Removed uneeded header file

This commit is contained in:
Eduardo Quezada 2023-02-20 05:37:50 -03:00
parent 0369a728af
commit 5d3dcc0d3e
210 changed files with 209 additions and 215 deletions

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@ -6,7 +6,7 @@
#include "struct_decls/struct_02026218_decl.h"
#include "struct_decls/struct_02026310_decl.h"
#include "struct_decls/struct_0203CDB0_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/box_pokemon.h"
#include "struct_decls/struct_party_decl.h"
#include "struct_decls/struct_021C0794_decl.h"

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@ -3,7 +3,7 @@
#include "struct_decls/struct_0201CD38_decl.h"
#include "struct_decls/struct_0203CDB0_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
UnkStruct_0201CD38 * ov6_02243F88(UnkStruct_0203CDB0 * param0, u32 param1, Pokemon * param2, int param3);
int ov6_02243FBC(UnkStruct_0201CD38 * param0);

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@ -2,7 +2,7 @@
#define POKEPLATINUM_OV6_02246184_H
#include "struct_decls/struct_0203CDB0_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "overlay006/struct_ov6_02246204_decl.h"
#include "overlay006/struct_ov6_02246254.h"

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@ -3,7 +3,7 @@
#include "struct_decls/struct_0203CDB0_decl.h"
#include "struct_decls/struct_020508D4_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
void * ov6_02247100(UnkStruct_0203CDB0 * param0, u32 param1);
BOOL ov6_02247120(UnkStruct_020508D4 * param0);

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@ -2,7 +2,7 @@
#define POKEPLATINUM_OV6_022489E4_H
#include "struct_decls/struct_02023790_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_defs/struct_020954F0.h"
#include "struct_defs/struct_02095C48.h"
#include "overlay006/struct_ov6_02248BE8.h"

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@ -1,7 +1,7 @@
#ifndef POKEPLATINUM_STRUCT_OV12_02236030_H
#define POKEPLATINUM_STRUCT_OV12_02236030_H
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
typedef struct {
int unk_00;

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@ -1,7 +1,7 @@
#ifndef POKEPLATINUM_STRUCT_OV13_02221ED0_H
#define POKEPLATINUM_STRUCT_OV13_02221ED0_H
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "overlay013/struct_ov13_022236B8.h"
typedef struct {

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@ -17,7 +17,7 @@
#include "struct_defs/struct_020279FC.h"
#include "struct_decls/struct_0202CC84_decl.h"
#include "struct_defs/struct_0205AA50.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_020797DC_decl.h"
#include "struct_decls/struct_party_decl.h"
#include "struct_defs/struct_0207A9CC.h"

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@ -1,7 +1,7 @@
#ifndef POKEPLATINUM_OV16_0225177C_H
#define POKEPLATINUM_OV16_0225177C_H
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_0207ADB4_decl.h"
#include "overlay016/struct_ov16_0224B9DC_decl.h"
#include "overlay016/struct_ov16_02252060_decl.h"

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@ -1,7 +1,7 @@
#ifndef POKEPLATINUM_STRUCT_OV17_022489C8_H
#define POKEPLATINUM_STRUCT_OV17_022489C8_H
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "overlay012/struct_ov12_02235FE0_decl.h"
#include "overlay012/struct_ov12_02236030.h"

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@ -2,7 +2,7 @@
#define POKEPLATINUM_STRUCT_OV17_0224E1F4_H
#include "struct_decls/struct_02007C7C_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "overlay017/struct_ov17_0224B09C.h"
typedef struct {

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@ -4,7 +4,7 @@
#include "struct_decls/struct_02002F38_decl.h"
#include "struct_decls/struct_02007768_decl.h"
#include "struct_decls/struct_02018340_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
typedef struct {
UnkStruct_02018340 * unk_00;

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@ -2,7 +2,7 @@
#define POKEPLATINUM_OV22_022578F4_H
#include "struct_defs/struct_02008A90.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "overlay022/struct_ov22_02257964.h"
#include "overlay022/struct_ov22_02259560.h"
#include "overlay022/struct_ov22_0225B388.h"

