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auto_movement.asm
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Use macros to enforce "missable/hide/show object" constraints, and rename them to "toggleable objects" (#557)
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2026-01-07 22:05:20 -05:00 |
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clear_variables.asm
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Identify some unused WRAM variables (#453)
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2024-06-15 12:18:00 -04:00 |
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cut.asm
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Use more hardware and graphics constants (#532)
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2025-11-18 15:17:31 -05:00 |
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cut2.asm
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Avoid magic numbers for most CopyData calls (#542)
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2025-11-25 16:53:29 -06:00 |
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daycare_exp.asm
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split code out of main.asm
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2016-12-31 17:23:54 -08:00 |
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doors.asm
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Fix file modes
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2020-11-14 20:52:10 -06:00 |
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dust_smoke.asm
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Use more hardware and graphics constants (#532)
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2025-11-18 15:17:31 -05:00 |
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elevator.asm
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Use the same music headers as pokecrystal (#382)
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2022-08-11 21:23:08 -04:00 |
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emotion_bubbles.asm
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dbsprite is the wrong macro for WriteOAMBlock data (#472)
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2024-09-29 18:54:41 -04:00 |
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field_move_messages.asm
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Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)
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2024-08-04 10:05:33 -04:00 |
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healing_machine.asm
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Replace hardware_constants.asm with hardware.inc (#511)
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2025-06-30 12:47:22 -04:00 |
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hidden_events.asm
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Use macros to enforce "hidden object" constraints, and rename them to "hidden events" (#559)
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2026-01-07 22:05:37 -05:00 |
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is_player_just_outside_map.asm
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remove address comments
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2016-06-11 17:24:04 -07:00 |
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ledges.asm
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Use more hardware and graphics constants (#532)
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2025-11-18 15:17:31 -05:00 |
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map_sprites.asm
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Identify more bit flags (#465)
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2024-09-24 09:33:33 -04:00 |
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movement.asm
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Use macros to enforce "missable/hide/show object" constraints, and rename them to "toggleable objects" (#557)
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2026-01-07 22:05:20 -05:00 |
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pathfinding.asm
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Comment more unreferenced local labels (#550)
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2025-12-15 15:14:17 -05:00 |
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player_animations.asm
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Avoid magic numbers for most CopyData calls (#542)
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2025-11-25 16:53:29 -06:00 |
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player_state.asm
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Use features of RGBDS 1.0.0 (#537)
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2025-11-12 15:44:07 -05:00 |
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push_boulder.asm
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Comment more unreferenced local labels (#550)
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2025-12-15 15:14:17 -05:00 |
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special_warps.asm
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Identify more flag bits (#464)
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2024-09-23 23:51:44 -04:00 |
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spinners.asm
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Identify more bit flags (#465)
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2024-09-24 09:33:33 -04:00 |
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sprite_collisions.asm
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Fix a few usages of EFFECTIVE
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2023-11-21 20:18:04 -06:00 |
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tilesets.asm
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Identify some .asm_* labels
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2022-07-10 21:11:03 -04:00 |
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toggleable_objects.asm
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Use macros to enforce "missable/hide/show object" constraints, and rename them to "toggleable objects" (#557)
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2026-01-07 22:05:20 -05:00 |
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trainer_sight.asm
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Fix some label typos, and add some constants instead of raw numbers (#492)
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2025-01-30 17:26:55 -05:00 |
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turn_sprite.asm
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Fix sprite data comment (#507)
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2025-05-09 18:47:29 -04:00 |
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update_map.asm
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Replace hardware_constants.asm with hardware.inc (#511)
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2025-06-30 12:47:22 -04:00 |
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wild_mons.asm
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Revise some RAM buffer constants
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2025-09-26 16:55:23 -04:00 |