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move_effects
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Replace hard-coded numbers with constants in haze.asm (#564)
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2026-01-17 16:42:12 -05:00 |
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animations.asm
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Comment more unreferenced local labels (#550)
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2025-12-15 15:14:17 -05:00 |
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battle_transitions.asm
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Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)
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2025-11-27 13:39:25 -05:00 |
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common_text.asm
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Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)
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2024-08-04 10:05:33 -04:00 |
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core.asm
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Align move grammar with pokecrystal (#565)
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2026-01-17 16:41:37 -05:00 |
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decrement_pp.asm
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Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)
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2025-11-27 13:39:25 -05:00 |
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display_effectiveness.asm
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Fix a few usages of EFFECTIVE
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2023-11-21 20:18:04 -06:00 |
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draw_hud_pokeball_gfx.asm
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Comment more unreferenced local labels (#550)
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2025-12-15 15:14:17 -05:00 |
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effects.asm
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Replace magic number $7 with SLP_MASK constant (#555)
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2025-12-26 12:20:49 -05:00 |
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end_of_battle.asm
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Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)
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2025-11-27 13:39:25 -05:00 |
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experience.asm
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Update StatusScreen, add *_STATS_BOX constants (#546)
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2025-12-01 13:46:28 -06:00 |
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get_trainer_name.asm
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Specify a max item length for list_start (#552)
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2025-12-15 15:16:40 -05:00 |
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ghost_marowak_anim.asm
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Comment more unreferenced local labels (#550)
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2025-12-15 15:14:17 -05:00 |
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init_battle_variables.asm
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Thoroughly document debug code (#410)
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2023-07-15 18:36:59 -04:00 |
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link_battle_versus_text.asm
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Use ld_hli_a_string macro to make byte-by-byte strings more obvious (#540)
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2025-11-23 21:19:21 -06:00 |
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misc.asm
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Use features of RGBDS 1.0.0 (#537)
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2025-11-12 15:44:07 -05:00 |
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print_type.asm
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Use features of RGBDS 1.0.0 (#537)
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2025-11-12 15:44:07 -05:00 |
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read_trainer_party.asm
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Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)
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2025-11-27 13:39:25 -05:00 |
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safari_zone.asm
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Identify remaining uses of wd0b5 and wd11e (#463)
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2024-09-18 21:41:58 -04:00 |
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save_trainer_name.asm
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Use features of RGBDS 1.0.0 (#537)
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2025-11-12 15:44:07 -05:00 |
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scale_sprites.asm
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Add bigdw and dc data macros
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2023-11-20 17:53:19 -05:00 |
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scroll_draw_trainer_pic.asm
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Sync coordinate macros with pokecrystal
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2020-07-07 11:30:10 -04:00 |
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trainer_ai.asm
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Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)
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2025-11-27 13:39:25 -05:00 |
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unused_stats_functions.asm
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Specify the ldh instruction, don't turn ld into ldh
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2020-07-06 19:03:05 -04:00 |
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used_move_text.asm
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Align move grammar with pokecrystal (#565)
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2026-01-17 16:41:37 -05:00 |
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wild_encounters.asm
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Split hSpriteIndexOrTextID into hSpriteIndex and hTextID (#462)
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2024-09-18 21:01:18 -04:00 |