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@ -4,7 +4,7 @@
#include "struct_decls/struct_02007768_decl.h"
#include "struct_defs/struct_02008A90.h"
#include "struct_defs/struct_020298D8.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "overlay022/struct_ov22_022596B0.h"
#include "overlay022/struct_ov22_0225A0E4.h"

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@ -5,7 +5,7 @@
#include "struct_decls/struct_0200D0F4_decl.h"
#include "struct_defs/struct_0202CA28.h"
#include "struct_decls/struct_0202CA88_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_defs/struct_02097F18.h"
#include "overlay076/struct_ov76_0223B52C.h"
#include "overlay076/struct_ov76_0223BBAC.h"

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@ -2,7 +2,7 @@
#define POKEPLATINUM_STRUCT_OV79_021D38D0_H
#include "struct_decls/struct_02023790_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
typedef struct {
Pokemon * unk_00;

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@ -9,7 +9,7 @@
#include "struct_decls/struct_0202C878_decl.h"
#include "struct_decls/struct_0202CD88_decl.h"
#include "struct_decls/struct_0203CDB0_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_party_decl.h"
#include "struct_decls/struct_021C0794_decl.h"

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@ -4,7 +4,7 @@
#include "struct_decls/struct_0200B144_decl.h"
#include "struct_decls/struct_0200B358_decl.h"
#include "struct_defs/struct_0205AA50.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/box_pokemon.h"
#include "overlay094/struct_ov94_0223BA88_sub2.h"
#include "overlay094/struct_ov94_0223FD4C_decl.h"

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@ -1,7 +1,7 @@
#ifndef POKEPLATINUM_OV94_0223FB48_H
#define POKEPLATINUM_OV94_0223FB48_H
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/box_pokemon.h"
#include "struct_decls/struct_020797DC_decl.h"
#include "struct_decls/struct_party_decl.h"

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@ -19,7 +19,7 @@
#include "struct_decls/struct_0202B370_decl.h"
#include "struct_defs/struct_0203E0FC.h"
#include "struct_defs/struct_0205AA50.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/box_pokemon.h"
#include "struct_decls/struct_0207AE68_decl.h"
#include "struct_defs/struct_02098D38.h"

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@ -6,7 +6,7 @@
#include "struct_decls/struct_02025E6C_decl.h"
#include "struct_defs/struct_0204B184.h"
#include "struct_defs/struct_0204B1E8.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_party_decl.h"
#include "struct_decls/struct_021C0794_decl.h"
#include "overlay006/struct_ov6_02240D5C.h"

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@ -5,7 +5,7 @@
#include "struct_decls/struct_0200B358_decl.h"
#include "struct_decls/struct_0200D0F4_decl.h"
#include "struct_decls/struct_0201CD38_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "overlay063/struct_ov63_0222BEC0_decl.h"
#include "overlay063/struct_ov63_0222CCB8.h"
#include "overlay104/struct_ov104_0222E930_decl.h"

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@ -3,7 +3,7 @@
#include "struct_decls/struct_02018340_decl.h"
#include "struct_decls/struct_0203068C_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_party_decl.h"
#include "overlay006/struct_ov6_02240D5C.h"
#include "overlay104/struct_ov104_02230BE4.h"

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@ -1,7 +1,7 @@
#ifndef POKEPLATINUM_OV104_0223BCBC_H
#define POKEPLATINUM_OV104_0223BCBC_H
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_party_decl.h"
#include "overlay006/struct_ov6_02240D5C.h"
#include "overlay104/struct_ov104_02230BE4.h"

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@ -2,7 +2,7 @@
#define POKEPLATINUM_STRUCT_OV104_0223B5C0_H
#include "struct_decls/struct_02030114_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_party_decl.h"
#include "struct_decls/struct_021C0794_decl.h"
#include "overlay104/struct_ov104_0223A348.h"

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@ -3,7 +3,7 @@
#include "struct_decls/struct_02007768_decl.h"
#include "struct_decls/struct_02007C7C_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
void ov105_02245CD0(void);
void ov105_02245D50(UnkStruct_02007768 * param0);

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@ -2,7 +2,7 @@
#define POKEPLATINUM_OV106_02243310_H
#include "struct_decls/struct_02022550_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "overlay106/struct_ov106_02243310.h"
void ov106_02243310(UnkStruct_ov106_02243310 * param0, Pokemon * param1);

