pokered/engine/battle
2026-01-17 16:42:12 -05:00
..
move_effects Replace hard-coded numbers with constants in haze.asm (#564) 2026-01-17 16:42:12 -05:00
animations.asm Comment more unreferenced local labels (#550) 2025-12-15 15:14:17 -05:00
battle_transitions.asm Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543) 2025-11-27 13:39:25 -05:00
common_text.asm Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457) 2024-08-04 10:05:33 -04:00
core.asm Align move grammar with pokecrystal (#565) 2026-01-17 16:41:37 -05:00
decrement_pp.asm Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543) 2025-11-27 13:39:25 -05:00
display_effectiveness.asm Fix a few usages of EFFECTIVE 2023-11-21 20:18:04 -06:00
draw_hud_pokeball_gfx.asm Comment more unreferenced local labels (#550) 2025-12-15 15:14:17 -05:00
effects.asm Replace magic number $7 with SLP_MASK constant (#555) 2025-12-26 12:20:49 -05:00
end_of_battle.asm Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543) 2025-11-27 13:39:25 -05:00
experience.asm Update StatusScreen, add *_STATS_BOX constants (#546) 2025-12-01 13:46:28 -06:00
get_trainer_name.asm Specify a max item length for list_start (#552) 2025-12-15 15:16:40 -05:00
ghost_marowak_anim.asm Comment more unreferenced local labels (#550) 2025-12-15 15:14:17 -05:00
init_battle_variables.asm Thoroughly document debug code (#410) 2023-07-15 18:36:59 -04:00
link_battle_versus_text.asm Use ld_hli_a_string macro to make byte-by-byte strings more obvious (#540) 2025-11-23 21:19:21 -06:00
misc.asm Use features of RGBDS 1.0.0 (#537) 2025-11-12 15:44:07 -05:00
print_type.asm Use features of RGBDS 1.0.0 (#537) 2025-11-12 15:44:07 -05:00
read_trainer_party.asm Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543) 2025-11-27 13:39:25 -05:00
safari_zone.asm Identify remaining uses of wd0b5 and wd11e (#463) 2024-09-18 21:41:58 -04:00
save_trainer_name.asm Use features of RGBDS 1.0.0 (#537) 2025-11-12 15:44:07 -05:00
scale_sprites.asm Add bigdw and dc data macros 2023-11-20 17:53:19 -05:00
scroll_draw_trainer_pic.asm Sync coordinate macros with pokecrystal 2020-07-07 11:30:10 -04:00
trainer_ai.asm Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543) 2025-11-27 13:39:25 -05:00
unused_stats_functions.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
used_move_text.asm Align move grammar with pokecrystal (#565) 2026-01-17 16:41:37 -05:00
wild_encounters.asm Split hSpriteIndexOrTextID into hSpriteIndex and hTextID (#462) 2024-09-18 21:01:18 -04:00