pokeplatinum/include/overlay076
2025-03-09 19:24:44 -04:00
..
const_ov76_0223EF3C.h Add in headers. 2022-12-23 14:05:03 -05:00
funcptr_ov76_0223D674.h Format the source tree 2024-07-06 14:40:34 -07:00
ov76_0223B140.h Mass terminology update: CellActor -> Sprite, etc. 2025-02-13 18:43:23 -08:00
ov76_0223B870.h Identify unk_0200C6E4 -> sprite_system and document structs 2025-02-13 18:37:08 -08:00
ov76_0223D338.h Mass terminology update: CellActor -> Sprite, etc. 2025-02-13 18:43:23 -08:00
struct_ov76_0223B52C.h Mass terminology update: CellActor -> Sprite, etc. 2025-02-13 18:43:23 -08:00
struct_ov76_0223BBAC.h Mass terminology update: CellActor -> Sprite, etc. 2025-02-13 18:43:23 -08:00
struct_ov76_0223BF74.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov76_0223C398.h unk_0200762C -> pokemon_sprite 2025-03-09 19:24:44 -04:00
struct_ov76_0223DD88_sub1.h Format the source tree 2024-07-06 14:40:34 -07:00
struct_ov76_0223DD88_sub2.h Mass terminology update: CellActor -> Sprite, etc. 2025-02-13 18:43:23 -08:00
struct_ov76_0223DD88_sub3.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov76_0223DE00.h Mass terminology update: CellActor -> Sprite, etc. 2025-02-13 18:43:23 -08:00