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@ -1,7 +1,7 @@
#ifndef POKEPLATINUM_OV106_022435FC_H
#define POKEPLATINUM_OV106_022435FC_H
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "overlay106/struct_ov106_02243310.h"
#include "overlay106/struct_ov106_02243650_decl.h"

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@ -1,7 +1,7 @@
#ifndef POKEPLATINUM_OV107_02249B1C_H
#define POKEPLATINUM_OV107_02249B1C_H
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "overlay107/struct_ov107_02249954.h"
#include "overlay107/struct_ov107_02249B8C_decl.h"

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@ -1,7 +1,7 @@
#ifndef POKEPLATINUM_OV108_0224351C_H
#define POKEPLATINUM_OV108_0224351C_H
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "overlay108/struct_ov108_02243030.h"
#include "overlay108/struct_ov108_02243594_decl.h"

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@ -5,7 +5,7 @@
#include "struct_decls/struct_02014014_decl.h"
#include "struct_decls/struct_02018340_decl.h"
#include "struct_defs/struct_0205AA50.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_defs/struct_0207C690.h"
#include "overlay119/struct_ov119_021D0FD0.h"
#include "overlay119/struct_ov119_021D14DC.h"

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@ -1,7 +1,7 @@
#ifndef POKEPLATINUM_UNK_02079FEC_H
#define POKEPLATINUM_UNK_02079FEC_H
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_party_decl.h"
#include "struct_decls/struct_021C0794_decl.h"

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@ -1,6 +0,0 @@
#ifndef POKEPLATINUM_POKEMON_DECL_H
#define POKEPLATINUM_POKEMON_DECL_H
typedef struct Pokemon_t Pokemon;
#endif // POKEPLATINUM_POKEMON_DECL_H

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@ -5,7 +5,7 @@
#include "struct_decls/party_pokemon_data.h"
#include "struct_defs/party_pokemon_data.h"
typedef struct Pokemon_t {
typedef struct Pokemon {
BoxPokemon unk_00;
PartyPokemonData unk_08;
} Pokemon;

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@ -3,7 +3,7 @@
#include "struct_decls/struct_02007C7C_decl.h"
#include "struct_defs/union_02022594_020225E0.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "overlay022/struct_ov22_022596B0.h"
typedef struct {

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@ -6,7 +6,7 @@
#include "struct_decls/struct_02029C68_decl.h"
#include "struct_decls/struct_02029D04_decl.h"
#include "struct_decls/struct_0202CD88_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
typedef struct {
Pokemon * unk_00;

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@ -3,7 +3,7 @@
#include "struct_decls/struct_02025E6C_decl.h"
#include "struct_defs/struct_020279FC.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
typedef struct {
Pokemon * unk_00;

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@ -1,7 +1,7 @@
#ifndef POKEPLATINUM_STRUCT_020711C8_H
#define POKEPLATINUM_STRUCT_020711C8_H
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
typedef struct {
Pokemon * unk_00;

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@ -16,7 +16,7 @@
#include "struct_decls/struct_0202CD88_decl.h"
#include "struct_decls/struct_02056B24_decl.h"
#include "struct_defs/struct_0205AA50.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_party_decl.h"
#include "struct_defs/struct_0207C690.h"
#include "struct_defs/struct_0207C8C4.h"

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@ -3,7 +3,7 @@
#include "struct_decls/struct_0200B144_decl.h"
#include "struct_decls/struct_0200B358_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_defs/struct_02090800_sub1.h"
typedef struct {

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@ -5,7 +5,7 @@
#include "struct_decls/struct_02025E6C_decl.h"
#include "struct_defs/struct_020279FC.h"
#include "struct_decls/struct_0202A750_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_021C0794_decl.h"
typedef struct {

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@ -5,7 +5,7 @@
#include "struct_defs/struct_020279FC.h"
#include "struct_decls/struct_02029C88_decl.h"
#include "struct_decls/struct_02029D04_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_defs/struct_02095C60.h"
typedef struct {

