Gudf
1ce372fdcf
Rename text bank main_menu > main_menu_options
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Prevents clang-format from treating `res/text/bank/main_menu.h` as the
"main" header for `overlary097/main_menu.c` and moving it to the top of
the file.
2025-06-26 13:20:10 +02:00
Gudf
7a29ad3b0c
Rename ov97_0222AE60 -> main_menu
2025-06-26 13:20:10 +02:00
Gudf
4d30cea537
Main menu: document the application code
2025-06-26 13:20:02 +02:00
Gudf
a47c00d046
Document the GBA Pokémon game header struct ( #571 )
build / build (push) Has been cancelled
2025-06-23 18:50:14 -07:00
ellieplayswow
ce802f128e
documenting some trainer appearance functions ( #570 )
2025-06-23 18:49:23 -07:00
Eduardo Quezada
2ae4fee4b8
Standarized PCBoxes struct name for symbols ( #569 )
build / build (push) Waiting to run
2025-06-23 12:44:32 -07:00
Eduardo Quezada
17619d9ebb
Standarized TVBroadcast stuct names for symbols ( #568 )
2025-06-23 12:43:10 -07:00
ellieplayswow
79c0f3649b
save_data: document implicit padding in PlayerSave ( #566 )
2025-06-23 12:41:41 -07:00
Bilel MEDIMEGH
038b78ca41
Added debug logging functionality ( #548 )
2025-06-23 12:41:08 -07:00
Eduardo Quezada
278894baa5
Some documentation of BgLayer uses ( #565 )
build / build (push) Waiting to run
2025-06-22 15:15:05 -07:00
Eduardo Quezada
abf620052d
Some Start menu documentation ( #561 )
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Co-authored-by: Rachel <lhearachel@proton.me >
2025-06-22 15:02:43 -07:00
CharlesFolz4
8bbd22ef3e
Document box user input handling ( #533 )
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Co-authored-by: narf0708@gmail.com <narf0708@gmail.com >
2025-06-22 13:59:52 -07:00
ellieplayswow
c2b903fb6c
save_data: playTimestamp -> firstCompletionTimestamp ( #562 )
2025-06-22 13:57:33 -07:00
CharlesFolz4
9709c5f76c
Document some underground record data and functions ( #559 )
2025-06-22 13:01:21 -07:00
Lucie
1639941e95
Poketch standardization ( #557 )
2025-06-22 12:58:33 -07:00
ellieplayswow
47da5cdef3
docs(install): on debian/ubuntu, install nasm ( #564 )
2025-06-22 12:56:30 -07:00
Eduardo Quezada
cbaf319838
Rename NarcID fields ( #560 )
2025-06-22 12:48:26 -07:00
Eduardo Quezada
2aa4190007
Misc. renaming ( #563 )
2025-06-22 12:26:05 -07:00
Eduardo Quezada
72a1bfa7ce
Slight Ball Capsule documentation ( #554 )
2025-06-22 11:57:16 -07:00
Morglom
37768513c9
Merge battle-bag-context into battle-bag ( #556 )
2025-06-22 11:13:46 -07:00
Rachel
cdb963bc78
Document the size contest (module ov5_021EE7D4) ( #558 )
2025-06-22 11:13:28 -07:00
Morglom
1edc47c0e6
Document battle party ( #553 )
2025-06-22 10:56:26 -07:00
Eduardo Quezada
e1874d99c1
Renamed option struct elements ( #550 )
2025-06-22 10:55:07 -07:00
Eduardo Quezada
029f949448
Mailbox documentation ( #549 )
2025-06-22 10:53:21 -07:00
Morglom
91634f85a8
Document battle bag buttons ( #543 )
2025-06-22 10:51:00 -07:00
Eduardo Quezada
3fc25ff466
Pal Park map script documentation ( #491 )
2025-06-22 10:50:03 -07:00
Gudf
ce54785d2d
Size contest: Route 222 East House scripts & text
2025-06-22 00:23:45 +02:00
Gudf
0dd2d4c588
Size contest: document the script commands
2025-06-22 00:23:45 +02:00
Gudf
30f384723e
Size contest: document the size contest functions
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Renames `ov5_021EE7D4` to `size_contest`.
