Commit Graph

12 Commits

Author SHA1 Message Date
Rangi
e92d1af478
Avoid magic numbers for most CopyData calls (#542)
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2025-11-25 16:53:29 -06:00
Rangi
56c405de09
Replace hardware_constants.asm with hardware.inc (#511) 2025-06-30 12:47:22 -04:00
Sylvie
5a622f628d
Identify remaining uses of wd0b5 and wd11e (#463) 2024-09-18 21:41:58 -04:00
Sylvie
77d051479b
Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457) 2024-08-04 10:05:33 -04:00
Rangi
bbb0e7e82d
Use the same music headers as pokecrystal (#382) 2022-08-11 21:23:08 -04:00
SatoMew
242b2e05cf Label and document hFFD7 more accurately 2020-11-29 20:17:29 +00:00
dannye
66377fca32 Fix file modes 2020-11-14 20:52:10 -06:00
Rangi
13129459f1 Sync coordinate macros with pokecrystal 2020-07-07 11:30:10 -04:00
Rangi
772fcc7588 Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
Rangi
35deb77113 H_CONSTANTNAMES -> hConstantNames 2020-07-03 19:59:41 -04:00
Rangi
9878f01e29 Organize macros/ like pokecrystal
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
2020-07-03 16:37:47 -04:00
Rangi
f275790aec Add subdirectories to engine/ similar to pokecrystal 2020-07-02 23:30:21 -04:00