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@ -5,7 +5,7 @@
#include "struct_decls/struct_02025E6C_decl.h"
#include "struct_defs/struct_020279FC.h"
#include "struct_decls/struct_0202A750_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_party_decl.h"
#include "struct_defs/struct_02094A58.h"
#include "struct_defs/struct_02095C48_sub1.h"

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@ -3,7 +3,7 @@
#include "struct_decls/struct_02023790_decl.h"
#include "struct_decls/struct_02029C88_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_defs/struct_020954F0.h"
#include "struct_defs/struct_02095C48_sub1_sub1.h"
#include "overlay006/struct_ov6_02248BE8.h"

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@ -3,7 +3,7 @@
#include "struct_defs/struct_020279FC.h"
#include "struct_decls/struct_0202CA1C_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_party_decl.h"
#include "struct_decls/struct_021C0794_decl.h"

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@ -2,7 +2,7 @@
#define POKEPLATINUM_STRUCT_02098DE8_H
#include "struct_defs/struct_0202A93C.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
typedef struct {
Pokemon * unk_00;

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@ -3,7 +3,7 @@
#include "struct_decls/struct_02025E6C_decl.h"
#include "struct_defs/struct_020279FC.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
typedef struct {
Pokemon * unk_00;

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@ -3,7 +3,7 @@
#include "struct_decls/struct_02018340_decl.h"
#include "struct_defs/struct_0205AA50.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
void sub_0200DA60(UnkStruct_02018340 * param0, u8 param1, u16 param2, u8 param3, u32 param4);
u32 sub_0200DAA0(void);

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@ -2,7 +2,7 @@
#define POKEPLATINUM_UNK_0202631C_H
#include "struct_decls/struct_02026324_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_021C0794_decl.h"
int sub_0202631C(void);

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@ -9,7 +9,7 @@
#include "struct_decls/struct_0202A138_decl.h"
#include "struct_decls/struct_0202A150_decl.h"
#include "struct_decls/struct_0202A750_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_021C0794_decl.h"
#include "overlay022/struct_ov22_02255040.h"
#include "overlay061/struct_ov61_0222AE80.h"

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@ -2,7 +2,7 @@
#define POKEPLATINUM_UNK_0202DA40_H
#include "struct_decls/struct_0202DA40_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_021C0794_decl.h"
UnkStruct_0202DA40 * sub_0202DA40(UnkStruct_021C0794 * param0);

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@ -2,7 +2,7 @@
#define POKEPLATINUM_UNK_0202EEC0_H
#include "struct_decls/struct_02024440_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/box_pokemon.h"
int sub_0202EEC0(void);

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@ -1,7 +1,7 @@
#ifndef POKEPLATINUM_UNK_0202F180_H
#define POKEPLATINUM_UNK_0202F180_H
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_021C0794_decl.h"
void sub_0202F180(UnkStruct_021C0794 * param0, const Pokemon * param1);

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@ -13,7 +13,7 @@
#include "struct_defs/struct_020684D0.h"
#include "struct_decls/struct_02070950_decl.h"
#include "struct_defs/struct_02072014.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_0209747C_decl.h"
#include "struct_defs/struct_02097728.h"
#include "struct_defs/struct_02098C44.h"

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@ -5,7 +5,7 @@
#include "struct_decls/struct_0202B628_decl.h"
#include "struct_decls/struct_0202CC84_decl.h"
#include "struct_decls/struct_0203CDB0_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_party_decl.h"
#include "struct_decls/struct_0207D99C_decl.h"
#include "struct_defs/struct_0209C370.h"

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@ -1,7 +1,7 @@
#ifndef POKEPLATINUM_UNK_02054884_H
#define POKEPLATINUM_UNK_02054884_H
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_party_decl.h"
#include "struct_decls/struct_021C0794_decl.h"

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@ -6,7 +6,7 @@
#include "struct_decls/struct_02025E6C_decl.h"
#include "struct_decls/struct_0203CDB0_decl.h"
#include "struct_decls/struct_0206D140_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_021C0794_decl.h"
#include "overlay006/struct_ov6_022465F4_decl.h"