2025-06-22 00:23:38 +02:00
Eduardo Quezada
294fc259bd
Some heap ID renaming ( #552 )
build / build (push) Has been cancelled
2025-06-20 19:14:18 -07:00
Eduardo Quezada
73b919a295
Fix instances of Id to ID ( #551 )
2025-06-20 19:11:09 -07:00
Gudf
60b193144a
Document unk_0201CED8 as gfx_box_test ( #546 )
2025-06-19 16:19:55 -07:00
Rachel
84e0b260a6
Merge pull request #545 from Gudf/mystery-gift-app
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Document the mystery gift application
2025-06-19 16:19:02 -07:00
Gudf
eb70f6bf37
Document field system camera creation/deletion ( #547 )
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Documents `ov5_021D5B40`.
This module contains the functions used to create and delete the field
system's camera, as well as the camera presets (or types) used by the
different maps (see `include/data/map_headers.h`).
Also moves `CameraAngle` from `overlay115/camera_angle.h` to `camera.h`.
2025-06-19 16:01:43 -07:00
Gudf
e62e05c3f1
Unify 2D 32-bit float vectors into Vec2F32
2025-06-15 21:09:07 +02:00
Gudf
9d8a55f6cf
Rename ov97_02237520 -> distribution_cartridge
2025-06-15 21:03:58 +02:00
Gudf
ad60e14ee8
Rename ov97_0222D30C -> mystery_gift_app
2025-06-15 21:03:58 +02:00
Gudf
c615e9860c
Document the mystery gift app: ov97_02237520
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Used by the mystery gift application to read a mystery gift from a slot
2 cartridge, and by the main menu to unlock mystery gifts if a
distribution cartridge is inserted.
2025-06-15 21:03:58 +02:00
Gudf
a5f92c80ab
Document the mystery gift app: ov97_0222D30C
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This is the main module for the mystery gift application, although
wireless functionality is mostly handled by other modules, as are some
miscellaneous functions.
2025-06-15 21:03:51 +02:00
tillgeissler
69497b4d00
Unpack Battle Tower trainers and Pokemon sets ( #514 )
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build / build (push) Has been cancelled
* Unpack b_pl_btdpm.narc
* fix nature name NATURE_QUIRKY
* Unpack pl_btdtr.narc
* Refactor frontier pokemon structure
* Remove prebuilt pl_btdtr.narc
* Replace frontier trainers setIds by available set names
* Add datagen_frontier.cpp to pack pl_btdpm.narc and pl_btdtr.narc
* Cleanup json2bin changes
* fix formatting
2025-06-15 10:37:47 -07:00
Yako
1edb99f65f
Document Poketch move tester (Overlay 43) ( #544 )
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* begin documenting move tester app
* finish documenting poketch move tester app
* Finish documenting move tester app
* just a little mit more cleanup
* rename last occurances of overlay43 and do some more minor cleanup
2025-06-12 15:57:42 -07:00
Lucie
1f4d79b156
Started documenting the rest of OV25 ( #426 )
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* started documenting
* base docs for 5540.c
* formating
* more doc of 540
* documented more funcs
* more docs
* finishied 090 base
* more docs
* mostly finished 560
* mostly finished 540
* Updated file names
* merged header files
* Added some polish
* more polish
* split out the structs header
* added NARC idx macros
* Resolved some change requests
* changed some macros
* renamed: sprite -> cell
* poketch palette doc
2025-06-08 15:58:30 -07:00
Gudf
4e571c4be1
Rename constants for window frame tile count ( #542 )
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Every type of standard window uses the same number of tiles for their
border, so we can have a single constant instead of one for each type.
This also switches to frame instead of border to align with
`Window_Draw...Frame`.
Finally, this renames the base tile constants in
`wonder_cards_app.c` to align with the `border` -> `frame` change.
2025-06-08 09:51:26 -07:00
Morglom
04f334ec45
Document battle bag sprites ( #539 )
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* Makes changes
* Rename files.
* Minor fix.
* Rename function
* Pull Request Changes and some other minor changes.
2025-06-08 09:49:49 -07:00
Morglom
381acc26dd
Document battle bag text ( #538 )
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* Make changes.
* Rename files.
* Pull Request Changes.
2025-06-07 22:51:18 -07:00
Yako
fbb209a4b9
Merge pull request #537 from YakosWG/type-rendering
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Document type_icon.c
2025-06-07 22:50:24 -07:00
Rachel
8953d194ce
Merge pull request #541 from cbt6/movement
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Document some more movement action functions
2025-06-06 22:13:03 -07:00
cbt6
56306b5990
Use MovementAction enum
2025-06-07 13:03:09 +08:00
cbt6
f2dd23162f
Move declarations to header
2025-06-07 13:01:57 +08:00
cbt6
948bb616b8
Rename movement action script commands
2025-06-05 06:13:31 +08:00