Rangi
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e92d1af478
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Avoid magic numbers for most CopyData calls (#542)
CI / build (push) Has been cancelled
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2025-11-25 16:53:29 -06:00 |
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Rangi
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56c405de09
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Replace hardware_constants.asm with hardware.inc (#511)
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2025-06-30 12:47:22 -04:00 |
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Sylvie
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5a622f628d
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Identify remaining uses of wd0b5 and wd11e (#463)
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2024-09-18 21:41:58 -04:00 |
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Sylvie
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77d051479b
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Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)
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2024-08-04 10:05:33 -04:00 |
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Rangi
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bbb0e7e82d
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Use the same music headers as pokecrystal (#382)
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2022-08-11 21:23:08 -04:00 |
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SatoMew
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242b2e05cf
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Label and document hFFD7 more accurately
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2020-11-29 20:17:29 +00:00 |
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dannye
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66377fca32
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Fix file modes
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2020-11-14 20:52:10 -06:00 |
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Rangi
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13129459f1
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Sync coordinate macros with pokecrystal
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2020-07-07 11:30:10 -04:00 |
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Rangi
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772fcc7588
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Specify the ldh instruction, don't turn ld into ldh
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2020-07-06 19:03:05 -04:00 |
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Rangi
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35deb77113
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H_CONSTANTNAMES -> hConstantNames
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2020-07-03 19:59:41 -04:00 |
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Rangi
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9878f01e29
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Organize macros/ like pokecrystal
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
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2020-07-03 16:37:47 -04:00 |
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Rangi
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f275790aec
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Add subdirectories to engine/ similar to pokecrystal
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2020-07-02 23:30:21 -04:00 |
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