Fexty12573
85b4248398
document interpolation tasks
2024-06-12 10:06:37 +02:00
Fexty12573
de0799b2e8
Document BrightnessFadeTask
2024-06-12 10:06:37 +02:00
Fexty12573
78ad186ee4
document LinearInterpolationTaskS32 and encounter effect state enum
2024-06-12 10:06:37 +02:00
Fexty12573
ff337f6dbd
WIP mapping of EncounterEffect_Flash and brightness fade
2024-06-12 10:06:37 +02:00
Fexty12573
dcf551d1c2
Clean up and organize encounter effect structs and general formatting
2024-06-12 10:06:37 +02:00
Fexty12573
500fbf903f
Little bit of documenting in encounter_effect and name some task functions
2024-06-12 10:06:36 +02:00
Fexty12573
27754d7dff
Rename ov5_021DDBE8 -> encounter_effect
2024-06-12 10:06:36 +02:00
Fexty12573
a667690266
PR feedback
2024-06-07 08:21:59 +02:00
Fexty12573
2f2a1b698a
Final parameter name changes
2024-06-07 08:11:33 +02:00
Fexty12573
20858aa223
Finish labelling the rest of vs seeker functions and static variables
2024-06-07 08:10:17 +02:00
Fexty12573
ac0237b044
Finish labelling some structures
2024-06-07 08:02:23 +02:00
Fexty12573
2cb22ed3b4
Document main part of vs seeker code. Rename some external functions for clarity
2024-06-07 08:01:41 +02:00
Fexty12573
9db889837a
Change * alignment and rename a few things
2024-06-07 07:53:20 +02:00
Fexty12573
50405eb220
Rename ov5_021DB888 to vs_seeker
2024-06-07 07:49:09 +02:00
RavePossum
cb76e5c281
unused -> dummy fields for FieldInput, comment on condition needed to match
2024-05-31 09:25:20 -04:00
RavePossum
084d4f0615
actually rename the header guards (ugh)
2024-05-31 09:24:22 -04:00
RavePossum
1466347b99
event_check -> field_control
2024-05-31 09:23:24 -04:00
RavePossum
db3d4e0fdf
FieldEventCheck->FieldInput, lots of new function names
2024-05-31 09:23:24 -04:00
RavePossum
470215f5f9
rename to files to event_check
2024-05-31 09:22:00 -04:00
RavePossum
e6e32d4e8c
document most of field event check
2024-05-31 09:22:00 -04:00
RavePossum
9778530f9a
field event check struct in related header instead of its own file
2024-05-31 09:18:26 -04:00
Adrienn Tindall
2b17be4805
Every instance of FieldSystem
2024-05-27 17:33:40 -04:00
Adrienn Tindall
87e381ab82
Name all instances of PlayerAvatar
2024-05-23 21:00:41 -04:00
Adrienn Tindall
0c394865aa
Add Direction Constts
...
Also slowly starting to change accessor terminology
2024-05-20 20:01:24 -04:00
Adrienn Tindall
4c29d878dd
Second Pass Changes
2024-05-20 00:18:48 -04:00
Adrienn Tindall
300bc7a688
Player Avatar Sprite Change Functions
2024-05-19 20:12:01 -04:00
Adrienn Tindall
9c6eca2f70
Field Map Template
2024-05-17 15:39:50 -04:00
Adrienn Tindall
f8ce642c12
LocalMapObj -> MapObk
2024-05-17 13:11:34 -04:00
cbt6
b8de0527e5
Give script command functions temporary names
2024-05-01 17:13:40 +08:00
cbt6
80b6d912fd
Rename unk_0203E724.c to field_script_context.c
2024-04-18 10:19:09 +08:00
cbt6
a90ee90900
Document unk_0203E724.c
2024-04-18 01:29:07 +08:00
cbt6
7ba592f6f4
Move UnkStruct_0203E724 to unk_0203E724.h
2024-04-18 01:12:58 +08:00
Adrienn Tindall
6bae1c3e78
Identify TaskManager
2024-04-12 21:42:04 -04:00
Adrienn Tindall
ca1a8a91b3
Identify MapObjectManager struct
2024-04-12 21:21:12 -04:00
Rachel
9890becf13
StringFormatter -> StringTemplate
2024-04-10 15:23:32 -07:00
Rachel
c854473a3e
unk_0200B358.[h,c] -> string_template.[h,c]
2024-04-10 15:15:46 -07:00
Rachel
42ebc60be3
Collapse struct typedef into unk_0200B358.h
2024-04-10 15:12:59 -07:00
Rachel
bf31433186
Merge pull request #177 from adrienntindall/main
...
