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20 lines
487 B
C
20 lines
487 B
C
#ifndef POKEPLATINUM_STRUCT_OV16_0225CBB8_H
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#define POKEPLATINUM_STRUCT_OV16_0225CBB8_H
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#include "struct_decls/battle_system.h"
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#include "battle_anim/struct_ov12_02237F98_decl.h"
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#include "battle_anim/struct_ov12_02238004_decl.h"
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typedef struct {
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BattleSystem *unk_00;
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UnkStruct_ov12_02237F98 *unk_04;
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UnkStruct_ov12_02238004 *unk_08[3];
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u8 unk_14;
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u8 unk_15;
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u8 unk_16;
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u8 unk_17;
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} UnkStruct_ov16_0225CBB8;
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#endif // POKEPLATINUM_STRUCT_OV16_0225CBB8_H
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