Rangi
56c405de09
Replace hardware_constants.asm with hardware.inc ( #511 )
2025-06-30 12:47:22 -04:00
Rangi
cd647df3b5
Don't pass redundant label names to table_width and list_start ( #484 )
2024-12-27 12:52:24 -05:00
Sylvie
8f1dcf07e5
Identify more flag bits ( #464 )
2024-09-23 23:51:44 -04:00
vulcandth
d001ced41b
Add macros, constants, and labels for map scripts and text ( #367 )
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This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
2023-07-13 21:27:56 -04:00
vulcandth
6b5be9129c
RGBDS syntax updates ( #358 )
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New MACRO and DEF syntax
2022-06-06 17:25:31 -04:00
Rangi
95ec2cf039
Verify data table and name list sizes with assertion macros
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Fixes #312
2021-03-25 16:44:41 -04:00
Akihiro Otomo
b48bbbb047
fix OAMFLAG_VFLIPPED ( #283 )
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Replace incorrect label OAMFLAG_VFLIPPED with OAM_HFLIP
2020-08-02 00:31:10 -04:00
Rangi
2454296d32
Update sprite names
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These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
2020-07-17 12:48:15 -04:00
Rangi
254f26bf6b
Align constant comments as a column
2020-07-15 12:45:17 -04:00
Rangi
15bcd88228
Indent comments that describe data table macro formats
2020-07-15 12:39:50 -04:00
Rangi
f37cf959c9
Clean up some data, using macros for multiline list entries
2020-07-14 13:32:09 -04:00
Rangi
62e137f6ce
Factor out data/sprites/
2020-07-03 16:58:55 -04:00