Comm Player Manager
2024-04-06 08:47:59 -07:00
Adrienn Tindall
aa6d519b1e
Identify LocalMapObject
2024-04-03 12:29:34 -04:00
Adrienn Tindall
af78055ba0
Identify PlayerAvatar
2024-04-03 11:59:08 -04:00
Rachel
a356b7cd28
unk_020067E8.[h,c] -> overlay_manager.[h,c]
2024-04-02 21:06:40 -07:00
Rachel
58a83127d8
Consolidate struct definitions for OverlayManager(Template) into single header
2024-04-02 20:55:41 -07:00
Rachel
cfb18041a1
UnkStruct_0208BE5C -> OverlayManagerTemplate
2024-04-02 18:41:31 -07:00
Adrienn Tindall
0f2291efad
Destroy all traces of struct_0203CDB0
2024-04-02 11:51:00 -04:00
Adrienn Tindall
360517a451
UnkStruct_0203CDB0 -> FieldSystem
2024-04-01 12:44:02 -04:00
ravepossum
07ead576ee
rename savedata.c and .h
2024-03-23 15:46:18 -04:00
ravepossum
60b004087c
move savedata struct declaration out of separate file
2024-03-23 14:57:18 -04:00
Rachel
ec274059e8
Label structs and functions used by Healthbar_DrawBattlerName
...
- UnkStruct_0200B358 → StringFormatter
- ov16_0223E0D0 → BattleSystem_StringFormatter
- sub_0200B5CC → StringFormatter_BufferNickname
- sub_0201D7E0 → PrintStringWithColorAndMargins
- sub_0201A870 → BGL_AddFramelessWindow
- sub_02021F98 → SpriteActor_ImageProxy
2024-02-11 12:18:32 -08:00
Rachel
6a178edfe3
Document SpriteTemplate struct
2024-02-08 22:19:03 -08:00
Rachel
b7fffbfc76
Rebase + clean-up PR#115 with current project state ( #134 )
...
* improving readability
also seemingly located the party healing function
* readability
* clean it up
* Update pokemon.h
* add function names
Adds names to many unnamed functions for readability. Also adds names to a couple structs.
* add function names
* add struct names
* more functions with human names
* rename chatotcrydata
* doxygen documentation
* update box mon function
ProcessBoxPokemonWithTrainerInfo is now UpdateBoxMonStatusAndTrainerInfo and all params are labeled
* fixing formatting
---------
Co-authored-by: Jack <schoenjack98@gmail.com>
2024-01-28 19:05:12 -08:00
lhearachel
57a0b5fcc4
[Mass Rename] Structs and subroutines for GiveExp task func
...