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@ -3,7 +3,7 @@
#include "struct_decls/struct_0203CDB0_decl.h"
#include "struct_decls/struct_020508D4_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
void * sub_0207064C(u32 param0, UnkStruct_0203CDB0 * param1, Pokemon * param2, u16 param3, s16 param4, s16 param5);
BOOL sub_02070680(UnkStruct_020508D4 * param0);

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@ -12,7 +12,7 @@
#include "struct_decls/struct_02015F84_decl.h"
#include "struct_decls/struct_02025E6C_decl.h"
#include "struct_decls/struct_0202CC84_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/box_pokemon.h"
#include "struct_decls/struct_02075874_decl.h"
#include "struct_decls/struct_02078B40_decl.h"

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@ -1,7 +1,7 @@
#ifndef POKEPLATINUM_UNK_02079D40_H
#define POKEPLATINUM_UNK_02079D40_H
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/box_pokemon.h"
u32 sub_02079D40(const BoxPokemon * param0);

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@ -2,7 +2,7 @@
#define POKEPLATINUM_UNK_0207A2A8_H
#include "struct_defs/struct_0202610C.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_party_decl.h"
#include "struct_decls/struct_02098700_decl.h"

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@ -5,7 +5,7 @@
#include "struct_defs/struct_020279FC.h"
#include "struct_decls/struct_0202CD88_decl.h"
#include "struct_decls/struct_02056B24_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_party_decl.h"
#include "struct_decls/struct_0207AE68_decl.h"
#include "struct_decls/struct_0207D3C0_decl.h"

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@ -1,7 +1,7 @@
#ifndef POKEPLATINUM_UNK_020819DC_H
#define POKEPLATINUM_UNK_020819DC_H
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_defs/struct_0207F248.h"
void sub_02081A24(UnkStruct_0207F248 * param0);

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@ -1,7 +1,7 @@
#ifndef POKEPLATINUM_UNK_02084B70_H
#define POKEPLATINUM_UNK_02084B70_H
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_defs/struct_0207F248.h"
void sub_020852B8(UnkStruct_0207F248 * param0);

View File

@ -2,7 +2,7 @@
#define POKEPLATINUM_UNK_0208C324_H
#include "struct_decls/struct_02025E6C_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_defs/struct_0208D7BC.h"
#include "struct_defs/struct_02098D38.h"
#include "struct_decls/struct_021C0794_decl.h"

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@ -2,7 +2,7 @@
#define POKEPLATINUM_UNK_02092494_H
#include "struct_decls/struct_02025E6C_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/box_pokemon.h"
#include "struct_defs/struct_02090800.h"

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@ -3,7 +3,7 @@
#include "struct_decls/struct_02007768_decl.h"
#include "struct_decls/struct_02007C7C_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_defs/struct_02095C48.h"
#include "overlay006/struct_ov6_02248BE8.h"
#include "overlay016/struct_ov16_0223E0C8.h"

View File

@ -1,7 +1,7 @@
#ifndef POKEPLATINUM_UNK_02096420_H
#define POKEPLATINUM_UNK_02096420_H
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_party_decl.h"
u8 sub_02096420(Pokemon * param0, u16 param1, u16 param2, u32 param3);

View File

@ -2,7 +2,7 @@
#define POKEPLATINUM_UNK_02097624_H
#include "struct_decls/struct_02028430_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_defs/struct_02097728.h"
#include "struct_decls/struct_021C0794_decl.h"

View File

@ -2,7 +2,7 @@
#define POKEPLATINUM_UNK_02097B18_H
#include "struct_decls/struct_020508D4_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_defs/struct_02097F18.h"
#include "struct_decls/struct_021C0794_decl.h"

View File

@ -3,7 +3,7 @@
#include "struct_defs/struct_0202A93C.h"
#include "struct_defs/struct_0203D9B8.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_021C0794_decl.h"
#include "enums.h"

View File

@ -1,7 +1,7 @@
#ifndef POKEPLATINUM_UNK_020997B8_H
#define POKEPLATINUM_UNK_020997B8_H
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_defs/struct_020997B8.h"
UnkStruct_020997B8 * sub_020997B8(u32 param0);

View File

@ -9,7 +9,7 @@
#include "struct_decls/struct_0203A790_decl.h"
#include "struct_decls/struct_020507E4_decl.h"
#include "struct_decls/struct_02061AB4_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_party_decl.h"
#include "struct_defs/struct_0203A55C.h"

