pokeplatinum/include/overlay012
2025-06-22 11:57:16 -07:00
..
const_ov12_0223B0A0.h Add in headers. 2022-12-23 14:05:03 -05:00
const_ov12_0223B0B8.h Add in headers. 2022-12-23 14:05:03 -05:00
const_ov12_0223B0DC.h Add in headers. 2022-12-23 14:05:03 -05:00
funcptr_ov12_02239E64_1.h Mass terminology update: CellActor -> Sprite, etc. 2025-02-13 18:43:23 -08:00
funcptr_ov12_02239E68.h Mass terminology update: CellActor -> Sprite, etc. 2025-02-13 18:43:23 -08:00
funcptr_ov12_02239EEC.h Format the source tree 2024-07-06 14:40:34 -07:00
funcptr_ov12_02226274.h Format the source tree 2024-07-06 14:40:34 -07:00
is_form_symmetrical.h Added missing is_form_symmetrical documentation 2023-02-27 08:42:10 -03:00
ov12_0221FC20.h Document Particle System (#490) 2025-05-04 11:55:13 -07:00
ov12_0222AC70.h Mass terminology update: CellActor -> Sprite, etc. 2025-02-13 18:43:23 -08:00
ov12_0222D6B0.h Mass terminology update: CellActor -> Sprite, etc. 2025-02-13 18:43:23 -08:00
ov12_0222E91C.h Mass terminology update: CellActor -> Sprite, etc. 2025-02-13 18:43:23 -08:00
ov12_0222E784.h Format the source tree 2024-07-06 14:40:34 -07:00
ov12_0222F700.h Mass terminology update: CellActor -> Sprite, etc. 2025-02-13 18:43:23 -08:00
ov12_02226B84.h Mass terminology update: CellActor -> Sprite, etc. 2025-02-13 18:43:23 -08:00
ov12_02234E44.h Format the source tree 2024-07-06 14:40:34 -07:00
ov12_02235E94.h Document Particle System (#490) 2025-05-04 11:55:13 -07:00
ov12_02237E54.h Slight Ball Capsule documentation (#554) 2025-06-22 11:57:16 -07:00
ov12_02237EFC.h Heap ID breadcrums: Revengeance (#463) 2025-04-20 12:50:46 -07:00
ov12_022237EC.h Document Particle System (#490) 2025-05-04 11:55:13 -07:00
ov12_022269C0.h Mass terminology update: CellActor -> Sprite, etc. 2025-02-13 18:43:23 -08:00
ov12_022346A4.h Mass terminology update: CellActor -> Sprite, etc. 2025-02-13 18:43:23 -08:00
ov12_022380BC.h Document params used with Heap_AllocFromHeap - Part 3 2025-03-04 14:31:49 -03:00
ov12_0222389C.h Mostly decompile spl 2024-07-17 16:27:59 +02:00
ov12_0222421C.h Mostly decompile spl 2024-07-17 16:27:59 +02:00
ov12_02225104.h Mostly decompile spl 2024-07-17 16:27:59 +02:00
ov12_02225640.h Mostly decompile spl 2024-07-17 16:27:59 +02:00
ov12_02225864.h unk_0200762C -> pokemon_sprite 2025-03-09 19:24:44 -04:00
ov12_02226998.h Add in headers. 2022-12-23 14:05:03 -05:00
ov12_02235254.h unk_0200762C -> pokemon_sprite 2025-03-09 19:24:44 -04:00
struct_ball_rotation_decl.h Label struct + member fields for BattleScriptTaskData 2023-10-13 09:57:38 -07:00
struct_ov12_0221FCDC_decl.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov12_0222C7E0_sub1.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov12_02221BBC_decl.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov12_02225D50.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov12_02225F6C.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov12_02235FE0_decl.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov12_02237EFC.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov12_02237F38.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov12_02237F98_decl.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov12_022211D8_decl.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov12_022222D4_decl.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov12_022267D4_decl.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov12_022380DC.h unk_0200762C -> pokemon_sprite 2025-03-09 19:24:44 -04:00
struct_ov12_0222118C_decl.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov12_0222660C_decl.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov12_0223595C.h Identify unk_0200C6E4 -> sprite_system and document structs 2025-02-13 18:37:08 -08:00
struct_ov12_02220314_decl.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov12_02223178_decl.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov12_02223764_sub1.h Identify unk_0200C6E4 -> sprite_system and document structs 2025-02-13 18:37:08 -08:00
struct_ov12_02223764.h Heap ID breadcrums: Revengeance (#463) 2025-04-20 12:50:46 -07:00
struct_ov12_02225640.h Document Particle System (#490) 2025-05-04 11:55:13 -07:00
struct_ov12_02226274.h Mass terminology update: CellActor -> Sprite, etc. 2025-02-13 18:43:23 -08:00
struct_ov12_02226454.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov12_02226504_decl.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov12_02235350.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov12_02235998.h unk_0200762C -> pokemon_sprite 2025-03-09 19:24:44 -04:00
struct_ov12_02236030.h Format the source tree 2024-07-06 14:40:34 -07:00
struct_ov12_02236648_decl.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov12_02236690.h Document params used with Heap_AllocFromHeap - Part 4 2025-03-04 17:44:32 -03:00
struct_ov12_02237728.h Identify unk_0200C6E4 -> sprite_system and document structs 2025-02-13 18:37:08 -08:00
struct_ov12_02238004_decl.h Add in headers. 2022-12-23 14:05:03 -05:00