Rename ov5_021DDBE8 -> encounter_effect

This commit is contained in:
Fexty12573
2024-06-06 15:15:09 +02:00
parent d8b8dd7d9d
commit 27754d7dff
7 changed files with 9 additions and 9 deletions

View File

@@ -1,5 +1,5 @@
#ifndef POKEPLATINUM_OV5_021DDBE8_H
#define POKEPLATINUM_OV5_021DDBE8_H
#ifndef POKEPLATINUM_ENCOUNTER_EFFECT_H
#define POKEPLATINUM_ENCOUNTER_EFFECT_H
#include "struct_decls/struct_02006C24_decl.h"
#include "struct_decls/struct_02018340_decl.h"
@@ -90,4 +90,4 @@ BOOL ov5_021DF1CC(void);
BOOL ov5_021DF208(void);
void ov5_021DF224(void);
#endif // POKEPLATINUM_OV5_021DDBE8_H
#endif // POKEPLATINUM_ENCOUNTER_EFFECT_H

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@@ -484,7 +484,7 @@ Overlay overlay5
Object main.nef.p/src_overlay005_ov5_021DD42C.c.o
Object main.nef.p/src_overlay005_ov5_021DD6FC.c.o
Object main.nef.p/src_overlay005_ov5_021DDAE4.c.o
Object main.nef.p/src_overlay005_ov5_021DDBE8.c.o
Object main.nef.p/src_overlay005_encounter_effect.c.o
Object main.nef.p/src_overlay005_ov5_021DF440.c.o
Object main.nef.p/src_overlay005_ov5_021DFB54.c.o
Object main.nef.p/src_overlay005_ov5_021E1154.c.o

View File

@@ -15,7 +15,7 @@
#include "enc_effects.h"
#include "unk_02054884.h"
#include "pokemon.h"
#include "overlay005/ov5_021DDBE8.h"
#include "overlay005/encounter_effect.h"
// This needs to be moved to a constants file somewhere
#define ZONE_ID_PAL_PARK 251

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@@ -378,7 +378,7 @@ pokeplatinum_c = files(
'overlay005/ov5_021DD42C.c',
'overlay005/ov5_021DD6FC.c',
'overlay005/ov5_021DDAE4.c',
'overlay005/ov5_021DDBE8.c',
'overlay005/encounter_effect.c',
'overlay005/ov5_021DF440.c',
'overlay005/ov5_021DFB54.c',
'overlay005/ov5_021E1154.c',

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@@ -56,7 +56,7 @@
#include "unk_02054884.h"
#include "pokemon.h"
#include "overlay005/ov5_021D0D80.h"
#include "overlay005/ov5_021DDBE8.h"
#include "overlay005/encounter_effect.h"
#include "overlay005/ov5_021E2338.h"
#include "overlay005/ov5_021EF3A8.h"

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@@ -46,7 +46,7 @@
#include "unk_0202419C.h"
#include "unk_02025E08.h"
#include "trainer_info.h"
#include "overlay005/ov5_021DDBE8.h"
#include "overlay005/encounter_effect.h"
#include "overlay005/ov5_021E22B0.h"
#include "overlay005/ov5_021E2338.h"
#include "overlay005/ov5_021EF3A8.h"

View File

@@ -7,7 +7,7 @@
#include "unk_020041CC.h"
#include "heap.h"
#include "unk_020508D4.h"
#include "overlay005/ov5_021DDBE8.h"
#include "overlay005/encounter_effect.h"
typedef struct {
int unk_00;