.asm
palette_constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
pokedex_constants.asm
pokemon_constants.asm
pokemon_data_constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
script_constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
serial_constants.asm
sprite_constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
sprite_data_constants.asm
text_constants.asm Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constant 2021-04-13 20:08:38 -04:00
tileset_constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
trainer_constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
type_constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00