dannye
|
66377fca32
|
Fix file modes
|
2020-11-14 20:52:10 -06:00 |
|
Rangi
|
637f38b139
|
Use decimal, not hex, for sprite (object) coordinates in map scripts
|
2020-08-28 12:10:55 -04:00 |
|
Rangi
|
594c58a289
|
Revise some map scripts, mostly for getting items
|
2020-07-16 11:19:05 -04:00 |
|
Rangi
|
772fcc7588
|
Specify the ldh instruction, don't turn ld into ldh
|
2020-07-06 19:03:05 -04:00 |
|
Rangi
|
405889193e
|
TM/HM constants named after moves
|
2020-07-05 22:52:27 -04:00 |
|
Rangi
|
2b2ed54bbf
|
Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
|
2020-07-05 17:51:29 -04:00 |
|
Rangi
|
139a28ff99
|
Port pokecrystal's formatting of text commands and special characters
|
2020-07-04 21:14:46 -04:00 |
|
Rangi
|
6ef36800b0
|
Replace raw hex values with HRAM constants
To do: turn constants into labels and use ldh
|
2020-07-03 22:22:09 -04:00 |
|
deak311andris
|
1aa28afad4
|
Deobfuscate Viridian City
|
2019-10-07 15:45:45 +02:00 |
|
Rangi
|
c779602459
|
Rename map files, labels, and constants to be consistent and work with Polished Map
|
2019-01-01 23:33:10 -05:00 |
|