Functions:
- ov16_0223E05C -> BattleSystem_MessageLoader
- ov16_02259B38 -> BattleSystem_PokemonIsOT
- ov16_022499C0 -> BattleScript_CalcEffortValues
- ov16_0223EDF0 -> BattleSystem_TextSpeed
- ov16_0223FB24 -> BattleMessage_Print
- sub_0201D724 -> Message_Printing
- ov16_02265D14 -> BattleIO_UpdateExpGauge
- sub_02076B14 -> Pokemon_ShouldLevelUp
- ov16_02265FF8 -> BattleIO_PlayStatusEffect
- ov16_0226614C -> BattleIO_PlayLevelUpAnimation
- ov16_02251C94 -> BattleSystem_ReloadPokemon
- ov16_0224B520 -> BattleScript_LoadPartyLevelUpIcon
- ov16_0223DF00 -> BattleSystem_BGL
- ov16_0223DF04 -> BattleSystem_Window
- ov16_0223E064 -> BattleSystem_PaletteSys
- sub_02019060 -> BGL_SetPriority
- ov16_0223F8DC -> BattleSystem_SetGaugePriority
- sub_0200DA60 -> Window_SetFrame
- sub_0200DAA0 -> Window_FramePalette
- sub_02003050 -> PaletteSys_LoadPalette
- sub_0201A7E8 -> BGL_AddWindow
- sub_0201ADA4 -> BGL_FillWindow
- sub_0200DC48 -> Window_Show
- ov16_0223FB78 -> BattleMessage_PrintToWindow
- sub_0201AE78 -> BGL_WindowColor
- sub_02005748 -> Sound_PlayEffect
- sub_0200DC9C -> Window_Clear
- sub_0201A8FC -> BGL_DeleteWindow
- ov16_0224B7CC -> BattleScript_FreePartyLevelUpIcon
- sub_0207727C -> Pokemon_LevelUpMove
- ov16_022664C4 -> BattleIO_ForgetMove
- sub_0200DA58 -> SysTask_Done
Structs:
- UnkStruct_02002F38 -> PaletteSys
- UnkStruct_02018340 -> BGL
- UnkStruct_0205AA50 -> Window
- UnkStruct_ov16_02248E74 -> PokemonStats
2023-10-13 10:03:01 -07:00
lhearachel
fb3af3b9fc
Label core SysTask struct + funcptr
...
UnkStruct_0201CD38 -> SysTask
UnkFuncPtr_0201CE28 -> SysTaskFunc
2023-10-13 09:59:51 -07:00
lhearachel
39c137a334
Label struct + member fields for BattleScriptTaskData
2023-10-13 09:57:38 -07:00
lhearachel
2af8be5995
Mass rename structs referenced by unk_0202440C.h
2023-09-23 11:06:46 -07:00
lhearachel
413fa1556b
Rename unk_02025E68.h,c -> trainer_info.h,c
2023-09-14 12:04:18 -07:00
lhearachel
8cccaf10d3
Merge struct_defs/struct_02025E6C.h into unk_02025E68.h; label struct + fields
2023-09-14 11:52:51 -07:00
wildfire
39a3bb306a
Move structs into pokemon.h and pokemon.c
2023-09-14 00:22:44 +01:00
lhearachel
bc6823087d
Rename files: unk_0200AC5C -> message
2023-09-09 10:38:29 -07:00
lhearachel
8090149c08
Label function names in unk_0200AC5C.h + make structs transparent
2023-09-09 10:30:40 -07:00
Rachel
632f43a4f8
Document enc_effects.c ( #13 )
...
Also documented the structs used by this file and the used member fields elsewhere.
2023-07-06 07:52:11 -07:00
Eduardo Quezada
820aed4610
Removed include/struct_decls/box_pokemon.h
2023-02-27 07:52:06 -03:00
Eduardo Quezada
5d3dcc0d3e
Removed uneeded header file
2023-02-20 05:38:41 -03:00
Eduardo Quezada
485a1118a3
Missing header renames
2023-02-20 01:38:06 -03:00
Eduardo Quezada
4a235cee4c
UnkStruct_02073C74_sub1 -> BoxPokemon
2023-02-20 01:27:15 -03:00
Eduardo Quezada
e166e4932a
UnkStruct_02073C74 -> Pokemon
2023-02-20 01:05:16 -03:00
Nomura
d476d0ebdc
Document struct Party
2023-01-29 10:23:57 +01:00
Nomura
ed4a787311
Document filesystem.c
2023-01-12 19:44:53 +01:00
Nomura
96a6549d9f
Match most files in overlay5
2022-12-30 12:49:51 +01:00
luckytyphlosion
46f6dc3bf4
Add in headers.
2022-12-23 14:05:03 -05:00