View File

@ -9,7 +9,7 @@
#include "struct_decls/struct_0201CD38_decl.h"
#include "struct_decls/struct_020203AC_decl.h"
#include "struct_decls/struct_02022550_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "overlay005/struct_ov5_021DE6BC_decl.h"
#include "overlay005/struct_ov5_021DE79C_decl.h"
#include "overlay005/struct_ov5_021DE928_decl.h"

View File

@ -9,7 +9,7 @@
#include "struct_decls/struct_0205E884_decl.h"
#include "struct_decls/struct_02061830_decl.h"
#include "struct_decls/struct_02061AB4_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "overlay005/struct_ov5_021D1BEC_decl.h"
#include "overlay009/struct_ov9_0224F6EC_decl.h"
#include "overlay101/struct_ov101_021D5D90_decl.h"

View File

@ -9,7 +9,7 @@
#include "struct_decls/struct_02026310_decl.h"
#include "struct_decls/struct_0202CC84_decl.h"
#include "struct_decls/struct_0202CD88_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/box_pokemon.h"
#include "struct_decls/struct_party_decl.h"
#include "struct_decls/struct_021C0794_decl.h"

View File

@ -2,7 +2,7 @@
#include <string.h>
#include "struct_decls/struct_0200B358_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_02098700_decl.h"
#include "struct_defs/struct_0203CDB0.h"

View File

@ -11,7 +11,7 @@
#include "struct_decls/struct_020508D4_decl.h"
#include "struct_decls/struct_0205E884_decl.h"
#include "struct_decls/struct_02061AB4_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "overlay101/struct_ov101_021D5D90_decl.h"
#include "struct_defs/struct_0203CDB0.h"

View File

@ -18,7 +18,7 @@
#include "struct_decls/struct_020507E4_decl.h"
#include "struct_decls/struct_02061830_decl.h"
#include "struct_decls/struct_02061AB4_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_party_decl.h"
#include "overlay005/struct_ov5_021F6704_decl.h"

View File

@ -10,7 +10,7 @@
#include "struct_decls/struct_0201CD38_decl.h"
#include "struct_decls/struct_02023790_decl.h"
#include "struct_decls/struct_0203E724_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_0207D3C0_decl.h"
#include "overlay005/struct_ov5_021DC1A4_decl.h"
#include "overlay005/struct_ov5_021F7ED8_decl.h"

View File

@ -5,7 +5,7 @@
#include "struct_decls/struct_02025E6C_decl.h"
#include "struct_decls/struct_020508D4_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_party_decl.h"
#include "struct_defs/struct_0202D7B0.h"

View File

@ -10,7 +10,7 @@
#include "struct_decls/struct_02022550_decl.h"
#include "struct_decls/struct_02061AB4_decl.h"
#include "struct_decls/struct_020711EC_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "overlay101/struct_ov101_021D5D90_decl.h"
#include "struct_defs/struct_02008A90.h"

View File

@ -3,7 +3,7 @@
#include "inlines.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_party_decl.h"
#include "struct_defs/struct_0202D7B0.h"

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@ -4,7 +4,7 @@
#include "struct_decls/struct_0200B144_decl.h"
#include "struct_decls/struct_02023790_decl.h"
#include "struct_decls/struct_02025E6C_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_party_decl.h"
#include "overlay006/struct_ov6_02246204_decl.h"

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@ -5,7 +5,7 @@
#include "struct_decls/struct_0203A790_decl.h"
#include "struct_decls/struct_020508D4_decl.h"
#include "struct_decls/struct_02061AB4_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_defs/struct_0203CDB0.h"
#include "struct_defs/struct_02049FA8.h"

View File

@ -2,7 +2,7 @@
#include <string.h>
#include "struct_decls/struct_02023790_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_defs/struct_020954F0.h"
#include "struct_defs/struct_02095C48.h"

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@ -19,7 +19,7 @@
#include "struct_decls/struct_020203AC_decl.h"
#include "struct_decls/struct_02023790_decl.h"
#include "struct_decls/struct_02025E6C_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_party_decl.h"
#include "struct_defs/struct_0200D0F4.h"

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@ -3,7 +3,7 @@
#include "struct_decls/struct_0200B144_decl.h"
#include "struct_decls/struct_02023790_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_defs/struct_0205AA50.h"
#include "overlay013/struct_ov13_0221FC20.h"

View File

@ -8,7 +8,7 @@
#include "struct_decls/struct_02018340_decl.h"
#include "struct_decls/struct_0201CD38_decl.h"
#include "struct_decls/struct_02023790_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_020797DC_decl.h"
#include "struct_decls/struct_party_decl.h"
#include "struct_decls/struct_0207ADB4_decl.h"

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@ -2,7 +2,7 @@
#include <string.h>
#include "struct_decls/struct_02025E6C_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_party_decl.h"
#include "struct_decls/struct_0207ADB4_decl.h"
#include "overlay014/struct_ov14_0221FC20_decl.h"

View File

@ -3,7 +3,7 @@
#include "struct_decls/struct_02023790_decl.h"
#include "struct_decls/struct_02025E6C_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_party_decl.h"
#include "struct_decls/struct_0207ADB4_decl.h"
#include "struct_decls/struct_0207D3B0_decl.h"

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@ -5,7 +5,7 @@
#include "struct_decls/struct_02006C24_decl.h"
#include "struct_decls/struct_0200C6E4_decl.h"
#include "struct_decls/struct_0200C704_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_party_decl.h"
#include "struct_decls/struct_0207ADB4_decl.h"
#include "overlay016/struct_ov16_0225BFFC_decl.h"

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@ -15,7 +15,7 @@
#include "struct_decls/struct_0200C704_decl.h"
#include "struct_decls/struct_02018340_decl.h"
#include "struct_decls/struct_0201CD38_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/struct_party_decl.h"
#include "struct_decls/struct_0207ADB4_decl.h"
#include "overlay012/struct_ov12_0221FCDC_decl.h"

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@ -14,7 +14,7 @@
#include "struct_decls/struct_02018340_decl.h"
#include "struct_decls/struct_0201CD38_decl.h"
#include "struct_decls/struct_02023790_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/box_pokemon.h"
#include "struct_defs/struct_0200D0F4.h"

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@ -18,7 +18,7 @@
#include "struct_decls/struct_02018340_decl.h"
#include "struct_decls/struct_0201CD38_decl.h"
#include "struct_decls/struct_02023790_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/box_pokemon.h"
#include "struct_decls/struct_0207ADB4_decl.h"
#include "overlay016/struct_ov16_0226DC24_decl.h"

View File

@ -12,7 +12,7 @@
#include "struct_decls/struct_0201CD38_decl.h"
#include "struct_decls/struct_02023FCC_decl.h"
#include "struct_decls/struct_0202CC84_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/box_pokemon.h"
#include "struct_decls/struct_02075874_decl.h"
#include "struct_decls/struct_020797DC_decl.h"

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@ -5,7 +5,7 @@
#include "struct_decls/struct_02018340_decl.h"
#include "struct_decls/struct_0201CD38_decl.h"
#include "struct_decls/struct_020218BC_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_decls/box_pokemon.h"
#include "overlay019/struct_ov19_021D5DF8_decl.h"
#include "overlay019/struct_ov19_021D61B0_decl.h"

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@ -13,7 +13,7 @@
#include "struct_decls/struct_020218BC_decl.h"
#include "struct_decls/struct_02022550_decl.h"
#include "struct_decls/struct_02023790_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "overlay021/struct_ov21_021D4C0C_decl.h"
#include "struct_defs/struct_02008A90.h"

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@ -12,7 +12,7 @@
#include "struct_decls/struct_02025E6C_decl.h"
#include "struct_decls/struct_02029C68_decl.h"
#include "struct_decls/struct_02029C88_decl.h"
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_defs/struct_02008A90.h"
#include "struct_defs/struct_02015958.h"

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@ -1,7 +1,7 @@
#include <nitro.h>
#include <string.h>
#include "struct_decls/pokemon.h"
#include "struct_defs/pokemon.h"
#include "struct_defs/struct_02008A90.h"
#include "struct_defs/union_02022594_020225E0.h"

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